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Implemented configurable shrine
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@ -26,7 +26,6 @@
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#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
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#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
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#include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
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#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
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#include "../mapObjects/CGCreature.h"
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#include "../mapObjects/CGPandoraBox.h"
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#include "../mapObjects/CQuest.h"
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@ -54,7 +53,6 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
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SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
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SET_HANDLER_CLASS("market", MarketInstanceConstructor);
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SET_HANDLER_CLASS("shrine", ShrineInstanceConstructor);
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SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
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SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
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SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
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