1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

CPathfinder: add const to appropriate methods

This commit is contained in:
ArseniyShestakov
2015-11-08 08:39:00 +03:00
parent f590b364c5
commit be37e1cd8b
2 changed files with 15 additions and 15 deletions

View File

@@ -255,7 +255,7 @@ void CPathfinder::addTeleportExits(bool noTeleportExcludes)
}
}
bool CPathfinder::isLayerTransitionPossible()
bool CPathfinder::isLayerTransitionPossible() const
{
if((cp->layer == ELayer::AIR || cp->layer == ELayer::WATER)
&& dp->layer != ELayer::LAND)
@@ -379,7 +379,7 @@ bool CPathfinder::isMovementToDestPossible()
return true;
}
bool CPathfinder::isMovementAfterDestPossible()
bool CPathfinder::isMovementAfterDestPossible() const
{
switch(destAction)
{
@@ -411,17 +411,17 @@ bool CPathfinder::isMovementAfterDestPossible()
return false;
}
bool CPathfinder::isSourceInitialPosition()
bool CPathfinder::isSourceInitialPosition() const
{
return cp->coord == out.hpos;
}
int3 CPathfinder::getSourceGuardPosition()
int3 CPathfinder::getSourceGuardPosition() const
{
return gs->map->guardingCreaturePositions[cp->coord.x][cp->coord.y][cp->coord.z];
}
bool CPathfinder::isSourceGuarded()
bool CPathfinder::isSourceGuarded() const
{
//map can start with hero on guarded tile or teleport there using dimension door
//so threat tile hero standing on like it's not guarded because it's should be possible to move out of here
@@ -429,7 +429,7 @@ bool CPathfinder::isSourceGuarded()
{
//special case -> hero embarked a boat standing on a guarded tile -> we must allow to move away from that tile
if(cp->accessible != CGPathNode::VISITABLE
|| !cp->theNodeBefore->layer != ELayer::LAND
|| cp->theNodeBefore->layer == ELayer::LAND
|| ct->topVisitableId() != Obj::BOAT)
{
return true;
@@ -439,7 +439,7 @@ bool CPathfinder::isSourceGuarded()
return false;
}
bool CPathfinder::isDestinationGuarded(bool ignoreAccessibility)
bool CPathfinder::isDestinationGuarded(const bool ignoreAccessibility) const
{
if(gs->map->guardingCreaturePositions[dp->coord.x][dp->coord.y][dp->coord.z].valid()
&& (ignoreAccessibility || dp->accessible == CGPathNode::BLOCKVIS))
@@ -450,7 +450,7 @@ bool CPathfinder::isDestinationGuarded(bool ignoreAccessibility)
return false;
}
bool CPathfinder::isDestinationGuardian()
bool CPathfinder::isDestinationGuardian() const
{
return getSourceGuardPosition() == dp->coord;
}