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Merged accurate shot bonus into death stare bonus
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@@ -53,6 +53,10 @@ CIdentifierStorage::CIdentifierStorage()
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareNoRangePenalty", 2);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangePenalty", 3);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareObstaclePenalty", 4);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangeObstaclePenalty", 5);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
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registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
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