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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Replaced legacy sprintf with boost::format.

This commit is contained in:
DjWarmonger 2014-11-22 12:45:13 +01:00
parent 4b02af23e1
commit c094e70784
3 changed files with 14 additions and 21 deletions

View File

@ -677,10 +677,8 @@ void CPlayerInterface::battleStacksHealedRes(const std::vector<std::pair<ui32, u
CCS->soundh->playSound(soundBase::DRAINLIF);
//print info about life drain
char textBuf[1000];
snprintf(textBuf, 1000, CGI->generaltexth->allTexts[361 + textOff].c_str(), attacker->getCreature()->nameSing.c_str(),
healedStacks[0].second, defender->getCreature()->namePl.c_str());
battleInt->console->addText(textBuf);
auto txt = boost::format (CGI->generaltexth->allTexts[361 + textOff]) % attacker->getCreature()->nameSing % healedStacks[0].second % defender->getCreature()->namePl;
battleInt->console->addText(boost::to_string(txt));
}
}
if (tentHeal)

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@ -831,11 +831,10 @@ void CBattleInterface::bFleef()
if(defendingHeroInstance->tempOwner == curInt->cb->getMyColor())
heroName = defendingHeroInstance->name;
//calculating text
char buffer[1000];
snprintf(buffer, 1000, CGI->generaltexth->allTexts[340].c_str(), heroName.c_str()); //The Shackles of War are present. %s can not retreat!
auto txt = boost::format(CGI->generaltexth->allTexts[340]) % heroName; //The Shackles of War are present. %s can not retreat!
//printing message
curInt->showInfoDialog(std::string(buffer), comps);
curInt->showInfoDialog(boost::to_string(txt), comps);
}
}
@ -1519,12 +1518,11 @@ void CBattleInterface::battleStacksEffectsSet(const SetStackEffect & sse)
if(stack->count != 1)
txtid++; //move to plural text
char txt[4000];
BonusList defenseBonuses = *(stack->getBonuses(Selector::typeSubtype(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE)));
defenseBonuses.remove_if(Selector::durationType(Bonus::STACK_GETS_TURN)); //remove bonuses gained from defensive stance
int val = stack->Defense() - defenseBonuses.totalValue();
snprintf(txt, 4000, CGI->generaltexth->allTexts[txtid].c_str(), (stack->count != 1) ? stack->getCreature()->namePl.c_str() : stack->getCreature()->nameSing.c_str(), val);
console->addText(txt);
auto txt = boost::format (CGI->generaltexth->allTexts[txtid]) % ((stack->count != 1) ? stack->getCreature()->namePl : stack->getCreature()->nameSing) % val;
console->addText(boost::to_string(txt));
}
}
@ -1793,28 +1791,26 @@ void CBattleInterface::getPossibleActionsForStack(const CStack * stack)
void CBattleInterface::printConsoleAttacked( const CStack * defender, int dmg, int killed, const CStack * attacker, bool multiple )
{
char tabh[200] = {0};
boost::format txt;
int end = 0;
if (attacker) //ignore if stacks were killed by spell
{
end = snprintf(tabh, 200, CGI->generaltexth->allTexts[attacker->count > 1 ? 377 : 376].c_str(),
(attacker->count > 1 ? attacker->getCreature()->namePl.c_str() : attacker->getCreature()->nameSing.c_str()), dmg);
txt = boost::format (CGI->generaltexth->allTexts[attacker->count > 1 ? 377 : 376]) %
(attacker->count > 1 ? attacker->getCreature()->namePl : attacker->getCreature()->nameSing) % dmg;
}
if(killed > 0)
{
if(killed > 1)
{
snprintf(tabh + end, 400, CGI->generaltexth->allTexts[379].c_str(), killed,
multiple ? CGI->generaltexth->allTexts[43].c_str() : defender->getCreature()->namePl.c_str()); // creatures perish
txt = boost::format (CGI->generaltexth->allTexts[379]) % killed % (multiple ? CGI->generaltexth->allTexts[43] : defender->getCreature()->namePl); // creatures perish
}
else //killed == 1
{
snprintf(tabh + end, 400, CGI->generaltexth->allTexts[378].c_str(),
multiple ? CGI->generaltexth->allTexts[42].c_str() : defender->getCreature()->nameSing.c_str()); // creature perishes
txt = boost::format (CGI->generaltexth->allTexts[378]) % (multiple ? CGI->generaltexth->allTexts[42] : defender->getCreature()->nameSing); // creature perishes
}
}
console->addText(std::string(tabh));
console->addText(boost::to_string (txt));
}

View File

@ -577,10 +577,9 @@ void CClickableHex::mouseMoved(const SDL_MouseMotionEvent &sEvent)
attackedStack->owner != myInterface->getCurrentPlayerInterface()->playerID &&
attackedStack->alive())
{
char tabh[160];
const std::string & attackedName = attackedStack->count == 1 ? attackedStack->getCreature()->nameSing : attackedStack->getCreature()->namePl;
snprintf(tabh, 160, CGI->generaltexth->allTexts[220].c_str(), attackedName.c_str());
myInterface->console->alterTxt = std::string(tabh);
auto txt = boost::format (CGI->generaltexth->allTexts[220]) % attackedName;
myInterface->console->alterTxt = boost::to_string(txt);
setAlterText = true;
}
}