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* refactoring

This commit is contained in:
mateuszb
2013-02-12 19:49:40 +00:00
parent 506d54478f
commit bda766b697
33 changed files with 230 additions and 199 deletions

View File

@@ -154,7 +154,7 @@ bool CCallback::swapArtifacts(const ArtifactLocation &l1, const ArtifactLocation
* @param assembleTo If assemble is true, this represents the artifact ID of the combination
* artifact to assemble to. Otherwise it's not used.
*/
bool CCallback::assembleArtifacts (const CGHeroInstance * hero, ArtifactPosition::ArtifactPosition artifactSlot, bool assemble, ui32 assembleTo)
bool CCallback::assembleArtifacts (const CGHeroInstance * hero, ArtifactPosition artifactSlot, bool assemble, ui32 assembleTo)
{
if (player != hero->tempOwner)
return false;