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Extend protocol
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63a402a7fa
commit
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@ -12,7 +12,7 @@
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#include <QTcpSocket>
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#include <QAbstractSocket>
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const unsigned int ProtocolVersion = 2;
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const unsigned int ProtocolVersion = 3;
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const std::string ProtocolEncoding = "utf8";
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class ProtocolError: public std::runtime_error
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@ -24,10 +24,10 @@ public:
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enum ProtocolConsts
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{
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//client consts
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GREETING, USERNAME, MESSAGE, VERSION, CREATE, JOIN, LEAVE, READY,
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GREETING, USERNAME, MESSAGE, VERSION, CREATE, JOIN, LEAVE, KICK, READY, FORCESTART,
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//server consts
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SESSIONS, CREATED, JOINED, KICKED, SRVERROR, CHAT, START, STATUS, HOST, MODS
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SESSIONS, CREATED, JOINED, KICKED, SRVERROR, CHAT, START, STATUS, HOST, MODS, CLIENTMODS
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};
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const QMap<ProtocolConsts, QString> ProtocolStrings
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@ -39,7 +39,9 @@ const QMap<ProtocolConsts, QString> ProtocolStrings
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{CREATE, "<NEW>%1<PSWD>%2<COUNT>%3<MODS>%4"}, //last placeholder for the mods
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{JOIN, "<JOIN>%1<PSWD>%2<MODS>%3"}, //last placeholder for the mods
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{LEAVE, "<LEAVE>%1"}, //session
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{KICK, "<KICK>%1"}, //player username
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{READY, "<READY>%1"}, //session
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{FORCESTART, "<FORCESTART>%1"}, //session
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//server consts
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{CREATED, "CREATED"},
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@ -51,6 +53,7 @@ const QMap<ProtocolConsts, QString> ProtocolStrings
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{STATUS, "STATUS"}, //joined_players:player_name:is_ready
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{SRVERROR, "ERROR"},
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{MODS, "MODS"}, //amount:modname:modversion
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{CLIENTMODS, "MODSOTHER"}, //username:amount:modname:modversion
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{CHAT, "MSG"} //username:message
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};
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@ -12,7 +12,6 @@ Lobby::Lobby(QWidget *parent) :
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ui(new Ui::Lobby)
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{
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ui->setupUi(this);
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ui->buttonReady->setEnabled(false);
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connect(&socketLobby, SIGNAL(text(QString)), this, SLOT(sysMessage(QString)));
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connect(&socketLobby, SIGNAL(receive(QString)), this, SLOT(dispatchMessage(QString)));
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@ -24,6 +23,7 @@ Lobby::Lobby(QWidget *parent) :
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ui->serverEdit->setText(hostString);
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ui->userEdit->setText(QString::fromStdString(settings["launcher"]["lobbyUsername"].String()));
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ui->kickButton->setVisible(false);
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}
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Lobby::~Lobby()
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@ -35,6 +35,11 @@ QMap<QString, QString> Lobby::buildModsMap() const
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{
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QMap<QString, QString> result;
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QObject * mainWindow = qApp->activeWindow();
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if(!mainWindow)
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mainWindow = parent();
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if(!mainWindow)
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return result; //probably something is really wrong here
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while(mainWindow->parent())
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mainWindow = mainWindow->parent();
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const auto & modlist = qobject_cast<MainWindow*>(mainWindow)->getModList();
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@ -85,7 +90,6 @@ void Lobby::serverCommand(const ServerCommand & command) try
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hostSession = args[0];
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session = args[0];
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sysMessage("new session started");
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ui->buttonReady->setEnabled(true);
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break;
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case SESSIONS:
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@ -121,12 +125,11 @@ void Lobby::serverCommand(const ServerCommand & command) try
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if(args[1] == username)
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{
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ui->buttonReady->setText("Ready");
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ui->chat->clear(); //cleanup the chat
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sysMessage(joinStr.arg("you", args[0]));
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session = args[0];
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ui->stackedWidget->setCurrentWidget(command.command == JOINED ? ui->roomPage : ui->sessionsPage);
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if(command.command == KICKED)
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ui->buttonReady->setEnabled(false);
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}
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else
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{
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@ -164,6 +167,15 @@ void Lobby::serverCommand(const ServerCommand & command) try
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ui->modsList->addItem("No issues detected");
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break;
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}
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case CLIENTMODS: {
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protocolAssert(args.size() > 1);
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amount = args[1].toInt();
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protocolAssert(amount * 2 == (args.size() - 2));
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tagPoint = 2;
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break;
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}
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case STATUS:
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@ -175,7 +187,16 @@ void Lobby::serverCommand(const ServerCommand & command) try
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ui->playersList->clear();
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for(int i = 0; i < amount; ++i, tagPoint += 2)
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{
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ui->playersList->addItem(new QListWidgetItem(QIcon("icons:mod-enabled.png"), args[tagPoint]));
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if(args[tagPoint + 1] == "True")
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ui->playersList->addItem(new QListWidgetItem(QIcon("icons:mod-enabled.png"), args[tagPoint]));
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else
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ui->playersList->addItem(new QListWidgetItem(QIcon("icons:mod-disabled.png"), args[tagPoint]));
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if(args[tagPoint] == username)
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if(args[tagPoint + 1] == "True")
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ui->buttonReady->setText("Not ready");
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else
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ui->buttonReady->setText("Ready");
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}
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break;
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@ -256,6 +277,7 @@ void Lobby::onDisconnected()
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ui->stackedWidget->setCurrentWidget(ui->sessionsPage);
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ui->connectButton->setChecked(false);
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ui->serverEdit->setEnabled(true);
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ui->userEdit->setEnabled(true);
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ui->newButton->setEnabled(false);
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ui->joinButton->setEnabled(false);
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ui->sessionsTable->clear();
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@ -316,6 +338,7 @@ void Lobby::on_connectButton_toggled(bool checked)
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node["lobbyUsername"].String() = username.toStdString();
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ui->serverEdit->setEnabled(false);
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ui->userEdit->setEnabled(false);
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sysMessage("Connecting to " + serverUrl + ":" + QString::number(serverPort));
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//show text immediately
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@ -327,6 +350,7 @@ void Lobby::on_connectButton_toggled(bool checked)
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else
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{
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ui->serverEdit->setEnabled(true);
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ui->userEdit->setEnabled(true);
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socketLobby.disconnectServer();
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}
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}
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@ -349,22 +373,36 @@ void Lobby::on_joinButton_clicked()
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}
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}
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void Lobby::on_buttonLeave_clicked()
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{
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socketLobby.requestLeaveSession(session);
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}
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void Lobby::on_buttonReady_clicked()
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{
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if(ui->buttonReady->text() == "Ready")
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ui->buttonReady->setText("Not ready");
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else
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ui->buttonReady->setText("Ready");
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socketLobby.requestReadySession(session);
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}
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void Lobby::on_sessionsTable_itemSelectionChanged()
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{
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auto selection = ui->sessionsTable->selectedItems();
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ui->joinButton->setEnabled(!selection.empty());
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}
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void Lobby::on_playersList_currentRowChanged(int currentRow)
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{
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ui->kickButton->setVisible(ui->playersList->currentItem()
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&& currentRow > 0
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&& ui->playersList->currentItem()->text() != username);
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}
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void Lobby::on_kickButton_clicked()
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{
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if(ui->playersList->currentItem() && ui->playersList->currentItem()->text() != username)
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socketLobby.send(ProtocolStrings[KICK].arg(ui->playersList->currentItem()->text()));
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}
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@ -36,6 +36,10 @@ private slots:
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void on_sessionsTable_itemSelectionChanged();
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void on_playersList_currentRowChanged(int currentRow);
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void on_kickButton_clicked();
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private:
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QString serverUrl;
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int serverPort;
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@ -147,14 +147,28 @@
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</widget>
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<widget class="QWidget" name="roomPage">
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="4" column="0">
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<item row="5" column="1">
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<widget class="QPushButton" name="buttonReady">
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<property name="text">
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<string>Ready</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Mods mismatch</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QPushButton" name="buttonLeave">
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<property name="text">
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<string>Leave</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0" colspan="2">
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<item row="4" column="0" colspan="2">
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<widget class="QListWidget" name="modsList">
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<property name="editTriggers">
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<set>QAbstractItemView::NoEditTriggers</set>
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@ -164,37 +178,33 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0" colspan="2">
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<item row="2" column="0" colspan="2">
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<widget class="QListWidget" name="playersList">
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<property name="editTriggers">
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<set>QAbstractItemView::NoEditTriggers</set>
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</property>
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<property name="selectionMode">
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<enum>QAbstractItemView::NoSelection</enum>
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<enum>QAbstractItemView::SingleSelection</enum>
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</property>
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<property name="selectionBehavior">
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<enum>QAbstractItemView::SelectRows</enum>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QPushButton" name="buttonReady">
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<item row="1" column="1">
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<widget class="QPushButton" name="kickButton">
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<property name="text">
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<string>Ready</string>
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<string>Kick player</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="2">
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<item row="1" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Players in the room</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Mods mismatch</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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@ -122,6 +122,11 @@ void MainWindow::on_startGameButton_clicked()
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startGame({});
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}
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void MainWindow::on_tabSelectList_currentRowChanged(int currentRow)
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{
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ui->startGameButton->setEnabled(currentRow != TabRows::LOBBY);
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}
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const CModList & MainWindow::getModList() const
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{
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return ui->modlistView->getModList();
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@ -29,6 +29,11 @@ class MainWindow : public QMainWindow
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private:
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Ui::MainWindow * ui;
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void load();
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enum TabRows
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{
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MODS = 0, SETTINGS = 1, LOBBY = 2
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};
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public:
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explicit MainWindow(QWidget * parent = 0);
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@ -39,4 +44,7 @@ public:
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public slots:
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void on_startGameButton_clicked();
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private slots:
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void on_tabSelectList_currentRowChanged(int currentRow);
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};
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