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Stacks of armed instance are now unique_ptr

This commit is contained in:
Ivan Savenko
2025-03-17 21:11:06 +00:00
parent bdae7285ae
commit c02a8a84fd
33 changed files with 101 additions and 115 deletions

View File

@@ -1180,7 +1180,7 @@ void AIGateway::recruitCreatures(const CGDwelling * d, const CArmedInstance * re
if(!recruiter->getSlotFor(creID).validSlot())
{
for(auto stack : recruiter->Slots())
for(const auto & stack : recruiter->Slots())
{
if(!stack.second->getType())
continue;