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change design
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daa8bc547f
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c14448ee32
BIN
Mods/vcmi/Data/DlgBluBk.png
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BIN
Mods/vcmi/Data/DlgBluBk.png
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After Width: | Height: | Size: 73 KiB |
@ -415,13 +415,11 @@ void OptionsTab::CPlayerOptionTooltipBox::genBonusWindow()
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textBonusDescription = std::make_shared<CTextBox>(getDescription(), Rect(10, 100, pos.w - 20, 70), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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}
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OptionsTab::SelectionWindow::SelectionWindow(PlayerColor _color)
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OptionsTab::SelectionWindow::SelectionWindow(PlayerColor _color, SelType type)
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: CWindowObject(BORDERED)
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{
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addUsedEvents(LCLICK | SHOW_POPUP);
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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color = _color;
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initialFraction = SEL->getStartInfo()->playerInfos.find(color)->second.castle;
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@ -436,22 +434,30 @@ OptionsTab::SelectionWindow::SelectionWindow(PlayerColor _color)
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if(allowedHeroesFlag[i])
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allowedHeroes.insert(HeroTypeID(i));
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amountLines = calcLines();
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pos = Rect(0, 0, (ELEMENTS_PER_LINE * 2 + 5) * 57, (amountLines + 3) * 63);
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recreate(type);
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}
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backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
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updateShadow();
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int OptionsTab::SelectionWindow::calcLines(FactionID faction)
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{
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if(faction < 0)
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return std::ceil((double)allowedFactions.size() / ELEMENTS_PER_LINE);
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recreate();
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int count = 0;
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for(auto & elemh : allowedHeroes)
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{
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CHero * type = VLC->heroh->objects[elemh];
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if(type->heroClass->faction == faction)
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count++;
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}
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center();
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return std::ceil(std::max((double)count, (double)allowedFactions.size()) / (double)ELEMENTS_PER_LINE);
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}
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int OptionsTab::SelectionWindow::calcLines()
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{
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// size count
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int max = 0;
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for(auto & elemf : allowedHeroes)
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for(auto & elemf : allowedFactions)
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{
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int count = 0;
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for(auto & elemh : allowedHeroes)
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@ -464,7 +470,7 @@ int OptionsTab::SelectionWindow::calcLines()
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}
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max = std::max(max, (int)allowedFactions.size());
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int y = max / ELEMENTS_PER_LINE;
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int y = std::ceil((double)max / (double)ELEMENTS_PER_LINE);
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return y;
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}
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@ -524,36 +530,46 @@ void OptionsTab::SelectionWindow::setSelection()
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CSH->setPlayerOption(LobbyChangePlayerOption::BONUS, deltaBonus > 0 ? 1 : -1, color);
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}
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void OptionsTab::SelectionWindow::recreate()
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void OptionsTab::SelectionWindow::recreate(SelType type)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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int amountLinesMax = calcLines();
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int amountLines = calcLines((type > SelType::TOWN) ? selectedFraction : static_cast<FactionID>(-1));
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int xMax = (ELEMENTS_PER_LINE * 2 + 5) * 57;
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int x = (type == SelType::TOWN) ? (ELEMENTS_PER_LINE + 2) * 57 : xMax;
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int yMax = (amountLinesMax + 2) * 63 + 20;
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int y = (amountLines + 2) * 63 + 20;
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pos = Rect(0, 0, x, y);
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backgroundTexture = std::make_shared<CFilledTexture>("DlgBluBk", pos);
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updateShadow();
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components.clear();
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GH.windows().totalRedraw();
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genContentTitle();
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genContentCastles();
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genContentHeroes();
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genContentBonus();
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genContentGrid();
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if(type > SelType::TOWN) {
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genContentHeroes();
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genContentBonus();
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}
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genContentGrid(type == SelType::TOWN, amountLines);
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center(Point((GH.screenDimensions().x / 2) - ((xMax - x) / 2), (GH.screenDimensions().y / 2) - ((yMax - y) / 2)));
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}
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void OptionsTab::SelectionWindow::genContentTitle()
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void OptionsTab::SelectionWindow::genContentGrid(bool small, int lines)
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{
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE - 1) * 57, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.518")));
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE * 2) * 57, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.519")));
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE * 2 + 3) * 57 + 29, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.520")));
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}
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void OptionsTab::SelectionWindow::genContentGrid()
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{
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for(int y = 0; y<amountLines; y++)
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for(int y = 0; y<lines; y++)
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{
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for(int x = 0; x<ELEMENTS_PER_LINE; x++)
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{
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components.push_back(std::make_shared<CPicture>("lobby/townBorderBig", (x + 1) * 57, (y + 2) * 63));
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components.push_back(std::make_shared<CPicture>("lobby/townBorderBig", (x + 2 + ELEMENTS_PER_LINE) * 57, (y + 2) * 63));
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if(!small)
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components.push_back(std::make_shared<CPicture>("lobby/townBorderBig", (x + 2 + ELEMENTS_PER_LINE) * 57, (y + 2) * 63));
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}
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}
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}
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@ -562,6 +578,8 @@ void OptionsTab::SelectionWindow::genContentCastles()
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{
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factions.clear();
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE - 1) * 57, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.518")));
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PlayerSettings set = PlayerSettings();
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set.castle = (initialFraction == set.NONE) ? set.NONE : set.RANDOM;
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::TOWN);
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@ -592,6 +610,8 @@ void OptionsTab::SelectionWindow::genContentHeroes()
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{
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heroes.clear();
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE * 2) * 57, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.519")));
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PlayerSettings set = PlayerSettings();
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set.hero = (initialHero == set.NONE) ? set.NONE : set.RANDOM;
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::HERO);
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@ -631,6 +651,8 @@ void OptionsTab::SelectionWindow::genContentBonus()
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{
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PlayerSettings set = PlayerSettings();
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components.push_back(std::make_shared<CLabel>((ELEMENTS_PER_LINE * 2 + 3) * 57 + 29, 40, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("core.genrltxt.520")));
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int i = 0;
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for(auto elem : {set.RANDOM, set.ARTIFACT, set.GOLD, set.RESOURCE})
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{
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@ -721,7 +743,7 @@ void OptionsTab::SelectionWindow::clickReleased(const Point & cursorPosition) {
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if(set.castle == -1)
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apply();
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else
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recreate();
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recreate(SelType::HERO);
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}
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else if(set.hero != -2)
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{
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@ -731,7 +753,7 @@ void OptionsTab::SelectionWindow::clickReleased(const Point & cursorPosition) {
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else if(set.bonus != -2)
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{
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selectedBonus = set.bonus;
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apply();
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recreate(SelType::BONUS);
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}
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}
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@ -796,7 +818,7 @@ void OptionsTab::SelectedBox::showPopupWindow(const Point & cursorPosition)
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void OptionsTab::SelectedBox::clickReleased(const Point & cursorPosition)
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{
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GH.windows().createAndPushWindow<SelectionWindow>(settings.color);
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GH.windows().createAndPushWindow<SelectionWindow>(settings.color, type);
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}
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void OptionsTab::SelectedBox::scrollBy(int distance)
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@ -118,17 +118,15 @@ public:
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std::set<HeroTypeID> allowedHeroes;
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std::vector<bool> allowedBonus;
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int amountLines;
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void genContentTitle();
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void genContentGrid();
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void genContentGrid(bool small, int lines);
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void genContentCastles();
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void genContentHeroes();
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void genContentBonus();
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int calcLines(FactionID faction);
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int calcLines();
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void apply();
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void recreate();
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void recreate(SelType type);
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void setSelection();
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FactionID getElementCastle(const Point & cursorPosition);
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HeroTypeID getElementHero(const Point & cursorPosition);
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@ -139,7 +137,7 @@ public:
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void showPopupWindow(const Point & cursorPosition) override;
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public:
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SelectionWindow(PlayerColor _color);
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SelectionWindow(PlayerColor _color, SelType type);
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};
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/// Image with current town/hero/bonus
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