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- merged wall_pos.json into town config
- removed tower_shooter field from creatures.json
This commit is contained in:
Ivan Savenko
2012-10-05 18:03:49 +00:00
parent 306d64b0c4
commit c071a03a8a
28 changed files with 583 additions and 757 deletions

View File

@ -498,13 +498,13 @@ Point CClickableHex::getXYUnitAnim(const int & hexNum, const bool & attacker, co
switch(stack->position)
{
case -2: //keep
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][17];
ret = cbi->siegeH->town->town->clientInfo.siegePositions[18];
break;
case -3: //lower turret
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][18];
ret = cbi->siegeH->town->town->clientInfo.siegePositions[19];
break;
case -4: //upper turret
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][19];
ret = cbi->siegeH->town->town->clientInfo.siegePositions[20];
break;
}
}