diff --git a/config/settings.txt b/config/settings.txt index 954435b75..0687726d9 100644 --- a/config/settings.txt +++ b/config/settings.txt @@ -3,7 +3,7 @@ clientSettings { port=3030; - resolution=800x600; // format: WxH + resolution=1440x900; // format: WxH bpp=24; // bytes per pixels: 24 or 32 fullscreen=0; //0 - windowed mode, 1 - fullscreen server=127.0.0.1; //use 127.0.0.1 for localhost @@ -16,7 +16,7 @@ GUISettings { AdventureMap { - AdvMap: x=7 y=6 width=593 height=547 smoothMove=1 puzzleSepia=1; + AdvMap: x=7 y=6 width=593 height=547 smoothMove=1; InfoBox: x=605 y=389; gem0: x=6 y=508 graphic=agemLL.def; gem1: x=556 y=508 graphic=agemLR.def; @@ -44,7 +44,7 @@ GUISettings { AdventureMap { - AdvMap: x=7 y=6 width=817 height=547 smoothMove=1 puzzleSepia=1; + AdvMap: x=7 y=6 width=817 height=547 smoothMove=1; InfoBox: x=829 y=389; gem0: x=6 y=508 graphic=agemLL.def; gem1: x=780 y=508 graphic=agemLR.def; @@ -73,7 +73,7 @@ GUISettings { AdventureMap { - AdvMap: x=7 y=6 width=817 height=715 smoothMove=1 puzzleSepia=1; + AdvMap: x=7 y=6 width=817 height=715 smoothMove=1; InfoBox: x=829 y=557; gem0: x=6 y=676 graphic=agemLL.def; gem1: x=780 y=676 graphic=agemLR.def; @@ -97,22 +97,22 @@ GUISettings ButtonEndTurn: x=903 y=524 graphic=IAM001.DEF playerColoured=1; }; } - 1280x1024 //setting specific for this resolution + 1280x960 //setting specific for this resolution { AdventureMap { - AdvMap: x=7 y=6 width=1073 height=971 smoothMove=1 puzzleSepia=1; - InfoBox: x=1085 y=557; - gem0: x=6 y=932 graphic=agemLL.def; - gem1: x=1036 y=932 graphic=agemLR.def; + AdvMap: x=7 y=6 width=1073 height=907 smoothMove=1; + InfoBox: x=1085 y=749; + gem0: x=6 y=868 graphic=agemLL.def; + gem1: x=1036 y=868 graphic=agemLR.def; gem2: x=6 y=6 graphic=agemUL.def; gem3: x=1036 y=6 graphic=agemUR.def; - background=ADVMAP4.PCX; - HeroList: size=10 x=1088 y=201 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF; - TownList: size=10 x=1226 y=201 arrowUp=IAM014.DEF arrowDown=IAM015.DEF; + background=ADVMAP5.pcx; + HeroList: size=16 x=1088 y=196 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF; + TownList: size=16 x=1226 y=196 arrowUp=IAM014.DEF arrowDown=IAM015.DEF; Minimap: width=144 height=144 x=1110 y=26; - Statusbar: x=8 y=979 graphic=ADROLLVR2.pcx; - ResDataBar: x=0 y=999 graphic=ZRESBAR2.pcx offsetX=65 offsetY=2 resSpace=109 resDateSpace=135; + Statusbar: x=8 y=916 graphic=ADROLLVR5.pcx; + ResDataBar: x=0 y=935 graphic=ZRESBAR5.pcx offsetX=97 offsetY=2 resSpace=142 resDateSpace=160; ButtonKingdomOv: x=1159 y=197 graphic=IAM002L.DEF playerColoured=1; ButtonUnderground: x=1159 y=229 graphic=IAM010L.DEF playerColoured=1 additionalDefs=(IAM003L.DEF); ButtonQuestLog: x=1159 y=261 graphic=IAM004L.DEF playerColoured=1; @@ -121,15 +121,43 @@ GUISettings ButtonSpellbook: x=1159 y=359 graphic=IAM007L.DEF playerColoured=1; ButtonAdvOptions: x=1159 y=393 graphic=IAM008L.DEF playerColoured=1; ButtonSysOptions: x=1159 y=426 graphic=IAM009L.DEF playerColoured=1; - ButtonNextHero: x=1159 y=491 graphic=IAM000.DEF playerColoured=1; - ButtonEndTurn: x=1159 y=524 graphic=IAM001.DEF playerColoured=1; + ButtonNextHero: x=1159 y=458 graphic=IAM000.DEF playerColoured=1; + ButtonEndTurn: x=1159 y=491 graphic=IAM001.DEF playerColoured=1; + }; + } + 1440x900 //setting specific for this resolution + { + AdventureMap + { + AdvMap: x=7 y=7 width=1234 height=846 smoothMove=1; + InfoBox: x=1246 y=690; + gem0: x=6 y=808 graphic=agemLL.def; + gem1: x=1196 y=808 graphic=agemLR.def; + gem2: x=6 y=6 graphic=agemUL.def; + gem3: x=1196 y=6 graphic=agemUR.def; + background=ADVMAP6.pcx; + HeroList: size=14 x=1248 y=200 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF; + TownList: size=14 x=1387 y=200 arrowUp=IAM014.DEF arrowDown=IAM015.DEF; + Minimap: width=144 height=144 x=1270 y=26; + Statusbar: x=8 y=855 graphic=ADROLLVR6.pcx; + ResDataBar: x=0 y=875 graphic=ZRESBAR6.pcx offsetX=100 offsetY=2 resSpace=155 resDateSpace=244; + ButtonKingdomOv: x=1319 y=197 graphic=IAM002L.DEF playerColoured=1; + ButtonUnderground: x=1319 y=229 graphic=IAM010L.DEF playerColoured=1 additionalDefs=(IAM003L.DEF); + ButtonQuestLog: x=1319 y=261 graphic=IAM004L.DEF playerColoured=1; + ButtonSleepWake: x=1319 y=293 graphic=IAM005L.DEF playerColoured=1; + ButtonMoveHero: x=1319 y=326 graphic=IAM006L.DEF playerColoured=1; + ButtonSpellbook: x=1319 y=359 graphic=IAM007L.DEF playerColoured=1; + ButtonAdvOptions: x=1319 y=392 graphic=IAM008L.DEF playerColoured=1; + ButtonSysOptions: x=1319 y=425 graphic=IAM009L.DEF playerColoured=1; + ButtonNextHero: x=1319 y=458 graphic=IAM000.DEF playerColoured=1; + ButtonEndTurn: x=1319 y=491 graphic=IAM001.DEF playerColoured=1; }; } 1600x1200 //setting specific for this resolution { AdventureMap { - AdvMap: x=7 y=6 width=1395 height=1147 smoothMove=1 puzzleSepia=1; + AdvMap: x=7 y=6 width=1395 height=1147 smoothMove=1; InfoBox: x=1406 y=989; gem0: x=6 y=1108 graphic=agemLL.def; gem1: x=1356 y=1108 graphic=agemLR.def;