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gcc fix
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64ce34af0e
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@ -482,7 +482,8 @@ void CBattleInterface::bOptionsf()
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CGI->curh->changeGraphic(0,0);
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LOCPLINT->curint->deactivate();
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CBattleOptionsWindow * optionsWin = new CBattleOptionsWindow(genRect(431, 481, 160, 84), this);
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SDL_Rect temp_rect = genRect(431, 481, 160, 84);
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CBattleOptionsWindow * optionsWin = new CBattleOptionsWindow(temp_rect, this);
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optionsWin->activate();
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LOCPLINT->objsToBlit.push_back(optionsWin);
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}
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@ -190,7 +190,7 @@ unsigned char * CDefHandler::writeNormalNr (int nr, int bytCon)
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if(ret!=NULL)
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break;
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}
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long long amp = pow((float)256,bytCon-1);
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long long amp = pow(256,bytCon-1);
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for (int i=bytCon-1; i>=0;i--)
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{
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int test2 = nr/(amp);
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1
int3.h
1
int3.h
@ -2,6 +2,7 @@
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#define INT3_H
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#include <map>
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#include <vector>
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#include <cmath>
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class CCreature;
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class CCreatureSet //seven combined creatures
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{
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