mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
This commit is contained in:
@@ -76,6 +76,7 @@ public:
|
||||
struct AnimationItem
|
||||
{
|
||||
std::string resourceName;
|
||||
std::string effectName;
|
||||
VerticalPosition verticalPosition;
|
||||
int pause;
|
||||
|
||||
@@ -84,6 +85,7 @@ public:
|
||||
template <typename Handler> void serialize(Handler & h, const int version)
|
||||
{
|
||||
h & resourceName;
|
||||
h & effectName;
|
||||
h & verticalPosition;
|
||||
h & pause;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user