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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-07 15:10:43 +02:00

Passability view and grid view

This commit is contained in:
nordsoft 2022-08-31 22:05:57 +04:00
parent f3caa3d7bb
commit c096b8dd00
7 changed files with 676 additions and 57 deletions

View File

@ -12,6 +12,7 @@ set(editor_SRCS
spoiler.cpp
windownewmap.cpp
generatorprogress.cpp
mapview.cpp
)
set(editor_HEADERS
@ -27,6 +28,7 @@ set(editor_HEADERS
spoiler.h
windownewmap.h
generatorprogress.h
mapview.h
)
set(editor_FORMS

View File

@ -15,6 +15,8 @@
#include "../lib/GameConstants.h"
#include "../lib/mapping/CMapService.h"
#include "../lib/mapping/CMap.h"
#include "../lib/Terrain.h"
#include "../lib/mapObjects/CObjectClassesHandler.h"
#include "CGameInfo.h"
@ -37,6 +39,8 @@ MainWindow::MainWindow(QWidget *parent) :
{
ui->setupUi(this);
ui->mapView->setMain(this);
//configure logging
const boost::filesystem::path logPath = VCMIDirs::get().userCachePath() / "VCMI_Editor_log.txt";
console = new CConsoleHandler();
@ -86,15 +90,21 @@ MainWindow::MainWindow(QWidget *parent) :
//now let's try to draw
auto resPath = *CResourceHandler::get()->getResourceName(ResourceID("DATA/new-menu/Background.png"));
scene = new QGraphicsScene(this);
ui->graphicsView->setScene(scene);
scenes[0] = new MapScene(this, 0);
scenes[1] = new MapScene(this, 1);
ui->mapView->setScene(scenes[0]);
sceneMini = new QGraphicsScene(this);
ui->minimapView->setScene(sceneMini);
scene->addPixmap(QPixmap(QString::fromStdString(resPath.native())));
scenes[0]->addPixmap(QPixmap(QString::fromStdString(resPath.native())));
//loading objects
loadObjectsTree();
show();
setStatusMessage("privet");
}
MainWindow::~MainWindow()
@ -102,6 +112,11 @@ MainWindow::~MainWindow()
delete ui;
}
void MainWindow::setStatusMessage(const QString & status)
{
statusBar()->showMessage(status);
}
void MainWindow::reloadMap(int level)
{
MapHandler mapHandler(map.get());
@ -116,16 +131,19 @@ void MainWindow::reloadMap(int level)
}
auto mapSizePx = mapHandler.surface.rect();
float ratio = std::fmin(mapSizePx.width() / 256., mapSizePx.height() / 256.);
float ratio = std::fmin(mapSizePx.width() / 192., mapSizePx.height() / 192.);
minimap = mapHandler.surface;
minimap.setDevicePixelRatio(ratio);
scene->clear();
scene->addPixmap(mapHandler.surface);
//ui->graphicsView->setSceneRect(mapHandler.surface.rect());
scenes[level]->updateViews(mapHandler.surface);
sceneMini->clear();
sceneMini->addPixmap(minimap);
//sceneMini->clear();
//sceneMini->addPixmap(minimap);
}
CMap * MainWindow::getMap()
{
return map.get();
}
void MainWindow::setMapRaw(std::unique_ptr<CMap> cmap)
@ -133,12 +151,19 @@ void MainWindow::setMapRaw(std::unique_ptr<CMap> cmap)
map = std::move(cmap);
}
void MainWindow::setMap()
void MainWindow::setMap(bool isNew)
{
unsaved = true;
filename.clear();
setWindowTitle("* - VCMI Map Editor");
unsaved = isNew;
if(isNew)
filename.clear();
setWindowTitle(filename + "* - VCMI Map Editor");
reloadMap();
if(map->twoLevel)
reloadMap(1);
mapLevel = 0;
ui->mapView->setScene(scenes[mapLevel]);
}
void MainWindow::on_actionOpen_triggered()
@ -170,11 +195,7 @@ void MainWindow::on_actionOpen_triggered()
QMessageBox::critical(this, "Failed to open map", e.what());
}
unsaved = false;
filename = filenameSelect;
setWindowTitle(filename + " - VCMI Map Editor");
reloadMap();
setMap(false);
}
void MainWindow::saveMap()
@ -223,17 +244,6 @@ void MainWindow::on_actionNew_triggered()
auto newMapDialog = new WindowNewMap(this);
}
void MainWindow::on_actionLevel_triggered()
{
if(map && map->twoLevel)
{
mapLevel = mapLevel ? 0 : 1;
reloadMap(mapLevel);
}
}
void MainWindow::on_actionSave_triggered()
{
if(!map)
@ -252,3 +262,91 @@ void MainWindow::on_actionSave_triggered()
saveMap();
}
void MainWindow::loadObjectsTree()
{
for(auto & terrain : Terrain::Manager::terrains())
{
ui->listTerrains->addItem(QString::fromStdString(terrain));
}
/*
createHandler(bth, "Bonus type", pomtime);
createHandler(generaltexth, "General text", pomtime);
createHandler(heroh, "Hero", pomtime);
createHandler(arth, "Artifact", pomtime);
createHandler(creh, "Creature", pomtime);
createHandler(townh, "Town", pomtime);
createHandler(objh, "Object", pomtime);
createHandler(objtypeh, "Object types information", pomtime);
createHandler(spellh, "Spell", pomtime);
createHandler(skillh, "Skill", pomtime);
createHandler(terviewh, "Terrain view pattern", pomtime);
createHandler(tplh, "Template", pomtime); //templates need already resolved identifiers (refactor?)
createHandler(scriptHandler, "Script", pomtime);
createHandler(battlefieldsHandler, "Battlefields", pomtime);
createHandler(obstacleHandler, "Obstacles", pomtime);*/
std::map<std::string, std::vector<std::string>> identifiers;
for(auto primaryID : VLC->objtypeh->knownObjects())
{
//QList<QStandardItem*> objTypes;
for(auto secondaryID : VLC->objtypeh->knownSubObjects(primaryID))
{
//QList<QStandardItem*> objSubTypes;
auto handler = VLC->objtypeh->getHandlerFor(primaryID, secondaryID);
/*if(handler->isStaticObject())
{
for(auto temp : handler->getTemplates())
{
}
}*/
identifiers[handler->typeName].push_back(handler->subTypeName);
}
}
objectsModel.setHorizontalHeaderLabels(QStringList() << QStringLiteral("Type"));
QList<QStandardItem*> objTypes;
for(auto & el1 : identifiers)
{
auto * objTypei = new QStandardItem(QString::fromStdString(el1.first));
for(auto & el2 : el1.second)
{
objTypei->appendRow(new QStandardItem(QString::fromStdString(el2)));
}
objectsModel.appendRow(objTypei);
}
ui->treeView->setModel(&objectsModel);
}
void MainWindow::on_actionLevel_triggered()
{
if(map && map->twoLevel)
{
mapLevel = mapLevel ? 0 : 1;
ui->mapView->setScene(scenes[mapLevel]);
}
}
void MainWindow::on_actionPass_triggered(bool checked)
{
if(map)
{
scenes[0]->passabilityView.show(checked);
scenes[1]->passabilityView.show(checked);
}
}
void MainWindow::on_actionGrid_triggered(bool checked)
{
if(map)
{
scenes[0]->gridView.show(checked);
scenes[1]->gridView.show(checked);
}
}

View File

@ -3,9 +3,11 @@
#include <QMainWindow>
#include <QGraphicsScene>
#include <QStandardItemModel>
#include "maphandler.h"
#include "mapview.h"
class CMap;
namespace Ui {
@ -21,10 +23,16 @@ public:
~MainWindow();
void setMapRaw(std::unique_ptr<CMap> cmap);
void setMap();
void setMap(bool isNew);
void reloadMap(int level = 0);
void saveMap();
CMap * getMap();
void loadObjectsTree();
void setStatusMessage(const QString & status);
private slots:
void on_actionOpen_triggered();
@ -36,10 +44,14 @@ private slots:
void on_actionSave_triggered();
void on_actionPass_triggered(bool checked);
void on_actionGrid_triggered(bool checked);
private:
Ui::MainWindow *ui;
QGraphicsScene * scene;
std::array<MapScene *, 2> scenes;
QGraphicsScene * sceneMini;
QPixmap minimap;
@ -47,6 +59,8 @@ private:
QString filename;
bool unsaved = false;
QStandardItemModel objectsModel;
int mapLevel = 0;
};

View File

@ -15,30 +15,8 @@
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="1">
<widget class="QGraphicsView" name="minimapView">
<property name="minimumSize">
<size>
<width>256</width>
<height>256</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>256</width>
<height>256</height>
</size>
</property>
<property name="verticalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
</widget>
</item>
<item row="0" column="0" rowspan="2">
<widget class="QGraphicsView" name="graphicsView">
<item row="0" column="0">
<widget class="MapView" name="mapView">
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustToContents</enum>
</property>
@ -66,7 +44,6 @@
</widget>
<addaction name="menuFile"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
<widget class="QToolBar" name="toolBar">
<property name="windowTitle">
<string>toolBar</string>
@ -82,7 +59,235 @@
<addaction name="actionSave"/>
<addaction name="separator"/>
<addaction name="actionLevel"/>
<addaction name="actionGrid"/>
<addaction name="actionPass"/>
<addaction name="separator"/>
<addaction name="actionCut"/>
<addaction name="actionCopy"/>
<addaction name="actionPaste"/>
<addaction name="separator"/>
<addaction name="actionFill"/>
</widget>
<widget class="QDockWidget" name="dockWidget_2">
<attribute name="dockWidgetArea">
<number>2</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_2">
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QGraphicsView" name="minimapView">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>192</width>
<height>192</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>192</width>
<height>192</height>
</size>
</property>
<property name="verticalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="QDockWidget" name="dockWidget_3">
<attribute name="dockWidgetArea">
<number>2</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_3">
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="tab">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<attribute name="title">
<string>Surface</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QToolBox" name="toolBox">
<property name="currentIndex">
<number>2</number>
</property>
<widget class="QWidget" name="page_5">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>262</width>
<height>170</height>
</rect>
</property>
<attribute name="label">
<string>Terrains</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QListWidget" name="listTerrains"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="page_6">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>262</width>
<height>170</height>
</rect>
</property>
<attribute name="label">
<string>Roads</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_4">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QListWidget" name="listRoads"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="page_7">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>262</width>
<height>170</height>
</rect>
</property>
<attribute name="label">
<string>Rivers</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_5">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QListWidget" name="listRivers"/>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_2">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<attribute name="title">
<string>Objects</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QComboBox" name="terrainFilterCombo"/>
</item>
<item>
<widget class="QTreeView" name="treeView">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="QStatusBar" name="statusbar"/>
<action name="actionOpen">
<property name="text">
<string>Open</string>
@ -108,7 +313,93 @@
<string>U/G</string>
</property>
</action>
<action name="action1x1">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>1x1</string>
</property>
</action>
<action name="action2x2">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>2x2</string>
</property>
</action>
<action name="action3x3">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>3x3</string>
</property>
</action>
<action name="action4x4">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>4x4</string>
</property>
</action>
<action name="actionErase">
<property name="text">
<string>Erase</string>
</property>
</action>
<action name="actionPass">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Pass</string>
</property>
</action>
<action name="actionCut">
<property name="text">
<string>Cut</string>
</property>
</action>
<action name="actionCopy">
<property name="text">
<string>Copy</string>
</property>
</action>
<action name="actionPaste">
<property name="text">
<string>Paste</string>
</property>
</action>
<action name="actionFill">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Fill</string>
</property>
<property name="toolTip">
<string>Fills the selection with obstacles</string>
</property>
</action>
<action name="actionGrid">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Grid</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>MapView</class>
<extends>QGraphicsView</extends>
<header>mapview.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

135
mapeditor/mapview.cpp Normal file
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@ -0,0 +1,135 @@
#include "mapview.h"
#include "mainwindow.h"
#include <QGraphicsSceneMouseEvent>
MapView::MapView(QWidget *parent):
QGraphicsView(parent)
{
}
void MapView::setMain(MainWindow * m)
{
main = m;
}
void MapView::mouseMoveEvent(QMouseEvent *mouseEvent)
{
this->update();
auto pos = mouseEvent->pos();
main->setStatusMessage(QString("x: %1 y: %2").arg(QString::number(pos.x()), QString::number(pos.y())));
}
void MapView::mousePressEvent(QMouseEvent *event)
{
this->update();
}
void MapView::mouseReleaseEvent(QMouseEvent *event)
{
this->update();
}
MapScene::MapScene(MainWindow *parent, int l):
QGraphicsScene(parent),
gridView(parent, this),
passabilityView(parent, this),
main(parent),
level(l)
{
}
void MapScene::updateViews(const QPixmap & surface)
{
if(item)
removeItem(item.get());
item.reset(addPixmap(surface));
gridView.update();
passabilityView.update();
}
BasicView::BasicView(MainWindow * m, MapScene * s): main(m), scene(s)
{
if(main->getMap())
update();
}
void BasicView::show(bool show)
{
if(isShown == show)
return;
if(show)
{
if(item)
scene->addItem(item.get());
else
item.reset(scene->addPixmap(*pixmap));
}
else
{
scene->removeItem(item.get());
}
isShown = show;
}
GridView::GridView(MainWindow * m, MapScene * s): BasicView(m, s)
{
}
void GridView::update()
{
show(false);
auto map = main->getMap();
pixmap.reset(new QPixmap(map->width * 32, map->height * 32));
pixmap->fill(QColor(0, 0, 0, 0));
QPainter painter(pixmap.get());
painter.setPen(QColor(0, 0, 0, 190));
for(int j = 0; j < map->height; ++j)
{
painter.drawLine(0, j * 32, map->width * 32 - 1, j * 32);
}
for(int i = 0; i < map->width; ++i)
{
painter.drawLine(i * 32, 0, i * 32, map->height * 32 - 1);
}
show(isShown);
}
PassabilityView::PassabilityView(MainWindow * m, MapScene * s): BasicView(m, s)
{
}
void PassabilityView::update()
{
show(false);
auto map = main->getMap();
pixmap.reset(new QPixmap(map->width * 32, map->height * 32));
pixmap->fill(QColor(0, 0, 0, 0));
if(scene->level == 0 || map->twoLevel)
{
QPainter painter(pixmap.get());
for(int j = 0; j < map->height; ++j)
{
for(int i = 0; i < map->width; ++i)
{
auto tl = map->getTile(int3(i, j, scene->level));
if(tl.blocked || tl.visitable)
{
painter.fillRect(i * 32, j * 32, 31, 31, tl.visitable ? QColor(200, 200, 0, 64) : QColor(255, 0, 0, 64));
}
}
}
}
show(isShown);
}

79
mapeditor/mapview.h Normal file
View File

@ -0,0 +1,79 @@
#ifndef MAPVIEW_H
#define MAPVIEW_H
#include <QGraphicsScene>
#include <QGraphicsView>
class MainWindow;
class MapScene;
class BasicView
{
public:
BasicView(MainWindow * m, MapScene * s);
virtual void update() = 0;
void show(bool show);
protected:
MainWindow * main;
MapScene * scene;
bool isShown = false;
std::unique_ptr<QPixmap> pixmap;
private:
std::unique_ptr<QGraphicsPixmapItem> item;
};
class MapView : public QGraphicsView
{
public:
MapView(QWidget *parent);
void setMain(MainWindow * m);
public slots:
void mouseMoveEvent(QMouseEvent * mouseEvent) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
private:
MainWindow * main;
};
class GridView: public BasicView
{
public:
GridView(MainWindow * m, MapScene * s);
void update() override;
};
class PassabilityView: public BasicView
{
public:
PassabilityView(MainWindow * m, MapScene * s);
void update() override;
};
class MapScene : public QGraphicsScene
{
public:
MapScene(MainWindow *parent, int l);
void updateViews(const QPixmap & surface);
GridView gridView;
PassabilityView passabilityView;
const int level;
private:
std::unique_ptr<QGraphicsPixmapItem> item;
MainWindow * main;
};
#endif // MAPVIEW_H

View File

@ -71,7 +71,7 @@ void WindowNewMap::on_okButtong_clicked()
generate.join();
}
static_cast<MainWindow*>(parent())->setMap();
static_cast<MainWindow*>(parent())->setMap(true);
close();
}