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compile fix.
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@@ -3970,7 +3970,7 @@ void CGameHandler::handleSpellCasting( int spellID, int spellLvl, BattleHex dest
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sc.tile = destination;
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sc.dmgToDisplay = 0;
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sc.castedByHero = (bool)caster;
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sc.attackerType = (stack ? stack->type->idNumber : CreatureID::NONE);
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sc.attackerType = (stack ? stack->type->idNumber : CreatureID(CreatureID::NONE));
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sc.manaGained = 0;
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sc.spellCost = 0;
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