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fix rmg underground
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@@ -330,7 +330,7 @@ void CZonePlacer::placeZones(vstd::RNG * rand)
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{
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return pr.second->getType() == ETemplateZoneType::WATER;
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});
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bool mapLevels = map.getMapGenOptions().getLevels();
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int mapLevels = map.getMapGenOptions().getLevels();
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findPathsBetweenZones();
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placeOnGrid(rand);
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