mirror of
https://github.com/vcmi/vcmi.git
synced 2025-09-16 09:26:28 +02:00
Some change
This commit is contained in:
@@ -230,12 +230,12 @@ bool CVCMIServer::prepareToStartGame()
|
||||
state = EServerState::LOBBY;
|
||||
// FIXME: dirry hack to make sure old CGameHandler::run is finished
|
||||
boost::this_thread::sleep(boost::posix_time::milliseconds(1000));
|
||||
}
|
||||
|
||||
for(auto c : connections)
|
||||
{
|
||||
c->enterLobbyConnectionMode();
|
||||
c->disableStackSendingByID();
|
||||
}
|
||||
for(auto c : connections)
|
||||
{
|
||||
c->enterLobbyConnectionMode();
|
||||
c->disableStackSendingByID();
|
||||
}
|
||||
|
||||
//if(!gh)
|
||||
|
Reference in New Issue
Block a user