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* support for build grail victory condition

* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
This commit is contained in:
Michał W. Urbańczyk
2010-05-14 02:18:37 +00:00
parent df151cceba
commit bb80d4bc02
9 changed files with 84 additions and 23 deletions

View File

@@ -2482,7 +2482,8 @@ bool CGameHandler::buildStructure( si32 tid, si32 bid )
vistiCastleObjects (t, t->visitingHero);
if(t->garrisonHero)
vistiCastleObjects (t, t->garrisonHero);
checkLossVictory(t->tempOwner);
return true;
}
bool CGameHandler::razeStructure (si32 tid, si32 bid)