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Initial version of global lobby server available in client

This commit is contained in:
Ivan Savenko
2023-11-11 16:43:58 +02:00
parent c473e65b0f
commit c2c43602ea
23 changed files with 1062 additions and 0 deletions

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/*
* NetworkServer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "NetworkServer.h"
#include "NetworkConnection.h"
VCMI_LIB_NAMESPACE_BEGIN
void NetworkServer::start(uint16_t port)
{
io = std::make_shared<boost::asio::io_service>();
acceptor = std::make_shared<NetworkAcceptor>(*io, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port));
startAsyncAccept();
}
void NetworkServer::startAsyncAccept()
{
std::shared_ptr<NetworkSocket> upcomingConnection = std::make_shared<NetworkSocket>(*io);
acceptor->async_accept(*upcomingConnection, std::bind(&NetworkServer::connectionAccepted, this, upcomingConnection, _1));
}
void NetworkServer::run()
{
io->run();
}
void NetworkServer::connectionAccepted(std::shared_ptr<NetworkSocket> upcomingConnection, const boost::system::error_code & ec)
{
if(ec)
{
logNetwork->info("Something wrong during accepting: %s", ec.message());
return;
}
try
{
logNetwork->info("We got a new connection! :)");
auto connection = std::make_shared<NetworkConnection>(upcomingConnection);
connections.insert(connection);
connection->start();
}
catch(std::exception & e)
{
logNetwork->error("Failure processing new connection! %s", e.what());
}
startAsyncAccept();
}
void NetworkServer::sendPacket(const std::shared_ptr<NetworkConnection> & connection, const std::vector<uint8_t> & message)
{
connection->sendPacket(message);
}
VCMI_LIB_NAMESPACE_END