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Minor refactorings, fixes & improvements.

Moved CArtifactSet to ArtHandler. ObjectHandler is already too messed.
This commit is contained in:
DjWarmonger
2011-06-24 17:43:02 +00:00
parent e41d2f6e87
commit bdce46ab60
15 changed files with 221 additions and 226 deletions

View File

@@ -582,7 +582,7 @@ void CPlayerInterface::battleStacksHealedRes(const std::vector<std::pair<ui32, u
if (attacker)
{
battleInt->displayEffect(50, attacker->position);
battleInt->displayEffect(52, attacker->position);
if (attacker->count > 1)
{
textOff += 1;