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code review
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@ -1706,7 +1706,7 @@ void CPlayerInterface::requestReturningToMainMenu(bool won)
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if(!ps->checkVanquished())
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param.allDefeated = false;
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}
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param.land = cb->getMapHeader()->name;
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param.scenarioName = cb->getMapHeader()->name;
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HighScoreCalculation highScoreCalc;
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highScoreCalc.parameters.push_back(param);
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highScoreCalc.isCampaign = false;
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@ -684,7 +684,7 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
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highScoreCalc->isCampaign = true;
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highScoreCalc->parameters.clear();
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}
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param.campaign = cs->getName();
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param.campaignName = cs->getName();
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highScoreCalc->parameters.push_back(param);
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GH.dispatchMainThread([ourCampaign, this]()
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@ -156,7 +156,7 @@ void CHighScoreScreen::addHighScores()
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if(highscorepage == HighScorePage::SCENARIO)
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{
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std::string tmp = curData["land"].String();
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std::string tmp = curData["scenarioName"].String();
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TextOperations::trimRightUnicode(tmp, std::max(0, (int)TextOperations::getUnicodeCharactersCount(tmp) - 25));
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texts.push_back(std::make_shared<CLabel>(405, y + i * 50, FONT_MEDIUM, ETextAlignment::CENTER, color, tmp));
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texts.push_back(std::make_shared<CLabel>(557, y + i * 50, FONT_MEDIUM, ETextAlignment::CENTER, color, std::to_string(curData["days"].Integer())));
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@ -164,7 +164,7 @@ void CHighScoreScreen::addHighScores()
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}
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else
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{
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std::string tmp = curData["campaign"].String();
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std::string tmp = curData["campaignName"].String();
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TextOperations::trimRightUnicode(tmp, std::max(0, (int)TextOperations::getUnicodeCharactersCount(tmp) - 25));
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texts.push_back(std::make_shared<CLabel>(405, y + i * 50, FONT_MEDIUM, ETextAlignment::CENTER, color, tmp));
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texts.push_back(std::make_shared<CLabel>(592, y + i * 50, FONT_MEDIUM, ETextAlignment::CENTER, color, std::to_string(curData["points"].Integer())));
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@ -259,9 +259,9 @@ int CHighScoreInputScreen::addEntry(std::string text) {
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JsonNode newNode = JsonNode();
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newNode["player"].String() = text;
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if(calc.isCampaign)
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newNode["campaign"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].campaign;
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newNode["campaignName"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].campaignName;
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else
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newNode["land"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].land;
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newNode["scenarioName"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].scenarioName;
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newNode["days"].Integer() = calc.calculate().sumDays;
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newNode["points"].Integer() = calc.calculate().cheater ? 0 : calc.calculate().total;
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newNode["datetime"].String() = vstd::getFormattedDateTime(std::time(0));
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@ -27,8 +27,8 @@ public:
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bool usedCheat;
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bool hasGrail;
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bool allDefeated;
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std::string campaign;
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std::string land;
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std::string campaignName;
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std::string scenarioName;
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};
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class HighScoreCalculation
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@ -68,7 +68,7 @@ private:
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int highlighted;
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public:
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CHighScoreScreen(HighScorePage highscorepage = HighScorePage::SCENARIO, int highlighted = -1);
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CHighScoreScreen(HighScorePage highscorepage, int highlighted = -1);
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};
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class CHighScoreInput : public CWindowObject
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@ -392,7 +392,7 @@ void CMainMenu::startTutorial()
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void CMainMenu::openHighScoreScreen()
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{
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GH.windows().createAndPushWindow<CHighScoreScreen>();
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GH.windows().createAndPushWindow<CHighScoreScreen>(CHighScoreScreen::HighScorePage::SCENARIO);
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return;
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}
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@ -109,11 +109,18 @@ bool PlayerMessageProcessor::handleHostCommand(PlayerColor player, const std::st
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}
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if(words.size() == 2 && words[1] == "cheaters")
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{
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if (cheaters.empty())
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broadcastSystemMessage("No cheaters registered!");
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int playersCheated = 0;
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for (const auto & player : gameHandler->gameState()->players)
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{
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if(player.second.cheated)
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{
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broadcastSystemMessage("Player " + player.first.toString() + " is cheater!");
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playersCheated++;
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}
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}
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for (auto const & entry : cheaters)
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broadcastSystemMessage("Player " + entry.toString() + " is cheater!");
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if (!playersCheated)
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broadcastSystemMessage("No cheaters registered!");
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return true;
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}
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@ -411,7 +418,10 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
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std::vector<std::string> parameters = words;
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cheaters.insert(i.first);
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PlayerCheated pc;
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pc.player = i.first;
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gameHandler->sendAndApply(&pc);
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playerTargetedCheat = true;
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parameters.erase(parameters.begin());
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@ -430,7 +440,10 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
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if (!playerTargetedCheat)
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executeCheatCode(cheatName, player, currObj, words);
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cheaters.insert(player);
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PlayerCheated pc;
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pc.player = player;
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gameHandler->sendAndApply(&pc);
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return true;
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}
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@ -513,13 +526,7 @@ void PlayerMessageProcessor::executeCheatCode(const std::string & cheatName, Pla
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assert(callbacks.count(cheatName));
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if (callbacks.count(cheatName))
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{
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PlayerCheated pc;
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pc.player = player;
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gameHandler->sendAndApply(&pc);
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callbacks.at(cheatName)();
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}
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}
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void PlayerMessageProcessor::sendSystemMessage(std::shared_ptr<CConnection> connection, const std::string & message)
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@ -21,8 +21,6 @@ class CGameHandler;
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class PlayerMessageProcessor
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{
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std::set<PlayerColor> cheaters;
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void executeCheatCode(const std::string & cheatName, PlayerColor player, ObjectInstanceID currObj, const std::vector<std::string> & arguments );
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bool handleCheatCode(const std::string & cheatFullCommand, PlayerColor player, ObjectInstanceID currObj);
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bool handleHostCommand(PlayerColor player, const std::string & message);
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@ -60,6 +58,5 @@ public:
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & cheaters;
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}
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};
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