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using CHeroArea
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@ -33,7 +33,6 @@
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#include "../widgets/Slider.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/ObjectLists.h"
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#include "../widgets/MiscWidgets.h"
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#include "../render/Canvas.h"
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#include "../render/CAnimation.h"
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@ -410,8 +409,9 @@ CLevelWindow::CLevelWindow(const CGHeroInstance * hero, PrimarySkill pskill, std
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box = std::make_shared<CComponentBox>(comps, Rect(75, 300, pos.w - 150, 100));
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}
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), hero->getIconIndex(), 0, 170, 66);
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portraitArea = std::make_shared<LRClickableArea>(Rect(170, 66, 58, 64), nullptr, [hero](){ GH.windows().createAndPushWindow<CRClickPopupInt>(std::make_shared<CHeroWindow>(hero)); });
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portrait = std::make_shared<CHeroArea>(170, 66, hero);
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portrait->addClickCallback(nullptr);
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portrait->addRClickCallback([hero](){ GH.windows().createAndPushWindow<CRClickPopupInt>(std::make_shared<CHeroWindow>(hero)); });
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ok = std::make_shared<CButton>(Point(297, 413), AnimationPath::builtin("IOKAY"), CButton::tooltip(), std::bind(&CLevelWindow::close, this), EShortcut::GLOBAL_ACCEPT);
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//%s has gained a level.
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