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Update hero paths on new day
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@@ -891,6 +891,8 @@ void CAdvMapInt::select(const CArmedInstance *sel, bool centerView)
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heroList->select(hero);
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heroList->select(hero);
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townList->select(nullptr);
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townList->select(nullptr);
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LOCPLINT->paths.verifyPath(hero);
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updateSleepWake(hero);
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updateSleepWake(hero);
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updateMoveHero(hero);
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updateMoveHero(hero);
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updateSpellbook(hero);
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updateSpellbook(hero);
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