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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
- merged wall_pos.json into town config
- removed tower_shooter field from creatures.json
This commit is contained in:
Ivan Savenko 2012-10-05 18:03:49 +00:00
parent 306d64b0c4
commit c071a03a8a
28 changed files with 583 additions and 757 deletions

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -118,7 +117,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -38,7 +38,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -113,7 +112,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -15,7 +15,7 @@ option(DISABLE_ERM "Disable compilation of ERM scripting module" OFF)
# Building section # # Building section #
############################################ ############################################
find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread iostreams REQUIRED) find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread REQUIRED)
find_package(SDL REQUIRED) find_package(SDL REQUIRED)
find_package(SDL_image REQUIRED) find_package(SDL_image REQUIRED)
find_package(SDL_mixer REQUIRED) find_package(SDL_mixer REQUIRED)

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@ -41,7 +41,6 @@ DIST_COMMON = README $(am__configure_deps) $(srcdir)/Makefile.am \
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -132,7 +131,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

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@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

1
aclocal.m4 vendored
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@ -1212,7 +1212,6 @@ AC_SUBST([am__untar])
m4_include([aclocal/m4/ax_boost_base.m4]) m4_include([aclocal/m4/ax_boost_base.m4])
m4_include([aclocal/m4/ax_boost_filesystem.m4]) m4_include([aclocal/m4/ax_boost_filesystem.m4])
m4_include([aclocal/m4/ax_boost_iostreams.m4])
m4_include([aclocal/m4/ax_boost_program_options.m4]) m4_include([aclocal/m4/ax_boost_program_options.m4])
m4_include([aclocal/m4/ax_boost_system.m4]) m4_include([aclocal/m4/ax_boost_system.m4])
m4_include([aclocal/m4/ax_boost_thread.m4]) m4_include([aclocal/m4/ax_boost_thread.m4])

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@ -1,116 +0,0 @@
# ===========================================================================
# http://www.gnu.org/software/autoconf-archive/ax_boost_iostreams.html
# ===========================================================================
#
# SYNOPSIS
#
# AX_BOOST_IOSTREAMS
#
# DESCRIPTION
#
# Test for IOStreams library from the Boost C++ libraries. The macro
# requires a preceding call to AX_BOOST_BASE. Further documentation is
# available at <http://randspringer.de/boost/index.html>.
#
# This macro calls:
#
# AC_SUBST(BOOST_IOSTREAMS_LIB)
#
# And sets:
#
# HAVE_BOOST_IOSTREAMS
#
# LICENSE
#
# Copyright (c) 2008 Thomas Porschberg <thomas@randspringer.de>
#
# Copying and distribution of this file, with or without modification, are
# permitted in any medium without royalty provided the copyright notice
# and this notice are preserved. This file is offered as-is, without any
# warranty.
#serial 18
AC_DEFUN([AX_BOOST_IOSTREAMS],
[
AC_ARG_WITH([boost-iostreams],
AS_HELP_STRING([--with-boost-iostreams@<:@=special-lib@:>@],
[use the IOStreams library from boost - it is possible to specify a certain library for the linker
e.g. --with-boost-iostreams=boost_iostreams-gcc-mt-d-1_33_1 ]),
[
if test "$withval" = "no"; then
want_boost="no"
elif test "$withval" = "yes"; then
want_boost="yes"
ax_boost_user_iostreams_lib=""
else
want_boost="yes"
ax_boost_user_iostreams_lib="$withval"
fi
],
[want_boost="yes"]
)
if test "x$want_boost" = "xyes"; then
AC_REQUIRE([AC_PROG_CC])
CPPFLAGS_SAVED="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
export CPPFLAGS
LDFLAGS_SAVED="$LDFLAGS"
LDFLAGS="$LDFLAGS $BOOST_LDFLAGS"
export LDFLAGS
AC_CACHE_CHECK(whether the Boost::IOStreams library is available,
ax_cv_boost_iostreams,
[AC_LANG_PUSH([C++])
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[@%:@include <boost/iostreams/filtering_stream.hpp>
@%:@include <boost/range/iterator_range.hpp>
]],
[[std::string input = "Hello World!";
namespace io = boost::iostreams;
io::filtering_istream in(boost::make_iterator_range(input));
return 0;
]])],
ax_cv_boost_iostreams=yes, ax_cv_boost_iostreams=no)
AC_LANG_POP([C++])
])
if test "x$ax_cv_boost_iostreams" = "xyes"; then
AC_DEFINE(HAVE_BOOST_IOSTREAMS,,[define if the Boost::IOStreams library is available])
BOOSTLIBDIR=`echo $BOOST_LDFLAGS | sed -e 's/@<:@^\/@:>@*//'`
if test "x$ax_boost_user_iostreams_lib" = "x"; then
for libextension in `ls $BOOSTLIBDIR/libboost_iostreams*.so* $BOOSTLIBDIR/libboost_iostreams*.a* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^lib\(boost_iostreams.*\)\.so.*$;\1;' -e 's;^lib\(boost_iostreams.*\)\.a*$;\1;'` ; do
ax_lib=${libextension}
AC_CHECK_LIB($ax_lib, exit,
[BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
[link_iostreams="no"])
done
if test "x$link_iostreams" != "xyes"; then
for libextension in `ls $BOOSTLIBDIR/boost_iostreams*.{dll,a}* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^\(boost_iostreams.*\)\.dll.*$;\1;' -e 's;^\(boost_iostreams.*\)\.a*$;\1;'` ; do
ax_lib=${libextension}
AC_CHECK_LIB($ax_lib, exit,
[BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
[link_iostreams="no"])
done
fi
else
for ax_lib in $ax_boost_user_iostreams_lib boost_iostreams-$ax_boost_user_iostreams_lib; do
AC_CHECK_LIB($ax_lib, main,
[BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
[link_iostreams="no"])
done
fi
if test "x$ax_lib" = "x"; then
AC_MSG_ERROR(Could not find a version of the library!)
fi
if test "x$link_iostreams" != "xyes"; then
AC_MSG_ERROR(Could not link against $ax_lib !)
fi
fi
CPPFLAGS="$CPPFLAGS_SAVED"
LDFLAGS="$LDFLAGS_SAVED"
fi
])

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@ -762,7 +762,7 @@ bool CShootingAnimation::init()
const CCreature *shooterInfo = shooter->getCreature(); const CCreature *shooterInfo = shooter->getCreature();
if (shooterInfo->idNumber == 149) if (shooterInfo->idNumber == 149)
{ {
int creID = CGI->creh->factionToTurretCreature[owner->siegeH->town->town->typeID]; int creID = owner->siegeH->town->town->clientInfo.siegeShooter;
shooterInfo = CGI->creh->creatures[creID]; shooterInfo = CGI->creh->creatures[creID];
} }

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@ -158,8 +158,9 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
SDL_Surface * moat = BitmapHandler::loadBitmap( siegeH->getSiegeName(13) ), SDL_Surface * moat = BitmapHandler::loadBitmap( siegeH->getSiegeName(13) ),
* mlip = BitmapHandler::loadBitmap( siegeH->getSiegeName(14) ); * mlip = BitmapHandler::loadBitmap( siegeH->getSiegeName(14) );
Point moatPos = graphics->wallPositions[siegeH->town->town->typeID][12], auto & info = siegeH->town->town->clientInfo;
mlipPos = graphics->wallPositions[siegeH->town->town->typeID][13]; Point moatPos(info.siegePositions[13].x, info.siegePositions[13].y);
Point mlipPos(info.siegePositions[14].x, info.siegePositions[14].y);
if(moat) //eg. tower has no moat if(moat) //eg. tower has no moat
blitAt(moat, moatPos.x,moatPos.y, background); blitAt(moat, moatPos.x,moatPos.y, background);
@ -283,11 +284,17 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
//loading projectiles for units //loading projectiles for units
BOOST_FOREACH(const CStack *s, stacks) BOOST_FOREACH(const CStack *s, stacks)
{ {
//int creID = (s->getCreature()->idNumber == 149) ? CGI->creh->factionToTurretCreature[siegeH->town->town->typeID] : s->getCreature()->idNumber; //id of creature whose shots should be loaded
if(s->getCreature()->isShooting()) if(s->getCreature()->isShooting())
{ {
CDefHandler *&projectile = idToProjectile[s->getCreature()->idNumber]; CDefHandler *&projectile = idToProjectile[s->getCreature()->idNumber];
projectile = CDefHandler::giveDef(s->getCreature()->projectile);
const CCreature * creature;//creature whose shots should be loaded
if (s->getCreature()->idNumber == 149)
creature = CGI->creh->creatures[siegeH->town->town->clientInfo.siegeShooter];
else
creature = s->getCreature();
projectile = CDefHandler::giveDef(creature->projectile);
if(projectile->ourImages.size() > 2) //add symmetric images if(projectile->ourImages.size() > 2) //add symmetric images
{ {
@ -1331,7 +1338,7 @@ void CBattleInterface::newStack(const CStack * stack)
if(stack->position < 0) //turret if(stack->position < 0) //turret
{ {
const CCreature & turretCreature = *CGI->creh->creatures[ CGI->creh->factionToTurretCreature[siegeH->town->town->typeID] ]; const CCreature & turretCreature = *CGI->creh->creatures[siegeH->town->town->clientInfo.siegeShooter];
creAnims[stack->ID] = new CCreatureAnimation(turretCreature.animDefName); creAnims[stack->ID] = new CCreatureAnimation(turretCreature.animDefName);
// Turret positions are read out of the /config/wall_pos.txt // Turret positions are read out of the /config/wall_pos.txt
@ -1351,8 +1358,8 @@ void CBattleInterface::newStack(const CStack * stack)
if (posID != 0) if (posID != 0)
{ {
coords.x = graphics->wallPositions[siegeH->town->town->typeID][posID - 1].x + this->pos.x; coords.x = siegeH->town->town->clientInfo.siegePositions[posID].x + this->pos.x;
coords.y = graphics->wallPositions[siegeH->town->town->typeID][posID - 1].y + this->pos.y; coords.y = siegeH->town->town->clientInfo.siegePositions[posID].y + this->pos.y;
} }
} }
else else
@ -2165,7 +2172,7 @@ void CBattleInterface::showAliveStack(const CStack *stack, SDL_Surface * to)
if (creature->idNumber == 149) if (creature->idNumber == 149)
{ {
// a turret creature has a limited height, so cut it at a certain position; turret creature has no standing anim // a turret creature has a limited height, so cut it at a certain position; turret creature has no standing anim
unitRect.h = graphics->wallPositions[siegeH->town->town->typeID][20].y; unitRect.h = siegeH->town->town->clientInfo.siegeShooterCropHeight;
} }
else else
{ {
@ -3541,8 +3548,6 @@ InfoAboutHero CBattleInterface::enemyHero() const
return ret; return ret;
} }
std::string CBattleInterface::SiegeHelper::townTypeInfixes[GameConstants::F_NUMBER] = {"CS", "RM", "TW", "IN", "NC", "DN", "ST", "FR", "EL"};
CBattleInterface::SiegeHelper::SiegeHelper(const CGTownInstance *siegeTown, const CBattleInterface * _owner) CBattleInterface::SiegeHelper::SiegeHelper(const CGTownInstance *siegeTown, const CBattleInterface * _owner)
: owner(_owner), town(siegeTown) : owner(_owner), town(siegeTown)
{ {
@ -3563,60 +3568,61 @@ CBattleInterface::SiegeHelper::~SiegeHelper()
std::string CBattleInterface::SiegeHelper::getSiegeName(ui16 what, ui16 additInfo) const std::string CBattleInterface::SiegeHelper::getSiegeName(ui16 what, ui16 additInfo) const
{ {
if(what == 2 || what == 3 || what == 8) if(what == 2 || what == 3 || what == 8)
{ vstd::amin(additInfo, 2);
if(additInfo == 3) additInfo = 2; else
} vstd::amin(additInfo, 3);
char buf[100];
SDL_itoa(additInfo, buf, 10); std::string & prefix = town->town->clientInfo.siegePrefix;
std::string addit(buf); std::string addit = boost::lexical_cast<std::string>(additInfo);
switch(what) switch(what)
{ {
case 0: //background case 0: //background
return "SG" + townTypeInfixes[town->town->typeID] + "BACK.BMP"; return prefix + "BACK.BMP";
case 1: //background wall case 1: //background wall
{ {
switch(town->town->typeID) switch(town->town->typeID)
{ {
case 5: case 4: case 1: case 6: case 5: case 4: case 1: case 6:
return "SG" + townTypeInfixes[town->town->typeID] + "TPW1.BMP"; return prefix + "TPW1.BMP";
case 0: case 2: case 3: case 7: case 8: case 0: case 2: case 3: case 7: case 8:
return "SG" + townTypeInfixes[town->town->typeID] + "TPWL.BMP"; return prefix + "TPWL.BMP";
default: default:
return ""; return "";
} }
} }
case 2: //keep case 2: //keep
return "SG" + townTypeInfixes[town->town->typeID] + "MAN" + addit + ".BMP"; return prefix + "MAN" + addit + ".BMP";
case 3: //bottom tower case 3: //bottom tower
return "SG" + townTypeInfixes[town->town->typeID] + "TW1" + addit + ".BMP"; return prefix + "TW1" + addit + ".BMP";
case 4: //bottom wall case 4: //bottom wall
return "SG" + townTypeInfixes[town->town->typeID] + "WA1" + addit + ".BMP"; return prefix + "WA1" + addit + ".BMP";
case 5: //below gate case 5: //below gate
return "SG" + townTypeInfixes[town->town->typeID] + "WA3" + addit + ".BMP"; return prefix + "WA3" + addit + ".BMP";
case 6: //over gate case 6: //over gate
return "SG" + townTypeInfixes[town->town->typeID] + "WA4" + addit + ".BMP"; return prefix + "WA4" + addit + ".BMP";
case 7: //upper wall case 7: //upper wall
return "SG" + townTypeInfixes[town->town->typeID] + "WA6" + addit + ".BMP"; return prefix + "WA6" + addit + ".BMP";
case 8: //upper tower case 8: //upper tower
return "SG" + townTypeInfixes[town->town->typeID] + "TW2" + addit + ".BMP"; return prefix + "TW2" + addit + ".BMP";
case 9: //gate case 9: //gate
return "SG" + townTypeInfixes[town->town->typeID] + "DRW" + addit + ".BMP"; return prefix + "DRW" + addit + ".BMP";
case 10: //gate arch case 10: //gate arch
return "SG" + townTypeInfixes[town->town->typeID] + "ARCH.BMP"; return prefix + "ARCH.BMP";
case 11: //bottom static wall case 11: //bottom static wall
return "SG" + townTypeInfixes[town->town->typeID] + "WA2.BMP"; return prefix + "WA2.BMP";
case 12: //upper static wall case 12: //upper static wall
return "SG" + townTypeInfixes[town->town->typeID] + "WA5.BMP"; return prefix + "WA5.BMP";
case 13: //moat case 13: //moat
return "SG" + townTypeInfixes[town->town->typeID] + "MOAT.BMP"; return prefix + "MOAT.BMP";
case 14: //mlip case 14: //mlip
return "SG" + townTypeInfixes[town->town->typeID] + "MLIP.BMP"; return prefix + "MLIP.BMP";
case 15: //keep creature cover case 15: //keep creature cover
return "SG" + townTypeInfixes[town->town->typeID] + "MANC.BMP"; return prefix + "MANC.BMP";
case 16: //bottom turret creature cover case 16: //bottom turret creature cover
return "SG" + townTypeInfixes[town->town->typeID] + "TW1C.BMP"; return prefix + "TW1C.BMP";
case 17: //upper turret creature cover case 17: //upper turret creature cover
return "SG" + townTypeInfixes[town->town->typeID] + "TW2C.BMP"; return prefix + "TW2C.BMP";
default: default:
return ""; return "";
} }
@ -3625,15 +3631,14 @@ std::string CBattleInterface::SiegeHelper::getSiegeName(ui16 what, ui16 additInf
/// What: 1. background wall, 2. keep, 3. bottom tower, 4. bottom wall, 5. wall below gate, /// What: 1. background wall, 2. keep, 3. bottom tower, 4. bottom wall, 5. wall below gate,
/// 6. wall over gate, 7. upper wall, 8. upper tower, 9. gate, 10. gate arch, 11. bottom static wall, 12. upper static wall, 13. moat, 14. mlip, /// 6. wall over gate, 7. upper wall, 8. upper tower, 9. gate, 10. gate arch, 11. bottom static wall, 12. upper static wall, 13. moat, 14. mlip,
/// 15. keep turret cover, 16. lower turret cover, 17. upper turret cover /// 15. keep turret cover, 16. lower turret cover, 17. upper turret cover
/// Positions are loaded from the config file: /config/wall_pos.txt
void CBattleInterface::SiegeHelper::printPartOfWall(SDL_Surface * to, int what) void CBattleInterface::SiegeHelper::printPartOfWall(SDL_Surface * to, int what)
{ {
Point pos = Point(-1, -1); Point pos = Point(-1, -1);
if (what >= 1 && what <= 17) if (what >= 1 && what <= 17)
{ {
pos.x = graphics->wallPositions[town->town->typeID][what - 1].x + owner->pos.x; pos.x = owner->siegeH->town->town->clientInfo.siegePositions[what].x + owner->pos.x;
pos.y = graphics->wallPositions[town->town->typeID][what - 1].y + owner->pos.y; pos.y = owner->siegeH->town->town->clientInfo.siegePositions[what].y + owner->pos.y;
} }
if(pos.x != -1) if(pos.x != -1)

View File

@ -498,13 +498,13 @@ Point CClickableHex::getXYUnitAnim(const int & hexNum, const bool & attacker, co
switch(stack->position) switch(stack->position)
{ {
case -2: //keep case -2: //keep
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][17]; ret = cbi->siegeH->town->town->clientInfo.siegePositions[18];
break; break;
case -3: //lower turret case -3: //lower turret
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][18]; ret = cbi->siegeH->town->town->clientInfo.siegePositions[19];
break; break;
case -4: //upper turret case -4: //upper turret
ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][19]; ret = cbi->siegeH->town->town->clientInfo.siegePositions[20];
break; break;
} }
} }

View File

@ -138,7 +138,6 @@ Graphics::Graphics()
tasks += boost::bind(&Graphics::loadHeroFlags,this); tasks += boost::bind(&Graphics::loadHeroFlags,this);
tasks += boost::bind(&Graphics::loadHeroPortraits,this); tasks += boost::bind(&Graphics::loadHeroPortraits,this);
tasks += boost::bind(&Graphics::initializeBattleGraphics,this); tasks += boost::bind(&Graphics::initializeBattleGraphics,this);
tasks += boost::bind(&Graphics::loadWallPositions,this);
tasks += boost::bind(&Graphics::loadErmuToPicture,this); tasks += boost::bind(&Graphics::loadErmuToPicture,this);
tasks += GET_DEF_ESS(artDefs,"ARTIFACT.DEF"); tasks += GET_DEF_ESS(artDefs,"ARTIFACT.DEF");
tasks += GET_DEF_ESS(un44,"UN44.DEF"); tasks += GET_DEF_ESS(un44,"UN44.DEF");
@ -202,22 +201,6 @@ void Graphics::loadHeroPortraits()
} }
} }
void Graphics::loadWallPositions()
{
const JsonNode config(ResourceID("config/wall_pos.json"));
BOOST_FOREACH(const JsonNode &town, config["towns"].Vector()) {
int townID = town["id"].Float();
BOOST_FOREACH(const JsonNode &coords, town["pos"].Vector()) {
Point pt(coords["x"].Float(), coords["y"].Float());
wallPositions[townID].push_back(pt);
}
assert(wallPositions[townID].size() == 21);
}
}
void Graphics::loadHeroAnims() void Graphics::loadHeroAnims()
{ {
std::vector<std::pair<int,int> > rotations; //first - group number to be rotated1, second - group number after rotation1 std::vector<std::pair<int,int> > rotations; //first - group number to be rotated1, second - group number after rotation1

View File

@ -71,7 +71,6 @@ public:
std::vector< std::string > battleHeroes; //battleHeroes[hero type] - name of def that has hero animation for battle std::vector< std::string > battleHeroes; //battleHeroes[hero type] - name of def that has hero animation for battle
std::map< int, std::vector < std::string > > battleACToDef; //maps AC format to vector of appropriate def names std::map< int, std::vector < std::string > > battleACToDef; //maps AC format to vector of appropriate def names
CDefEssential * spellEffectsPics; //bitmaps representing spells affecting a stack in battle CDefEssential * spellEffectsPics; //bitmaps representing spells affecting a stack in battle
std::vector< Point > wallPositions[GameConstants::F_NUMBER]; //positions of different pieces of wall <x, y>
//abilities //abilities
CDefEssential * abils82; CDefEssential * abils82;
//spells //spells
@ -85,7 +84,6 @@ public:
void loadHeroAnims(); void loadHeroAnims();
void loadHeroAnim(const std::string &name, const std::vector<std::pair<int,int> > &rotations, std::vector<CDefEssential *> Graphics::*dst); void loadHeroAnim(const std::string &name, const std::vector<std::pair<int,int> > &rotations, std::vector<CDefEssential *> Graphics::*dst);
void loadHeroPortraits(); void loadHeroPortraits();
void loadWallPositions();
void loadErmuToPicture(); void loadErmuToPicture();
SDL_Surface * getPic(int ID, bool fort=true, bool builded=false); //returns small picture of town: ID=-1 - blank; -2 - border; -3 - random SDL_Surface * getPic(int ID, bool fort=true, bool builded=false); //returns small picture of town: ID=-1 - blank; -2 - border; -3 - random
void blueToPlayersAdv(SDL_Surface * sur, int player); //replaces blue interface colour with a color of player void blueToPlayersAdv(SDL_Surface * sur, int player); //replaces blue interface colour with a color of player

View File

@ -41,7 +41,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -183,7 +182,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

View File

@ -177,7 +177,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 2,
"imagePrefix" : "SGCS",
"gate" :
{
"arch" : { "x" : 477, "y" : 238 },
"gate" : { "x" : 399, "y" : 274 }
},
"moat" :
{
"bank" : { "x" : 403, "y" : 80 },
"moat" : { "x" : 410, "y" : 90 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 600, "y" : 49 },
"bottom" : { "x" : 512, "y" : 347 },
"top" : { "x" : 489, "y" : 79 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 602, "y" : 500 },
"creature" : { "x" : 394, "y" : 299 },
"tower" : { "x" : 602, "y" : 500 }
},
"keep" :
{
"battlement" : { "x" : 720, "y" : 158 },
"creature" : { "x" : 526, "y" : -29 },
"tower" : { "x" : 720, "y" : 158 }
},
"top" :
{
"battlement" : { "x" : 557, "y" : 24 },
"creature" : { "x" : 342, "y" : -187 },
"tower" : { "x" : 569, "y" : 35 }
}
},
"walls" :
{
"bottom" : { "x" : 528, "y" : 350 },
"bottomMid" : { "x" : 469, "y" : 291 },
"upper" : { "x" : 524, "y" : 32 },
"upperMid" : { "x" : 470, "y" : 127 }
}
}
} }
}, },
"rampart" : "rampart" :
@ -363,7 +414,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36, "requires" : [ 2 ] } { "id" : 43, "upgrades" : 36, "requires" : [ 2 ] }
] ],
"siege" :
{
"shooter" : 18,
"imagePrefix" : "SGRM",
"gate" :
{
"arch" : { "x" : 460, "y" : 220 },
"gate" : { "x" : 403, "y" : 271 }
},
"moat" :
{
"bank" : { "x" : 410, "y" : 97 },
"moat" : { "x" : 410, "y" : 77 }
},
"shooterHeight" : 232,
"static" :
{
"background" : { "x" : 608, "y" : 46 },
"bottom" : { "x" : 510, "y" : 364 },
"top" : { "x" : 492, "y" : 103 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 594, "y" : 511 },
"creature" : { "x" : 371, "y" : 296 },
"tower" : { "x" : 594, "y" : 511 }
},
"keep" :
{
"battlement" : { "x" : 724, "y" : 189 },
"creature" : { "x" : 532, "y" : -27 },
"tower" : { "x" : 724, "y" : 189 }
},
"top" :
{
"battlement" : { "x" : 566, "y" : 31 },
"creature" : { "x" : 341, "y" : -186 },
"tower" : { "x" : 565, "y" : 31 }
}
},
"walls" :
{
"bottom" : { "x" : 549, "y" : 451 },
"bottomMid" : { "x" : 469, "y" : 309 },
"upper" : { "x" : 530, "y" : 57 },
"upperMid" : { "x" : 469, "y" : 186 }
}
}
} }
}, },
"tower" : "tower" :
@ -541,7 +643,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 34,
"imagePrefix" : "SGTW",
"gate" :
{
"arch" : { "x" : 471, "y" : 187 },
"gate" : { "x" : 400, "y" : 253 }
},
"moat" :
{
"bank" : { "x" : 410, "y" : 80 },
"moat" : { "x" : 410, "y" : 90 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 615, "y" : 57 },
"bottom" : { "x" : 517, "y" : 365 },
"top" : { "x" : 514, "y" : 79 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 592, "y" : 516 },
"creature" : { "x" : 355, "y" : 311 },
"tower" : { "x" : 592, "y" : 516 }
},
"keep" :
{
"battlement" : { "x" : 726, "y" : 148 },
"creature" : { "x" : 499, "y" : -16 },
"tower" : { "x" : 726, "y" : 148 }
},
"top" :
{
"battlement" : { "x" : 580, "y" : 36 },
"creature" : { "x" : 346, "y" : -175 },
"tower" : { "x" : 580, "y" : 36 }
}
},
"walls" :
{
"bottom" : { "x" : 547, "y" : 452 },
"bottomMid" : { "x" : 475, "y" : 298 },
"upper" : { "x" : 547, "y" : 66 },
"upperMid" : { "x" : 488, "y" : 190 }
}
}
} }
}, },
"inferno" : "inferno" :
@ -721,7 +874,58 @@
{ "id" : 41, "upgrades" : 34, "requires" : [ 1 ] }, { "id" : 41, "upgrades" : 34, "requires" : [ 1 ] },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 44,
"imagePrefix" : "SGIN",
"gate" :
{
"arch" : { "x" : 477, "y" : 221 },
"gate" : { "x" : 408, "y" : 254 }
},
"moat" :
{
"bank" : { "x" : 403, "y" : 68 },
"moat" : { "x" : 403, "y" : 68 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 606, "y" : 52 },
"bottom" : { "x" : 522, "y" : 376 },
"top" : { "x" : 502, "y" : 92 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 595, "y" : 514 },
"creature" : { "x" : 369, "y" : 298 },
"tower" : { "x" : 595, "y" : 514 }
},
"keep" :
{
"battlement" : { "x" : 730, "y" : 179 },
"creature" : { "x" : 511, "y" : -37 },
"tower" : { "x" : 730, "y" : 179 }
},
"top" :
{
"battlement" : { "x" : 569, "y" : 27 },
"creature" : { "x" : 341, "y" : -187 },
"tower" : { "x" : 569, "y" : 27 }
}
},
"walls" :
{
"bottom" : { "x" : 561, "y" : 451 },
"bottomMid" : { "x" : 485, "y" : 316 },
"upper" : { "x" : 532, "y" : 71 },
"upperMid" : { "x" : 480, "y" : 151 }
}
}
} }
}, },
"necropolis" : "necropolis" :
@ -904,7 +1108,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 64,
"imagePrefix" : "SGNC",
"gate" :
{
"arch" : { "x" : 474, "y" : 240 },
"gate" : { "x" : 401, "y" : 262 }
},
"moat" :
{
"bank" : { "x" : -1, "y" : -1 },
"moat" : { "x" : 406, "y" : 77 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 604, "y" : 58 },
"bottom" : { "x" : 509, "y" : 372 },
"top" : { "x" : 504, "y" : 97 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 592, "y" : 512 },
"creature" : { "x" : 371, "y" : 303 },
"tower" : { "x" : 592, "y" : 512 }
},
"keep" :
{
"battlement" : { "x" : 730, "y" : 164 },
"creature" : { "x" : 501, "y" : 98 },
"tower" : { "x" : 730, "y" : 164 }
},
"top" :
{
"battlement" : { "x" : 561, "y" : 26 },
"creature" : { "x" : 339, "y" : -177 },
"tower" : { "x" : 561, "y" : 26 }
}
},
"walls" :
{
"bottom" : { "x" : 536, "y" : 445 },
"bottomMid" : { "x" : 478, "y" : 323 },
"upper" : { "x" : 543, "y" : 66 },
"upperMid" : { "x" : 487, "y" : 164 }
}
}
} }
}, },
"dungeon" : "dungeon" :
@ -1081,7 +1336,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36, "requires" : [ 2 ] } { "id" : 43, "upgrades" : 36, "requires" : [ 2 ] }
] ],
"siege" :
{
"shooter" : 76,
"imagePrefix" : "SGDN",
"gate" :
{
"arch" : { "x" : 471, "y" : 164 },
"gate" : { "x" : 395, "y" : 260 }
},
"moat" :
{
"bank" : { "x" : 283, "y" : 94 },
"moat" : { "x" : 283, "y" : 94 }
},
"shooterHeight" : 230,
"static" :
{
"background" : { "x" : 608, "y" : 50 },
"bottom" : { "x" : 522, "y" : 305 },
"top" : { "x" : 494, "y" : 53 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 600, "y" : 495 },
"creature" : { "x" : 410, "y" : 293 },
"tower" : { "x" : 560, "y" : 495 }
},
"keep" :
{
"battlement" : { "x" : 732, "y" : 162 },
"creature" : { "x" : 570, "y" : -50 },
"tower" : { "x" : 732, "y" : 162 }
},
"top" :
{
"battlement" : { "x" : 565, "y" : 15 },
"creature" : { "x" : 381, "y" : -187 },
"tower" : { "x" : 565, "y" : 15 }
}
},
"walls" :
{
"bottom" : { "x" : 559, "y" : 448 },
"bottomMid" : { "x" : 471, "y" : 296 },
"upper" : { "x" : 523, "y" : 56 },
"upperMid" : { "x" : 477, "y" : 180 }
}
}
} }
}, },
"stronghold" : "stronghold" :
@ -1257,7 +1563,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 88,
"imagePrefix" : "SGST",
"gate" :
{
"arch" : { "x" : 478, "y" : 235 },
"gate" : { "x" : 407, "y" : 266 }
},
"moat" :
{
"bank" : { "x" : 410, "y" : 91 },
"moat" : { "x" : 410, "y" : 90 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 617, "y" : 62 },
"bottom" : { "x" : 511, "y" : 380 },
"top" : { "x" : 499, "y" : 107}
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 586, "y" : 508 },
"creature" : { "x" : 361, "y" : 290 },
"tower" : { "x" : 586, "y" : 508 }
},
"keep" :
{
"battlement" : { "x" : 731, "y" : 168 },
"creature" : { "x" : 531, "y" : -45 },
"tower" : { "x" : 731, "y" : 168 }
},
"top" :
{
"battlement" : { "x" : 568, "y" : 30 },
"creature" : { "x" : 342, "y" : -187 },
"tower" : { "x" : 568, "y" : 30 }
}
},
"walls" :
{
"bottom" : { "x" : 553, "y" : 440 },
"bottomMid" : { "x" : 483, "y" : 304 },
"upper" : { "x" : 534, "y" : 69 },
"upperMid" : { "x" : 476, "y" : 189 }
}
}
} }
}, },
"fortress" : "fortress" :
@ -1436,7 +1793,58 @@
{ "id" : 41, "upgrades" : 34, "requires" : [ 15 ] }, { "id" : 41, "upgrades" : 34, "requires" : [ 15 ] },
{ "id" : 42, "upgrades" : 35 }, { "id" : 42, "upgrades" : 35 },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 100,
"imagePrefix" : "SGFR",
"gate" :
{
"arch" : { "x" : 483, "y" : 236 },
"gate" : { "x" : 392, "y" : 253 }
},
"moat" :
{
"bank" : { "x" : 376, "y" : 70 },
"moat" : { "x" : 383, "y" : 95 }
},
"shooterHeight" : 231,
"static" :
{
"background" : { "x" : 599, "y" : 62 },
"bottom" : { "x" : 522, "y" : 382 },
"top" : { "x" : 508, "y" : 130 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 599, "y" : 505 },
"creature" : { "x" : 372, "y" : 308 },
"tower" : { "x" : 599, "y" : 505 }
},
"keep" :
{
"battlement" : { "x" : 721, "y" : 178 },
"creature" : { "x" : 541, "y" : -37 },
"tower" : { "x" : 721, "y" : 178 }
},
"top" :
{
"battlement" : { "x" : 548, "y" : 27 },
"creature" : { "x" : 326, "y" : -182 },
"tower" : { "x" : 548, "y" : 27 }
}
},
"walls" :
{
"bottom" : { "x" : 546, "y" : 441 },
"bottomMid" : { "x" : 486, "y" : 306 },
"upper" : { "x" : 526, "y" : 80 },
"upperMid" : { "x" : 498, "y" : 184 }
}
}
} }
}, },
"conflux" : "conflux" :
@ -1618,7 +2026,58 @@
{ "id" : 41, "upgrades" : 34 }, { "id" : 41, "upgrades" : 34 },
{ "id" : 42, "upgrades" : 35, "requires" : [ 1 ] }, { "id" : 42, "upgrades" : 35, "requires" : [ 1 ] },
{ "id" : 43, "upgrades" : 36 } { "id" : 43, "upgrades" : 36 }
] ],
"siege" :
{
"shooter" : 127,
"imagePrefix" : "SGEL",
"gate" :
{
"arch" : { "x" : 486, "y" : 232 },
"gate" : { "x" : 408, "y" : 254 }
},
"moat" :
{
"bank" : { "x" : 407, "y" : 80 },
"moat" : { "x" : 407, "y" : 80 }
},
"shooterHeight" : 229,
"static" :
{
"background" : { "x" : 600, "y" : 50 },
"bottom" : { "x" : 509, "y" : 346 },
"top" : { "x" : 490, "y" : 97 }
},
"towers" :
{
"bottom" :
{
"battlement" : { "x" : 608, "y" : 505 },
"creature" : { "x" : 382, "y" : 308 },
"tower" : { "x" : 608, "y" : 505 }
},
"keep" :
{
"battlement" : { "x" : 736, "y" : 159 },
"creature" : { "x" : 529, "y" : -42 },
"tower" : { "x" : 736, "y" : 159 }
},
"top" :
{
"battlement" : { "x" : 576, "y" : 28 },
"creature" : { "x" : 341, "y" : -162 },
"tower" : { "x" : 576, "y" : 28 }
}
},
"walls" :
{
"bottom" : { "x" : 509, "y" : 346 },
"bottomMid" : { "x" : 468, "y" : 299 },
"upper" : { "x" : 521, "y" : 41 },
"upperMid" : { "x" : 471, "y" : 147 }
}
}
} }
}, },
"neutral" : "neutral" :

View File

@ -45,8 +45,7 @@
"upgrades": [3], "upgrades": [3],
"defname": "CLCBOW.DEF", "defname": "CLCBOW.DEF",
"projectile_defname": "PLCBOWX.DEF", "projectile_defname": "PLCBOWX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -201,8 +200,7 @@
"upgrades": [19], "upgrades": [19],
"defname": "CELF.DEF", "defname": "CELF.DEF",
"projectile_defname": "PELFX.DEF", "projectile_defname": "PELFX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -365,8 +363,7 @@
"upgrades": [35], "upgrades": [35],
"defname": "CMAGE.DEF", "defname": "CMAGE.DEF",
"projectile_defname": "PMAGEX.DEF", "projectile_defname": "PMAGEX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -471,8 +468,7 @@
"upgrades": [45], "upgrades": [45],
"defname": "CGOG.DEF", "defname": "CGOG.DEF",
"projectile_defname": "CPRGOGX.DEF", "projectile_defname": "CPRGOGX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -590,7 +586,7 @@
"name": [ "ArchDevil" ], "name": [ "ArchDevil" ],
"faction": 3, "faction": 3,
"ability_remove": [ "FLYING" ], //use teleport instead "ability_remove": [ "FLYING" ], //use teleport instead
"ability_add": [ [ "HATE", 50, 13, 0 ], "ability_add": [ [ "HATE", 50, 13, 0 ],
[ "HATE", 50, 12, 0 ], [ "HATE", 50, 12, 0 ],
[ "FLYING", 0, 1, 0], [ "FLYING", 0, 1, 0],
[ "ENEMY_LUCK_DECREASING", 1, 0, 0 ], //archdevils //archdevils hate archangles [ "ENEMY_LUCK_DECREASING", 1, 0, 0 ], //archdevils //archdevils hate archangles
@ -681,8 +677,7 @@
"upgrades": [65], "upgrades": [65],
"defname": "CLICH.DEF", "defname": "CLICH.DEF",
"projectile_defname": "PLICH.DEF", "projectile_defname": "PLICH.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -805,8 +800,7 @@
"upgrades": [77], "upgrades": [77],
"defname": "CMEDUS.DEF", "defname": "CMEDUS.DEF",
"projectile_defname": "PMEDUSX.DEF", "projectile_defname": "PMEDUSX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -925,8 +919,7 @@
"upgrades": [89], "upgrades": [89],
"defname": "CORC.DEF", "defname": "CORC.DEF",
"projectile_defname": "PORCHX.DEF", "projectile_defname": "PORCHX.DEF",
"projectile_spin": true, "projectile_spin": true
"turret_shooter": true
}, },
{ {
@ -1043,8 +1036,7 @@
"upgrades": [101], "upgrades": [101],
"defname": "CPLIZA.DEF", "defname": "CPLIZA.DEF",
"projectile_defname": "PPLIZAX.DEF", "projectile_defname": "PPLIZAX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -1322,8 +1314,7 @@
[ "SPELLCASTER", 2, 30, 0 ]], [ "SPELLCASTER", 2, 30, 0 ]],
"defname": "CSTORM.DEF", "defname": "CSTORM.DEF",
"projectile_defname": "CPRGTIX.DEF", "projectile_defname": "CPRGTIX.DEF",
"projectile_spin": false, "projectile_spin": false
"turret_shooter": true
}, },
{ {
@ -1472,7 +1463,7 @@
"level": 3, "level": 3,
"name": [ "Mummy" ], "name": [ "Mummy" ],
"faction": 9, "faction": 9,
"ability_add": [ [ "UNDEAD", 0, 0, 0 ] ], "ability_add": [ [ "UNDEAD", 0, 0, 0 ] ],
"defname": "CMUMMY.DEF" "defname": "CMUMMY.DEF"
}, },
@ -1546,6 +1537,7 @@
"name": [ "ArrowTower" ], "name": [ "ArrowTower" ],
"faction": 9, "faction": 9,
"ability_add": [ [ "SHOOTER", 0, 0, 0 ] ], "ability_add": [ [ "SHOOTER", 0, 0, 0 ] ],
"projectile_defname": "SMBALX.DEF", //workaround for crash
"defname": "x" "defname": "x"
}, },

View File

@ -1,280 +0,0 @@
{
// Description of positions of wall parts' positions.
// pos is a set of coordinates (x, y):
// 1. background wall
// 2. keep
// 3. bottom tower
// 4. bottom wall
// 5. wall below gate
// 6. wall over gate
// 7. upper wall
// 8. upper tower
// 9. gate
// 10. gate arch
// 11. bottom static wall
// 12. upper static wall
// 13. moat
// 14. mlip
// 15. keep turret cover
// 16. lower turret cover
// 17. upper turret cover
// 18. keep creature
// 19. lower turret creature
// 20. upper turret creature
// 21. y=turret height(from top of def image); x is not used
"towns": [
{
"id": 0,
"name": "Castle",
"pos": [
{ "x": 600, "y": 49 },
{ "x": 720, "y": 158 },
{ "x": 602, "y": 500 },
{ "x": 528, "y": 350 },
{ "x": 469, "y": 291 },
{ "x": 470, "y": 127 },
{ "x": 524, "y": 32 },
{ "x": 569, "y": 35 },
{ "x": 399, "y": 274 },
{ "x": 477, "y": 238 },
{ "x": 512, "y": 347 },
{ "x": 489, "y": 79 },
{ "x": 410, "y": 90 },
{ "x": 403, "y": 80 },
{ "x": 720, "y": 158 },
{ "x": 602, "y": 500 },
{ "x": 557, "y": 24 },
{ "x": 526, "y": -29 },
{ "x": 394, "y": 299 },
{ "x": 342, "y": -187 },
{ "x": 0, "y": 231 }
]
},
{
"id": 1,
"name": "Rampart",
"pos": [
{ "x": 608, "y": 46 },
{ "x": 724, "y": 189 },
{ "x": 594, "y": 511 },
{ "x": 549, "y": 451 },
{ "x": 469, "y": 309 },
{ "x": 469, "y": 186 },
{ "x": 530, "y": 57 },
{ "x": 565, "y": 31 },
{ "x": 403, "y": 271 },
{ "x": 460, "y": 220 },
{ "x": 510, "y": 364 },
{ "x": 492, "y": 103 },
{ "x": 410, "y": 77 },
{ "x": 410, "y": 97 },
{ "x": 724, "y": 189 },
{ "x": 594, "y": 511 },
{ "x": 566, "y": 31 },
{ "x": 532, "y": -27 },
{ "x": 371, "y": 296 },
{ "x": 341, "y": -186 },
{ "x": 0, "y": 232 }
]
},
{
"id": 2,
"name": "Tower",
"pos": [
{ "x": 615, "y": 57 },
{ "x": 726, "y": 148 },
{ "x": 592, "y": 516 },
{ "x": 547, "y": 452 },
{ "x": 475, "y": 298 },
{ "x": 488, "y": 190 },
{ "x": 547, "y": 66 },
{ "x": 580, "y": 36 },
{ "x": 400, "y": 253 },
{ "x": 471, "y": 187 },
{ "x": 517, "y": 365 },
{ "x": 514, "y": 79 },
{ "x": 410, "y": 90 },
{ "x": 410, "y": 80 },
{ "x": 726, "y": 148 },
{ "x": 592, "y": 516 },
{ "x": 580, "y": 36 },
{ "x": 499, "y": -16 },
{ "x": 355, "y": 311 },
{ "x": 346, "y": -175 },
{ "x": 0, "y": 231 }
]
},
{
"id": 3,
"name": "Inferno",
"pos": [
{ "x": 606, "y": 52 },
{ "x": 730, "y": 179 },
{ "x": 595, "y": 514 },
{ "x": 561, "y": 451 },
{ "x": 485, "y": 316 },
{ "x": 480, "y": 151 },
{ "x": 532, "y": 71 },
{ "x": 569, "y": 27 },
{ "x": 408, "y": 254 },
{ "x": 477, "y": 221 },
{ "x": 522, "y": 376 },
{ "x": 502, "y": 92 },
{ "x": 403, "y": 68 },
{ "x": 403, "y": 68 },
{ "x": 730, "y": 179 },
{ "x": 595, "y": 514 },
{ "x": 569, "y": 27 },
{ "x": 511, "y": -37 },
{ "x": 369, "y": 298 },
{ "x": 341, "y": -187 },
{ "x": 0, "y": 231 }
]
},
{
"id": 4,
"name": "Necropolis",
"pos": [
{ "x": 604, "y": 58 },
{ "x": 730, "y": 164 },
{ "x": 592, "y": 512 },
{ "x": 536, "y": 445 },
{ "x": 478, "y": 323 },
{ "x": 487, "y": 164 },
{ "x": 543, "y": 66 },
{ "x": 561, "y": 26 },
{ "x": 401, "y": 262 },
{ "x": 474, "y": 240 },
{ "x": 509, "y": 372 },
{ "x": 504, "y": 97 },
{ "x": 406, "y": 77 },
{ "x": -1, "y": -1 },
{ "x": 730, "y": 164 },
{ "x": 592, "y": 512 },
{ "x": 561, "y": 26 },
{ "x": 501, "y": 98 },
{ "x": 371, "y": 303 },
{ "x": 339, "y": -177 },
{ "x": 0, "y": 231 }
]
},
{
"id": 5,
"name": "Dungeon",
"pos": [
{ "x": 608, "y": 50 },
{ "x": 732, "y": 162 },
{ "x": 560, "y": 495 },
{ "x": 559, "y": 448 },
{ "x": 471, "y": 296 },
{ "x": 477, "y": 180 },
{ "x": 523, "y": 56 },
{ "x": 565, "y": 15 },
{ "x": 395, "y": 260 },
{ "x": 471, "y": 164 },
{ "x": 522, "y": 305 },
{ "x": 494, "y": 53 },
{ "x": 283, "y": 94 },
{ "x": 283, "y": 94 },
{ "x": 732, "y": 162 },
{ "x": 600, "y": 495 },
{ "x": 565, "y": 15 },
{ "x": 570, "y": -50 },
{ "x": 410, "y": 293 },
{ "x": 381, "y": -187 },
{ "x": 0, "y": 230 }
]
},
{
"id": 6,
"name": "Stronghold",
"pos": [
{ "x": 617, "y": 62 },
{ "x": 731, "y": 168 },
{ "x": 586, "y": 508 },
{ "x": 553, "y": 440 },
{ "x": 483, "y": 304 },
{ "x": 476, "y": 189 },
{ "x": 534, "y": 69 },
{ "x": 568, "y": 30 },
{ "x": 407, "y": 266 },
{ "x": 478, "y": 235 },
{ "x": 511, "y": 380 },
{ "x": 499, "y": 107 },
{ "x": 410, "y": 90 },
{ "x": 410, "y": 91 },
{ "x": 731, "y": 168 },
{ "x": 586, "y": 508 },
{ "x": 568, "y": 30 },
{ "x": 531, "y": -45 },
{ "x": 361, "y": 290 },
{ "x": 342, "y": -187 },
{ "x": 0, "y": 231 }
]
},
{
"id": 7,
"name": "Fortress",
"pos": [
{ "x": 599, "y": 62 },
{ "x": 721, "y": 178 },
{ "x": 599, "y": 505 },
{ "x": 546, "y": 441 },
{ "x": 486, "y": 306 },
{ "x": 498, "y": 184 },
{ "x": 526, "y": 80 },
{ "x": 548, "y": 27 },
{ "x": 392, "y": 253 },
{ "x": 483, "y": 236 },
{ "x": 522, "y": 382 },
{ "x": 508, "y": 130 },
{ "x": 383, "y": 95 },
{ "x": 376, "y": 70 },
{ "x": 721, "y": 178 },
{ "x": 599, "y": 505 },
{ "x": 548, "y": 27 },
{ "x": 541, "y": -37 },
{ "x": 372, "y": 308 },
{ "x": 326, "y": -182 },
{ "x": 0, "y": 231 }
]
},
{
"id": 8,
"name": "Conflux",
"pos": [
{ "x": 600, "y": 50 },
{ "x": 736, "y": 159 },
{ "x": 608, "y": 505 },
{ "x": 509, "y": 346 },
{ "x": 468, "y": 299 },
{ "x": 471, "y": 147 },
{ "x": 521, "y": 41 },
{ "x": 576, "y": 28 },
{ "x": 408, "y": 254 },
{ "x": 486, "y": 232 },
{ "x": 509, "y": 346 },
{ "x": 490, "y": 97 },
{ "x": 407, "y": 80 },
{ "x": 407, "y": 80 },
{ "x": 736, "y": 159 },
{ "x": 608, "y": 505 },
{ "x": 576, "y": 28 },
{ "x": 529, "y": -42 },
{ "x": 382, "y": 308 },
{ "x": 341, "y": -162 },
{ "x": 0, "y": 229 }
]
}
]
}

240
configure vendored
View File

@ -621,7 +621,6 @@ SDL_LIBS
SDL_CFLAGS SDL_CFLAGS
SDL_CONFIG SDL_CONFIG
BOOST_PROGRAM_OPTIONS_LIB BOOST_PROGRAM_OPTIONS_LIB
BOOST_IOSTREAMS_LIB
BOOST_THREAD_LIB BOOST_THREAD_LIB
BOOST_FILESYSTEM_LIB BOOST_FILESYSTEM_LIB
BOOST_SYSTEM_LIB BOOST_SYSTEM_LIB
@ -764,7 +763,6 @@ with_boost_libdir
with_boost_system with_boost_system
with_boost_filesystem with_boost_filesystem
with_boost_thread with_boost_thread
with_boost_iostreams
with_boost_program_options with_boost_program_options
with_sdl_prefix with_sdl_prefix
with_sdl_exec_prefix with_sdl_exec_prefix
@ -1444,11 +1442,6 @@ Optional Packages:
use the Thread library from boost - it is possible use the Thread library from boost - it is possible
to specify a certain library for the linker e.g. to specify a certain library for the linker e.g.
--with-boost-thread=boost_thread-gcc-mt --with-boost-thread=boost_thread-gcc-mt
--with-boost-iostreams[=special-lib]
use the IOStreams library from boost - it is
possible to specify a certain library for the linker
e.g.
--with-boost-iostreams=boost_iostreams-gcc-mt-d-1_33_1
--with-boost-program-options[=special-lib] --with-boost-program-options[=special-lib]
use the program options library from boost - it is use the program options library from boost - it is
possible to specify a certain library for the linker possible to specify a certain library for the linker
@ -16253,239 +16246,6 @@ fi
# Check whether --with-boost-iostreams was given.
if test "${with_boost_iostreams+set}" = set; then :
withval=$with_boost_iostreams;
if test "$withval" = "no"; then
want_boost="no"
elif test "$withval" = "yes"; then
want_boost="yes"
ax_boost_user_iostreams_lib=""
else
want_boost="yes"
ax_boost_user_iostreams_lib="$withval"
fi
else
want_boost="yes"
fi
if test "x$want_boost" = "xyes"; then
CPPFLAGS_SAVED="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
export CPPFLAGS
LDFLAGS_SAVED="$LDFLAGS"
LDFLAGS="$LDFLAGS $BOOST_LDFLAGS"
export LDFLAGS
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the Boost::IOStreams library is available" >&5
$as_echo_n "checking whether the Boost::IOStreams library is available... " >&6; }
if ${ax_cv_boost_iostreams+:} false; then :
$as_echo_n "(cached) " >&6
else
ac_ext=cpp
ac_cpp='$CXXCPP $CPPFLAGS'
ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <boost/iostreams/filtering_stream.hpp>
#include <boost/range/iterator_range.hpp>
int
main ()
{
std::string input = "Hello World!";
namespace io = boost::iostreams;
io::filtering_istream in(boost::make_iterator_range(input));
return 0;
;
return 0;
}
_ACEOF
if ac_fn_cxx_try_compile "$LINENO"; then :
ax_cv_boost_iostreams=yes
else
ax_cv_boost_iostreams=no
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
ac_ext=cpp
ac_cpp='$CXXCPP $CPPFLAGS'
ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ax_cv_boost_iostreams" >&5
$as_echo "$ax_cv_boost_iostreams" >&6; }
if test "x$ax_cv_boost_iostreams" = "xyes"; then
$as_echo "#define HAVE_BOOST_IOSTREAMS /**/" >>confdefs.h
BOOSTLIBDIR=`echo $BOOST_LDFLAGS | sed -e 's/[^\/]*//'`
if test "x$ax_boost_user_iostreams_lib" = "x"; then
for libextension in `ls $BOOSTLIBDIR/libboost_iostreams*.so* $BOOSTLIBDIR/libboost_iostreams*.a* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^lib\(boost_iostreams.*\)\.so.*$;\1;' -e 's;^lib\(boost_iostreams.*\)\.a*$;\1;'` ; do
ax_lib=${libextension}
as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_exit" | $as_tr_sh`
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for exit in -l$ax_lib" >&5
$as_echo_n "checking for exit in -l$ax_lib... " >&6; }
if eval \${$as_ac_Lib+:} false; then :
$as_echo_n "(cached) " >&6
else
ac_check_lib_save_LIBS=$LIBS
LIBS="-l$ax_lib $LIBS"
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
/* Override any GCC internal prototype to avoid an error.
Use char because int might match the return type of a GCC
builtin and then its argument prototype would still apply. */
#ifdef __cplusplus
extern "C"
#endif
char exit ();
int
main ()
{
return exit ();
;
return 0;
}
_ACEOF
if ac_fn_cxx_try_link "$LINENO"; then :
eval "$as_ac_Lib=yes"
else
eval "$as_ac_Lib=no"
fi
rm -f core conftest.err conftest.$ac_objext \
conftest$ac_exeext conftest.$ac_ext
LIBS=$ac_check_lib_save_LIBS
fi
eval ac_res=\$$as_ac_Lib
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
$as_echo "$ac_res" >&6; }
if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
BOOST_IOSTREAMS_LIB="-l$ax_lib"; link_iostreams="yes"; break
else
link_iostreams="no"
fi
done
if test "x$link_iostreams" != "xyes"; then
for libextension in `ls $BOOSTLIBDIR/boost_iostreams*.{dll,a}* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^\(boost_iostreams.*\)\.dll.*$;\1;' -e 's;^\(boost_iostreams.*\)\.a*$;\1;'` ; do
ax_lib=${libextension}
as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_exit" | $as_tr_sh`
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for exit in -l$ax_lib" >&5
$as_echo_n "checking for exit in -l$ax_lib... " >&6; }
if eval \${$as_ac_Lib+:} false; then :
$as_echo_n "(cached) " >&6
else
ac_check_lib_save_LIBS=$LIBS
LIBS="-l$ax_lib $LIBS"
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
/* Override any GCC internal prototype to avoid an error.
Use char because int might match the return type of a GCC
builtin and then its argument prototype would still apply. */
#ifdef __cplusplus
extern "C"
#endif
char exit ();
int
main ()
{
return exit ();
;
return 0;
}
_ACEOF
if ac_fn_cxx_try_link "$LINENO"; then :
eval "$as_ac_Lib=yes"
else
eval "$as_ac_Lib=no"
fi
rm -f core conftest.err conftest.$ac_objext \
conftest$ac_exeext conftest.$ac_ext
LIBS=$ac_check_lib_save_LIBS
fi
eval ac_res=\$$as_ac_Lib
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
$as_echo "$ac_res" >&6; }
if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
BOOST_IOSTREAMS_LIB="-l$ax_lib"; link_iostreams="yes"; break
else
link_iostreams="no"
fi
done
fi
else
for ax_lib in $ax_boost_user_iostreams_lib boost_iostreams-$ax_boost_user_iostreams_lib; do
as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_main" | $as_tr_sh`
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for main in -l$ax_lib" >&5
$as_echo_n "checking for main in -l$ax_lib... " >&6; }
if eval \${$as_ac_Lib+:} false; then :
$as_echo_n "(cached) " >&6
else
ac_check_lib_save_LIBS=$LIBS
LIBS="-l$ax_lib $LIBS"
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
int
main ()
{
return main ();
;
return 0;
}
_ACEOF
if ac_fn_cxx_try_link "$LINENO"; then :
eval "$as_ac_Lib=yes"
else
eval "$as_ac_Lib=no"
fi
rm -f core conftest.err conftest.$ac_objext \
conftest$ac_exeext conftest.$ac_ext
LIBS=$ac_check_lib_save_LIBS
fi
eval ac_res=\$$as_ac_Lib
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
$as_echo "$ac_res" >&6; }
if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
BOOST_IOSTREAMS_LIB="-l$ax_lib"; link_iostreams="yes"; break
else
link_iostreams="no"
fi
done
fi
if test "x$ax_lib" = "x"; then
as_fn_error $? "Could not find a version of the library!" "$LINENO" 5
fi
if test "x$link_iostreams" != "xyes"; then
as_fn_error $? "Could not link against $ax_lib !" "$LINENO" 5
fi
fi
CPPFLAGS="$CPPFLAGS_SAVED"
LDFLAGS="$LDFLAGS_SAVED"
fi
# Check whether --with-boost-program-options was given. # Check whether --with-boost-program-options was given.
if test "${with_boost_program_options+set}" = set; then : if test "${with_boost_program_options+set}" = set; then :
withval=$with_boost_program_options; withval=$with_boost_program_options;

View File

@ -51,7 +51,6 @@ AX_BOOST_BASE([1.36])
AX_BOOST_SYSTEM AX_BOOST_SYSTEM
AX_BOOST_FILESYSTEM AX_BOOST_FILESYSTEM
AX_BOOST_THREAD AX_BOOST_THREAD
AX_BOOST_IOSTREAMS
AX_BOOST_PROGRAM_OPTIONS AX_BOOST_PROGRAM_OPTIONS
# Check which libs are necessary # Check which libs are necessary

View File

@ -344,10 +344,6 @@ void CCreatureHandler::loadCreatures()
c->projectileSpin = value->Bool(); c->projectileSpin = value->Bool();
} }
value = &creature["turret_shooter"];
if (!value->isNull() && value->Bool())
factionToTurretCreature[c->faction] = creatureID;
value = &creature["ability_remove"];//remove first - arch devil value = &creature["ability_remove"];//remove first - arch devil
if (!value->isNull()) if (!value->isNull())
{ {

View File

@ -132,7 +132,6 @@ public:
std::set<TCreature> doubledCreatures; //they get double week std::set<TCreature> doubledCreatures; //they get double week
std::vector<ConstTransitivePtr<CCreature> > creatures; //creature ID -> creature info std::vector<ConstTransitivePtr<CCreature> > creatures; //creature ID -> creature info
bmap<std::string,int> nameToID; bmap<std::string,int> nameToID;
int factionToTurretCreature[GameConstants::F_NUMBER]; //which creature's animation should be used to dispaly creature in turret while siege
//stack exp //stack exp
std::map<TBonusType, std::pair<std::string, std::string> > stackBonuses; // bonus => name, description std::map<TBonusType, std::pair<std::string, std::string> > stackBonuses; // bonus => name, description
@ -165,7 +164,7 @@ public:
template <typename Handler> void serialize(Handler &h, const int version) template <typename Handler> void serialize(Handler &h, const int version)
{ {
//TODO: should be optimized, not all these informations needs to be serialized (same for ccreature) //TODO: should be optimized, not all these informations needs to be serialized (same for ccreature)
h & notUsedMonsters & creatures & nameToID & factionToTurretCreature; h & notUsedMonsters & creatures & nameToID;
h & stackBonuses & expRanks & maxExpPerBattle & expAfterUpgrade; h & stackBonuses & expRanks & maxExpPerBattle & expAfterUpgrade;
h & factionCommanders & skillLevels & skillRequirements & commanderLevelPremy; h & factionCommanders & skillLevels & skillRequirements & commanderLevelPremy;
h & allCreatures; h & allCreatures;

View File

@ -322,6 +322,51 @@ void CTownHandler::loadTownHall(CTown &town, const JsonNode & source)
} }
} }
CTown::ClientInfo::Point JsonToPoint(const JsonNode & node)
{
CTown::ClientInfo::Point ret;
ret.x = node["x"].Float();
ret.y = node["y"].Float();
return ret;
}
void CTownHandler::loadSiegeScreen(CTown &town, const JsonNode & source)
{
town.clientInfo.siegePrefix = source["imagePrefix"].String();
town.clientInfo.siegeShooter = source["shooter"].Float();
town.clientInfo.siegeShooterCropHeight = source["shooterHeight"].Float();
auto & pos = town.clientInfo.siegePositions;
pos.resize(21);
pos[8] = JsonToPoint(source["towers"]["top"]["tower"]);
pos[17] = JsonToPoint(source["towers"]["top"]["battlement"]);
pos[20] = JsonToPoint(source["towers"]["top"]["creature"]);
pos[2] = JsonToPoint(source["towers"]["keep"]["tower"]);
pos[15] = JsonToPoint(source["towers"]["keep"]["battlement"]);
pos[18] = JsonToPoint(source["towers"]["keep"]["creature"]);
pos[3] = JsonToPoint(source["towers"]["bottom"]["tower"]);
pos[16] = JsonToPoint(source["towers"]["bottom"]["battlement"]);
pos[19] = JsonToPoint(source["towers"]["bottom"]["creature"]);
pos[9] = JsonToPoint(source["gate"]["gate"]);
pos[10] = JsonToPoint(source["gate"]["arch"]);
pos[7] = JsonToPoint(source["walls"]["upper"]);
pos[6] = JsonToPoint(source["walls"]["upperMid"]);
pos[5] = JsonToPoint(source["walls"]["bottomMid"]);
pos[4] = JsonToPoint(source["walls"]["bottom"]);
pos[13] = JsonToPoint(source["moat"]["moat"]);
pos[14] = JsonToPoint(source["moat"]["bank"]);
pos[11] = JsonToPoint(source["static"]["bottom"]);
pos[12] = JsonToPoint(source["static"]["top"]);
pos[1] = JsonToPoint(source["static"]["background"]);
}
void CTownHandler::loadClientData(CTown &town, const JsonNode & source) void CTownHandler::loadClientData(CTown &town, const JsonNode & source)
{ {
town.clientInfo.icons[0][0] = source["icons"]["village"]["normal"].Float(); town.clientInfo.icons[0][0] = source["icons"]["village"]["normal"].Float();
@ -337,6 +382,7 @@ void CTownHandler::loadClientData(CTown &town, const JsonNode & source)
loadTownHall(town, source["hallSlots"]); loadTownHall(town, source["hallSlots"]);
loadStructures(town, source["structures"]); loadStructures(town, source["structures"]);
loadSiegeScreen(town, source["siege"]);
} }
void CTownHandler::loadTown(CTown &town, const JsonNode & source) void CTownHandler::loadTown(CTown &town, const JsonNode & source)

View File

@ -102,6 +102,8 @@ public:
// Client-only data. Should be moved away from lib // Client-only data. Should be moved away from lib
struct ClientInfo struct ClientInfo
{ {
struct Point { si32 x; si32 y;};
//icons [fort is present?][build limit reached?] -> index of icon in def files //icons [fort is present?][build limit reached?] -> index of icon in def files
int icons[2][2]; int icons[2][2];
@ -117,6 +119,11 @@ public:
/// NOTE: index in vector is meaningless. Vector used instead of list for a bit faster access /// NOTE: index in vector is meaningless. Vector used instead of list for a bit faster access
std::vector<ConstTransitivePtr<CStructure> > structures; std::vector<ConstTransitivePtr<CStructure> > structures;
std::string siegePrefix;
std::vector<Point> siegePositions;
TCreature siegeShooter; // shooter creature ID
si32 siegeShooterCropHeight; //trim height for shooters in turrets
template <typename Handler> void serialize(Handler &h, const int version) template <typename Handler> void serialize(Handler &h, const int version)
{ {
h & icons & musicTheme & townBackground & guildWindow & buildingsIcons & hallBackground & hallSlots & structures; h & icons & musicTheme & townBackground & guildWindow & buildingsIcons & hallBackground & hallSlots & structures;
@ -178,6 +185,7 @@ class DLL_LINKAGE CTownHandler
/// loads town hall vector (hallSlots) /// loads town hall vector (hallSlots)
void loadTownHall(CTown &town, const JsonNode & source); void loadTownHall(CTown &town, const JsonNode & source);
void loadSiegeScreen(CTown &town, const JsonNode & source);
void loadClientData(CTown &town, const JsonNode & source); void loadClientData(CTown &town, const JsonNode & source);

View File

@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -170,7 +169,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

View File

@ -40,7 +40,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \ am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \ $(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@ -126,7 +125,6 @@ AUTOMAKE = @AUTOMAKE@
AWK = @AWK@ AWK = @AWK@
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@ BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@ BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
BOOST_LDFLAGS = @BOOST_LDFLAGS@ BOOST_LDFLAGS = @BOOST_LDFLAGS@
BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@ BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@ BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@