mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
Moved json files to new directory, split on per-class basis
This commit is contained in:
parent
9ebd194ab1
commit
c3957c2c2a
@ -17,7 +17,6 @@
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#include "eventsSDL/InputHandler.h"
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#include "eventsSDL/InputHandler.h"
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#include "gui/CGuiHandler.h"
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#include "gui/CGuiHandler.h"
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#include "../lib/JsonNode.h"
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#include "../lib/GameConstants.h"
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#include "../lib/GameConstants.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/constants/StringConstants.h"
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#include "../lib/constants/StringConstants.h"
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@ -75,7 +75,6 @@
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#include "../lib/CTownHandler.h"
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#include "../lib/CTownHandler.h"
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#include "../lib/CondSh.h"
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#include "../lib/CondSh.h"
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#include "../lib/GameConstants.h"
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#include "../lib/GameConstants.h"
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#include "../lib/JsonNode.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/StartInfo.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TerrainHandler.h"
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#include "../lib/TerrainHandler.h"
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@ -29,7 +29,8 @@
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#include "../windows/GUIClasses.h"
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#include "../windows/GUIClasses.h"
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#include "../windows/InfoWindows.h"
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#include "../windows/InfoWindows.h"
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#include "../../lib//constants/StringConstants.h"
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#include "../../lib/constants/StringConstants.h"
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#include "../../lib/json/JsonUtils.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/filesystem/ResourcePath.h"
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#include "../../lib/filesystem/ResourcePath.h"
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@ -14,7 +14,7 @@
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#include "TextAlignment.h"
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#include "TextAlignment.h"
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#include "../render/EFont.h"
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#include "../render/EFont.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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class CPicture;
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class CPicture;
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class CLabel;
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class CLabel;
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@ -45,7 +45,6 @@
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#include "../../CCallback.h"
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#include "../../CCallback.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/campaign/CampaignHandler.h"
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#include "../../lib/campaign/CampaignHandler.h"
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#include "../../lib/serializer/CTypeList.h"
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#include "../../lib/serializer/CTypeList.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/filesystem/Filesystem.h"
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@ -10,7 +10,7 @@
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#pragma once
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#pragma once
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#include "../windows/CWindowObject.h"
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#include "../windows/CWindowObject.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/LoadProgress.h"
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#include "../../lib/LoadProgress.h"
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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@ -14,7 +14,7 @@
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#include "Graphics.h"
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#include "Graphics.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonUtils.h"
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#include "../renderSDL/SDLImage.h"
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#include "../renderSDL/SDLImage.h"
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std::shared_ptr<IImage> CAnimation::getFromExtraDef(std::string filename)
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std::shared_ptr<IImage> CAnimation::getFromExtraDef(std::string filename)
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@ -10,8 +10,8 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "ColorFilter.h"
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#include "ColorFilter.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/Color.h"
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#include "../../lib/Color.h"
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#include "../../lib/json/JsonNode.h"
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ColorRGBA ColorFilter::shiftColor(const ColorRGBA & in) const
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ColorRGBA ColorFilter::shiftColor(const ColorRGBA & in) const
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{
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{
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@ -10,7 +10,8 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "Colors.h"
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#include "Colors.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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const ColorRGBA Colors::YELLOW = { 229, 215, 123, ColorRGBA::ALPHA_OPAQUE };
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const ColorRGBA Colors::YELLOW = { 229, 215, 123, ColorRGBA::ALPHA_OPAQUE };
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const ColorRGBA Colors::WHITE = { 255, 243, 222, ColorRGBA::ALPHA_OPAQUE };
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const ColorRGBA Colors::WHITE = { 255, 243, 222, ColorRGBA::ALPHA_OPAQUE };
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@ -48,4 +49,4 @@ std::optional<ColorRGBA> Colors::parseColor(std::string text)
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}
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}
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return std::nullopt;
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return std::nullopt;
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}
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}
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@ -29,13 +29,13 @@
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CBinaryReader.h"
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#include "../lib/filesystem/CBinaryReader.h"
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#include "../../lib/json/JsonNode.h"
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#include "../lib/modding/CModHandler.h"
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#include "../lib/modding/CModHandler.h"
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#include "../lib/modding/ModScope.h"
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#include "../lib/modding/ModScope.h"
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#include "CGameInfo.h"
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#include "CGameInfo.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/VCMI_Lib.h"
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#include "../CCallback.h"
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#include "../CCallback.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/JsonNode.h"
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#include "../lib/vcmi_endian.h"
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#include "../lib/vcmi_endian.h"
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#include "../lib/CStopWatch.h"
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#include "../lib/CStopWatch.h"
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#include "../lib/CHeroHandler.h"
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#include "../lib/CHeroHandler.h"
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@ -13,8 +13,8 @@
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#include "CBitmapFont.h"
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#include "CBitmapFont.h"
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#include "SDL_Extensions.h"
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#include "SDL_Extensions.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/Rect.h"
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#include "../../lib/Rect.h"
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@ -15,8 +15,8 @@
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#include "../render/Colors.h"
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#include "../render/Colors.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include <SDL_ttf.h>
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#include <SDL_ttf.h>
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@ -18,7 +18,7 @@
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#include "../render/CDefFile.h"
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#include "../render/CDefFile.h"
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#include "../render/Graphics.h"
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#include "../render/Graphics.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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#include <SDL_surface.h>
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#include <SDL_surface.h>
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@ -12,6 +12,7 @@
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#include "ScreenHandler.h"
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#include "ScreenHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/constants/StringConstants.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../eventsSDL/NotificationHandler.h"
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#include "../eventsSDL/NotificationHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../gui/WindowHandler.h"
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@ -10,6 +10,8 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "jsonutils.h"
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#include "jsonutils.h"
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#include "../lib/json/JsonNode.h"
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static QVariantMap JsonToMap(const JsonMap & json)
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static QVariantMap JsonToMap(const JsonMap & json)
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{
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{
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QVariantMap map;
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QVariantMap map;
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@ -10,10 +10,11 @@
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#pragma once
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#pragma once
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#include <QVariant>
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#include <QVariant>
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#include "../lib/JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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namespace JsonUtils
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namespace JsonUtils
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{
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{
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QVariant toVariant(const JsonNode & node);
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QVariant toVariant(const JsonNode & node);
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@ -11,7 +11,6 @@
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#include "cmodlist.h"
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#include "cmodlist.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/CConfigHandler.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/filesystem/CFileInputStream.h"
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#include "../../lib/filesystem/CFileInputStream.h"
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#include "../../lib/GameConstants.h"
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#include "../../lib/GameConstants.h"
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#include "../../lib/modding/CModVersion.h"
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#include "../../lib/modding/CModVersion.h"
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#include "VCMI_Lib.h"
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#include "VCMI_Lib.h"
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#include "GameConstants.h"
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#include "GameConstants.h"
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#include "GameSettings.h"
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#include "GameSettings.h"
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#include "JsonNode.h"
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#include "bonuses/BonusList.h"
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#include "bonuses/BonusList.h"
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#include "bonuses/Bonus.h"
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#include "bonuses/Bonus.h"
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#include "bonuses/IBonusBearer.h"
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#include "bonuses/IBonusBearer.h"
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@ -11,7 +11,7 @@
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#include <vcmi/Entity.h>
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#include <vcmi/Entity.h>
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#include "BattleFieldHandler.h"
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#include "BattleFieldHandler.h"
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#include "JsonNode.h"
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#include "json/JsonUtils.h"
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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@ -15,7 +15,7 @@
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#include "GameSettings.h"
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#include "GameSettings.h"
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#include "mapObjects/MapObjects.h"
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#include "mapObjects/MapObjects.h"
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#include "constants/StringConstants.h"
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#include "constants/StringConstants.h"
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#include "json/JsonUtils.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "serializer/JsonSerializeFormat.h"
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#include "serializer/JsonSerializeFormat.h"
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@ -13,12 +13,12 @@
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#include "CBonusTypeHandler.h"
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#include "CBonusTypeHandler.h"
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#include "JsonNode.h"
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#include "filesystem/Filesystem.h"
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#include "filesystem/Filesystem.h"
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#include "GameConstants.h"
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#include "GameConstants.h"
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#include "CCreatureHandler.h"
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#include "CCreatureHandler.h"
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#include "CGeneralTextHandler.h"
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#include "CGeneralTextHandler.h"
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#include "json/JsonUtils.h"
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#include "spells/CSpellHandler.h"
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#include "spells/CSpellHandler.h"
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template class std::vector<VCMI_LIB_WRAP_NAMESPACE(CBonusType)>;
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template class std::vector<VCMI_LIB_WRAP_NAMESPACE(CBonusType)>;
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@ -10,9 +10,10 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "CConfigHandler.h"
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#include "CConfigHandler.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "filesystem/Filesystem.h"
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#include "../lib/GameConstants.h"
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#include "GameConstants.h"
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#include "../lib/VCMIDirs.h"
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#include "VCMIDirs.h"
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#include "json/JsonUtils.h"
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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@ -9,7 +9,7 @@
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*/
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*/
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#pragma once
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#pragma once
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#include "../lib/JsonNode.h"
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#include "json/JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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@ -20,6 +20,7 @@
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#include "constants/StringConstants.h"
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#include "constants/StringConstants.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Updaters.h"
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#include "bonuses/Updaters.h"
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#include "json/JsonUtils.h"
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#include "serializer/JsonDeserializer.h"
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#include "serializer/JsonDeserializer.h"
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#include "serializer/JsonUpdater.h"
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#include "serializer/JsonUpdater.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "ConstTransitivePtr.h"
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#include "ConstTransitivePtr.h"
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#include "ResourceSet.h"
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#include "ResourceSet.h"
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#include "GameConstants.h"
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#include "GameConstants.h"
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#include "JsonNode.h"
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#include "IHandlerBase.h"
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#include "IHandlerBase.h"
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#include "Color.h"
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#include "Color.h"
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#include "filesystem/ResourcePath.h"
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#include "filesystem/ResourcePath.h"
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#include "CGeneralTextHandler.h"
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#include "CGeneralTextHandler.h"
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#include "filesystem/Filesystem.h"
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#include "filesystem/Filesystem.h"
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#include "VCMI_Lib.h"
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#include "VCMI_Lib.h"
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#include "JsonNode.h"
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#include "constants/StringConstants.h"
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#include "constants/StringConstants.h"
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#include "battle/BattleHex.h"
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#include "battle/BattleHex.h"
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#include "CCreatureHandler.h"
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#include "CCreatureHandler.h"
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@ -24,6 +23,7 @@
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#include "BattleFieldHandler.h"
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#include "BattleFieldHandler.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Updaters.h"
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#include "bonuses/Updaters.h"
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#include "json/JsonUtils.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "modding/IdentifierStorage.h"
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#include "modding/IdentifierStorage.h"
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@ -61,6 +61,13 @@ set(lib_SRCS
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filesystem/MinizipExtensions.cpp
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filesystem/MinizipExtensions.cpp
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filesystem/ResourcePath.cpp
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filesystem/ResourcePath.cpp
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json/JsonNode.cpp
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json/JsonParser.cpp
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json/JsonRandom.cpp
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json/JsonUtils.cpp
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json/JsonValidator.cpp
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json/JsonWriter.cpp
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gameState/CGameState.cpp
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gameState/CGameState.cpp
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gameState/CGameStateCampaign.cpp
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gameState/CGameStateCampaign.cpp
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gameState/InfoAboutArmy.cpp
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gameState/InfoAboutArmy.cpp
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@ -245,9 +252,6 @@ set(lib_SRCS
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GameSettings.cpp
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GameSettings.cpp
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IGameCallback.cpp
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IGameCallback.cpp
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IHandlerBase.cpp
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IHandlerBase.cpp
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JsonDetail.cpp
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JsonNode.cpp
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JsonRandom.cpp
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LoadProgress.cpp
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LoadProgress.cpp
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LogicalExpression.cpp
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LogicalExpression.cpp
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MetaString.cpp
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MetaString.cpp
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@ -399,6 +403,13 @@ set(lib_HEADERS
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filesystem/MinizipExtensions.h
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filesystem/MinizipExtensions.h
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filesystem/ResourcePath.h
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filesystem/ResourcePath.h
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json/JsonNode.h
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json/JsonParser.h
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json/JsonRandom.h
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json/JsonUtils.h
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json/JsonValidator.h
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json/JsonWriter.h
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gameState/CGameState.h
|
gameState/CGameState.h
|
||||||
gameState/CGameStateCampaign.h
|
gameState/CGameStateCampaign.h
|
||||||
gameState/EVictoryLossCheckResult.h
|
gameState/EVictoryLossCheckResult.h
|
||||||
@ -636,9 +647,6 @@ set(lib_HEADERS
|
|||||||
IGameEventsReceiver.h
|
IGameEventsReceiver.h
|
||||||
IHandlerBase.h
|
IHandlerBase.h
|
||||||
int3.h
|
int3.h
|
||||||
JsonDetail.h
|
|
||||||
JsonNode.h
|
|
||||||
JsonRandom.h
|
|
||||||
Languages.h
|
Languages.h
|
||||||
LoadProgress.h
|
LoadProgress.h
|
||||||
LogicalExpression.h
|
LogicalExpression.h
|
||||||
@ -772,4 +780,4 @@ if(APPLE_IOS AND NOT USING_CONAN)
|
|||||||
endif()
|
endif()
|
||||||
install(${INSTALL_TYPE} ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR})
|
install(${INSTALL_TYPE} ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR})
|
||||||
endforeach()
|
endforeach()
|
||||||
endif()
|
endif()
|
||||||
|
@ -16,12 +16,10 @@
|
|||||||
|
|
||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "filesystem/Filesystem.h"
|
#include "filesystem/Filesystem.h"
|
||||||
|
#include "json/JsonUtils.h"
|
||||||
#include "modding/IdentifierStorage.h"
|
#include "modding/IdentifierStorage.h"
|
||||||
#include "modding/ModUtility.h"
|
#include "modding/ModUtility.h"
|
||||||
#include "modding/ModScope.h"
|
#include "modding/ModScope.h"
|
||||||
|
|
||||||
#include "JsonNode.h"
|
|
||||||
|
|
||||||
#include "constants/StringConstants.h"
|
#include "constants/StringConstants.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -9,7 +9,6 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "JsonNode.h"
|
|
||||||
#include "bonuses/Bonus.h"
|
#include "bonuses/Bonus.h"
|
||||||
#include "bonuses/CBonusSystemNode.h"
|
#include "bonuses/CBonusSystemNode.h"
|
||||||
#include "CCreatureHandler.h" //todo: remove
|
#include "CCreatureHandler.h" //todo: remove
|
||||||
|
@ -12,7 +12,6 @@
|
|||||||
|
|
||||||
#include "VCMI_Lib.h"
|
#include "VCMI_Lib.h"
|
||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "JsonNode.h"
|
|
||||||
#include "constants/StringConstants.h"
|
#include "constants/StringConstants.h"
|
||||||
#include "CCreatureHandler.h"
|
#include "CCreatureHandler.h"
|
||||||
#include "CHeroHandler.h"
|
#include "CHeroHandler.h"
|
||||||
@ -23,6 +22,7 @@
|
|||||||
#include "filesystem/Filesystem.h"
|
#include "filesystem/Filesystem.h"
|
||||||
#include "bonuses/Bonus.h"
|
#include "bonuses/Bonus.h"
|
||||||
#include "bonuses/Propagators.h"
|
#include "bonuses/Propagators.h"
|
||||||
|
#include "json/JsonUtils.h"
|
||||||
#include "ResourceSet.h"
|
#include "ResourceSet.h"
|
||||||
#include "mapObjectConstructors/AObjectTypeHandler.h"
|
#include "mapObjectConstructors/AObjectTypeHandler.h"
|
||||||
#include "mapObjectConstructors/CObjectClassesHandler.h"
|
#include "mapObjectConstructors/CObjectClassesHandler.h"
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "JsonNode.h"
|
#include "json/JsonUtils.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -9,8 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
//FIXME: move some of code into .cpp to avoid this include?
|
#include "json/JsonNode.h"
|
||||||
#include "JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -10,8 +10,8 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "ObstacleHandler.h"
|
#include "ObstacleHandler.h"
|
||||||
#include "BattleFieldHandler.h"
|
#include "BattleFieldHandler.h"
|
||||||
|
#include "json/JsonNode.h"
|
||||||
#include "modding/IdentifierStorage.h"
|
#include "modding/IdentifierStorage.h"
|
||||||
#include "JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -12,7 +12,6 @@
|
|||||||
#include "GameConstants.h"
|
#include "GameConstants.h"
|
||||||
#include "ResourceSet.h"
|
#include "ResourceSet.h"
|
||||||
#include "constants/StringConstants.h"
|
#include "constants/StringConstants.h"
|
||||||
#include "JsonNode.h"
|
|
||||||
#include "serializer/JsonSerializeFormat.h"
|
#include "serializer/JsonSerializeFormat.h"
|
||||||
#include "mapObjects/CObjectHandler.h"
|
#include "mapObjects/CObjectHandler.h"
|
||||||
#include "VCMI_Lib.h"
|
#include "VCMI_Lib.h"
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "RiverHandler.h"
|
#include "RiverHandler.h"
|
||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "JsonNode.h"
|
#include "json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "RoadHandler.h"
|
#include "RoadHandler.h"
|
||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "JsonNode.h"
|
#include "json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
#if SCRIPTING_ENABLED
|
#if SCRIPTING_ENABLED
|
||||||
#include <vcmi/scripting/Service.h>
|
#include <vcmi/scripting/Service.h>
|
||||||
#include "IHandlerBase.h"
|
#include "IHandlerBase.h"
|
||||||
#include "JsonNode.h"
|
#include "json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "TerrainHandler.h"
|
#include "TerrainHandler.h"
|
||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "JsonNode.h"
|
#include "json/JsonNode.h"
|
||||||
#include "modding/IdentifierStorage.h"
|
#include "modding/IdentifierStorage.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../battle/BattleInfo.h"
|
#include "../battle/BattleInfo.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../modding/ModUtility.h"
|
#include "../modding/ModUtility.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -7,13 +7,10 @@
|
|||||||
* Full text of license available in license.txt file, in main folder
|
* Full text of license available in license.txt file, in main folder
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
|
|
||||||
#include "BonusEnum.h"
|
#include "BonusEnum.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
@ -82,4 +79,4 @@ namespace BonusDuration
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_END
|
VCMI_LIB_NAMESPACE_END
|
||||||
|
@ -10,8 +10,7 @@
|
|||||||
|
|
||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "CBonusSystemNode.h"
|
#include "CBonusSystemNode.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "Bonus.h"
|
#include "Bonus.h"
|
||||||
|
|
||||||
#include "../GameConstants.h"
|
#include "../GameConstants.h"
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../battle/BattleInfo.h"
|
#include "../battle/BattleInfo.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -13,6 +13,7 @@
|
|||||||
#include "Updaters.h"
|
#include "Updaters.h"
|
||||||
#include "Limiters.h"
|
#include "Limiters.h"
|
||||||
|
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../mapObjects/CGHeroInstance.h"
|
#include "../mapObjects/CGHeroInstance.h"
|
||||||
#include "../CStack.h"
|
#include "../CStack.h"
|
||||||
|
|
||||||
@ -208,4 +209,4 @@ std::shared_ptr<Bonus> OwnerUpdater::createUpdatedBonus(const std::shared_ptr<Bo
|
|||||||
return updated;
|
return updated;
|
||||||
}
|
}
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_END
|
VCMI_LIB_NAMESPACE_END
|
||||||
|
@ -10,7 +10,6 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "CampaignState.h"
|
#include "CampaignState.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../Point.h"
|
#include "../Point.h"
|
||||||
#include "../filesystem/ResourcePath.h"
|
#include "../filesystem/ResourcePath.h"
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
|
@ -10,8 +10,8 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "AdapterLoaders.h"
|
#include "AdapterLoaders.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "Filesystem.h"
|
#include "Filesystem.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -16,10 +16,10 @@
|
|||||||
#include "CZipLoader.h"
|
#include "CZipLoader.h"
|
||||||
|
|
||||||
//For filesystem initialization
|
//For filesystem initialization
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../GameConstants.h"
|
#include "../GameConstants.h"
|
||||||
#include "../VCMIDirs.h"
|
#include "../VCMIDirs.h"
|
||||||
#include "../CStopWatch.h"
|
#include "../CStopWatch.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../modding/ModScope.h"
|
#include "../modding/ModScope.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -11,7 +11,6 @@
|
|||||||
#include "ResourcePath.h"
|
#include "ResourcePath.h"
|
||||||
#include "FileInfo.h"
|
#include "FileInfo.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../serializer/JsonDeserializer.h"
|
#include "../serializer/JsonDeserializer.h"
|
||||||
#include "../serializer/JsonSerializer.h"
|
#include "../serializer/JsonSerializer.h"
|
||||||
|
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include "../campaign/CampaignState.h"
|
#include "../campaign/CampaignState.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../filesystem/ResourcePath.h"
|
#include "../filesystem/ResourcePath.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
||||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||||
#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
|
#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
|
||||||
|
430
lib/json/JsonNode.cpp
Normal file
430
lib/json/JsonNode.cpp
Normal file
@ -0,0 +1,430 @@
|
|||||||
|
/*
|
||||||
|
* JsonNode.cpp, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "StdInc.h"
|
||||||
|
#include "JsonNode.h"
|
||||||
|
|
||||||
|
#include "filesystem/Filesystem.h"
|
||||||
|
#include "JsonParser.h"
|
||||||
|
#include "JsonWriter.h"
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
// to avoid duplicating const and non-const code
|
||||||
|
template<typename Node>
|
||||||
|
Node & resolvePointer(Node & in, const std::string & pointer)
|
||||||
|
{
|
||||||
|
if(pointer.empty())
|
||||||
|
return in;
|
||||||
|
assert(pointer[0] == '/');
|
||||||
|
|
||||||
|
size_t splitPos = pointer.find('/', 1);
|
||||||
|
|
||||||
|
std::string entry = pointer.substr(1, splitPos - 1);
|
||||||
|
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
|
||||||
|
|
||||||
|
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
|
||||||
|
{
|
||||||
|
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
|
||||||
|
throw std::runtime_error("Invalid Json pointer");
|
||||||
|
|
||||||
|
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
|
||||||
|
throw std::runtime_error("Invalid Json pointer");
|
||||||
|
|
||||||
|
auto index = boost::lexical_cast<size_t>(entry);
|
||||||
|
|
||||||
|
if (in.Vector().size() > index)
|
||||||
|
return in.Vector()[index].resolvePointer(remainer);
|
||||||
|
}
|
||||||
|
return in[entry].resolvePointer(remainer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
using namespace JsonDetail;
|
||||||
|
|
||||||
|
class LibClasses;
|
||||||
|
class CModHandler;
|
||||||
|
|
||||||
|
static const JsonNode nullNode;
|
||||||
|
|
||||||
|
JsonNode::JsonNode(JsonType Type)
|
||||||
|
{
|
||||||
|
setType(Type);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonNode(const std::byte *data, size_t datasize)
|
||||||
|
:JsonNode(reinterpret_cast<const char*>(data), datasize)
|
||||||
|
{}
|
||||||
|
|
||||||
|
JsonNode::JsonNode(const char *data, size_t datasize)
|
||||||
|
{
|
||||||
|
JsonParser parser(data, datasize);
|
||||||
|
*this = parser.parse("<unknown>");
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonNode(const JsonPath & fileURI)
|
||||||
|
{
|
||||||
|
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||||
|
|
||||||
|
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||||
|
*this = parser.parse(fileURI.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
|
||||||
|
{
|
||||||
|
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
|
||||||
|
|
||||||
|
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||||
|
*this = parser.parse(fileURI.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
|
||||||
|
{
|
||||||
|
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||||
|
|
||||||
|
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||||
|
*this = parser.parse(fileURI.getName());
|
||||||
|
isValidSyntax = parser.isValid();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::operator == (const JsonNode &other) const
|
||||||
|
{
|
||||||
|
return data == other.data;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::operator != (const JsonNode &other) const
|
||||||
|
{
|
||||||
|
return !(*this == other);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonType JsonNode::getType() const
|
||||||
|
{
|
||||||
|
return static_cast<JsonType>(data.index());
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonNode::setMeta(const std::string & metadata, bool recursive)
|
||||||
|
{
|
||||||
|
meta = metadata;
|
||||||
|
if (recursive)
|
||||||
|
{
|
||||||
|
switch (getType())
|
||||||
|
{
|
||||||
|
break; case JsonType::DATA_VECTOR:
|
||||||
|
{
|
||||||
|
for(auto & node : Vector())
|
||||||
|
{
|
||||||
|
node.setMeta(metadata);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break; case JsonType::DATA_STRUCT:
|
||||||
|
{
|
||||||
|
for(auto & node : Struct())
|
||||||
|
{
|
||||||
|
node.second.setMeta(metadata);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonNode::setType(JsonType Type)
|
||||||
|
{
|
||||||
|
if (getType() == Type)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//float<->int conversion
|
||||||
|
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
|
||||||
|
{
|
||||||
|
si64 converted = static_cast<si64>(std::get<double>(data));
|
||||||
|
data = JsonData(converted);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
|
||||||
|
{
|
||||||
|
double converted = static_cast<double>(std::get<si64>(data));
|
||||||
|
data = JsonData(converted);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Set new node type
|
||||||
|
switch(Type)
|
||||||
|
{
|
||||||
|
break; case JsonType::DATA_NULL: data = JsonData();
|
||||||
|
break; case JsonType::DATA_BOOL: data = JsonData(false);
|
||||||
|
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
|
||||||
|
break; case JsonType::DATA_STRING: data = JsonData(std::string());
|
||||||
|
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
|
||||||
|
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
|
||||||
|
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isNull() const
|
||||||
|
{
|
||||||
|
return getType() == JsonType::DATA_NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isNumber() const
|
||||||
|
{
|
||||||
|
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isString() const
|
||||||
|
{
|
||||||
|
return getType() == JsonType::DATA_STRING;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isVector() const
|
||||||
|
{
|
||||||
|
return getType() == JsonType::DATA_VECTOR;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isStruct() const
|
||||||
|
{
|
||||||
|
return getType() == JsonType::DATA_STRUCT;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::containsBaseData() const
|
||||||
|
{
|
||||||
|
switch(getType())
|
||||||
|
{
|
||||||
|
case JsonType::DATA_NULL:
|
||||||
|
return false;
|
||||||
|
case JsonType::DATA_STRUCT:
|
||||||
|
for(const auto & elem : Struct())
|
||||||
|
{
|
||||||
|
if(elem.second.containsBaseData())
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
default:
|
||||||
|
//other types (including vector) cannot be extended via merge
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::isCompact() const
|
||||||
|
{
|
||||||
|
switch(getType())
|
||||||
|
{
|
||||||
|
case JsonType::DATA_VECTOR:
|
||||||
|
for(const JsonNode & elem : Vector())
|
||||||
|
{
|
||||||
|
if(!elem.isCompact())
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case JsonType::DATA_STRUCT:
|
||||||
|
{
|
||||||
|
auto propertyCount = Struct().size();
|
||||||
|
if(propertyCount == 0)
|
||||||
|
return true;
|
||||||
|
else if(propertyCount == 1)
|
||||||
|
return Struct().begin()->second.isCompact();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
default:
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonNode::TryBoolFromString(bool & success) const
|
||||||
|
{
|
||||||
|
success = true;
|
||||||
|
if(getType() == JsonNode::JsonType::DATA_BOOL)
|
||||||
|
return Bool();
|
||||||
|
|
||||||
|
success = getType() == JsonNode::JsonType::DATA_STRING;
|
||||||
|
if(success)
|
||||||
|
{
|
||||||
|
auto boolParamStr = String();
|
||||||
|
boost::algorithm::trim(boolParamStr);
|
||||||
|
boost::algorithm::to_lower(boolParamStr);
|
||||||
|
success = boolParamStr == "true";
|
||||||
|
|
||||||
|
if(success)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
success = boolParamStr == "false";
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonNode::clear()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool & JsonNode::Bool()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_BOOL);
|
||||||
|
return std::get<bool>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
double & JsonNode::Float()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_FLOAT);
|
||||||
|
return std::get<double>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
si64 & JsonNode::Integer()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_INTEGER);
|
||||||
|
return std::get<si64>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string & JsonNode::String()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_STRING);
|
||||||
|
return std::get<std::string>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonVector & JsonNode::Vector()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_VECTOR);
|
||||||
|
return std::get<JsonVector>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonMap & JsonNode::Struct()
|
||||||
|
{
|
||||||
|
setType(JsonType::DATA_STRUCT);
|
||||||
|
return std::get<JsonMap>(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
const bool boolDefault = false;
|
||||||
|
bool JsonNode::Bool() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
|
||||||
|
|
||||||
|
if (getType() == JsonType::DATA_BOOL)
|
||||||
|
return std::get<bool>(data);
|
||||||
|
|
||||||
|
return boolDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
const double floatDefault = 0;
|
||||||
|
double JsonNode::Float() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||||
|
|
||||||
|
if(getType() == JsonType::DATA_FLOAT)
|
||||||
|
return std::get<double>(data);
|
||||||
|
|
||||||
|
if(getType() == JsonType::DATA_INTEGER)
|
||||||
|
return static_cast<double>(std::get<si64>(data));
|
||||||
|
|
||||||
|
return floatDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
const si64 integerDefault = 0;
|
||||||
|
si64 JsonNode::Integer() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||||
|
|
||||||
|
if(getType() == JsonType::DATA_INTEGER)
|
||||||
|
return std::get<si64>(data);
|
||||||
|
|
||||||
|
if(getType() == JsonType::DATA_FLOAT)
|
||||||
|
return static_cast<si64>(std::get<double>(data));
|
||||||
|
|
||||||
|
return integerDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string stringDefault = std::string();
|
||||||
|
const std::string & JsonNode::String() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
|
||||||
|
|
||||||
|
if (getType() == JsonType::DATA_STRING)
|
||||||
|
return std::get<std::string>(data);
|
||||||
|
|
||||||
|
return stringDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
const JsonVector vectorDefault = JsonVector();
|
||||||
|
const JsonVector & JsonNode::Vector() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
|
||||||
|
|
||||||
|
if (getType() == JsonType::DATA_VECTOR)
|
||||||
|
return std::get<JsonVector>(data);
|
||||||
|
|
||||||
|
return vectorDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
const JsonMap mapDefault = JsonMap();
|
||||||
|
const JsonMap & JsonNode::Struct() const
|
||||||
|
{
|
||||||
|
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
|
||||||
|
|
||||||
|
if (getType() == JsonType::DATA_STRUCT)
|
||||||
|
return std::get<JsonMap>(data);
|
||||||
|
|
||||||
|
return mapDefault;
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode & JsonNode::operator[](const std::string & child)
|
||||||
|
{
|
||||||
|
return Struct()[child];
|
||||||
|
}
|
||||||
|
|
||||||
|
const JsonNode & JsonNode::operator[](const std::string & child) const
|
||||||
|
{
|
||||||
|
auto it = Struct().find(child);
|
||||||
|
if (it != Struct().end())
|
||||||
|
return it->second;
|
||||||
|
return nullNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode & JsonNode::operator[](size_t child)
|
||||||
|
{
|
||||||
|
if (child >= Vector().size() )
|
||||||
|
Vector().resize(child + 1);
|
||||||
|
return Vector()[child];
|
||||||
|
}
|
||||||
|
|
||||||
|
const JsonNode & JsonNode::operator[](size_t child) const
|
||||||
|
{
|
||||||
|
if (child < Vector().size() )
|
||||||
|
return Vector()[child];
|
||||||
|
|
||||||
|
return nullNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
|
||||||
|
{
|
||||||
|
return ::resolvePointer(*this, jsonPointer);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
|
||||||
|
{
|
||||||
|
return ::resolvePointer(*this, jsonPointer);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::byte> JsonNode::toBytes(bool compact) const
|
||||||
|
{
|
||||||
|
std::string jsonString = toJson(compact);
|
||||||
|
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
|
||||||
|
auto dataEnd = dataBegin + jsonString.size();
|
||||||
|
std::vector<std::byte> result(dataBegin, dataEnd);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string JsonNode::toJson(bool compact) const
|
||||||
|
{
|
||||||
|
std::ostringstream out;
|
||||||
|
JsonWriter writer(out, compact);
|
||||||
|
writer.writeNode(*this);
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
@ -8,8 +8,8 @@
|
|||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "GameConstants.h"
|
|
||||||
#include "filesystem/ResourcePath.h"
|
#include "../filesystem/ResourcePath.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
@ -127,97 +127,6 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
namespace JsonUtils
|
|
||||||
{
|
|
||||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
|
|
||||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
|
|
||||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
|
|
||||||
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
|
|
||||||
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
|
|
||||||
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
|
|
||||||
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief recursively merges source into dest, replacing identical fields
|
|
||||||
* struct : recursively calls this function
|
|
||||||
* arrays : each entry will be merged recursively
|
|
||||||
* values : value in source will replace value in dest
|
|
||||||
* null : if value in source is present but set to null it will delete entry in dest
|
|
||||||
* @note this function will destroy data in source
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief recursively merges source into dest, replacing identical fields
|
|
||||||
* struct : recursively calls this function
|
|
||||||
* arrays : each entry will be merged recursively
|
|
||||||
* values : value in source will replace value in dest
|
|
||||||
* null : if value in source is present but set to null it will delete entry in dest
|
|
||||||
* @note this function will preserve data stored in source by creating copy
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
|
|
||||||
|
|
||||||
/** @brief recursively merges descendant into copy of base node
|
|
||||||
* Result emulates inheritance semantic
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief construct node representing the common structure of input nodes
|
|
||||||
* @param pruneEmpty - omit common properties whose intersection is empty
|
|
||||||
* different types: null
|
|
||||||
* struct: recursive intersect on common properties
|
|
||||||
* other: input if equal, null otherwise
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
|
|
||||||
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief construct node representing the difference "node - base"
|
|
||||||
* merging difference with base gives node
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief generate one Json structure from multiple files
|
|
||||||
* @param files - list of filenames with parts of json structure
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
|
|
||||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
|
|
||||||
|
|
||||||
/// This version loads all files with same name (overridden by mods)
|
|
||||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief removes all nodes that are identical to default entry in schema
|
|
||||||
* @param node - JsonNode to minimize
|
|
||||||
* @param schemaName - name of schema to use
|
|
||||||
* @note for minimizing data must be valid against given schema
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
|
|
||||||
/// opposed to minimize, adds all missing, required entries that have default value
|
|
||||||
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief validate node against specified schema
|
|
||||||
* @param node - JsonNode to check
|
|
||||||
* @param schemaName - name of schema to use
|
|
||||||
* @param dataName - some way to identify data (printed in console in case of errors)
|
|
||||||
* @returns true if data in node fully compilant with schema
|
|
||||||
*/
|
|
||||||
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
|
|
||||||
|
|
||||||
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
|
|
||||||
/// example: schema "vcmi:settings" is used to check user settings
|
|
||||||
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
|
|
||||||
|
|
||||||
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
|
|
||||||
DLL_LINKAGE JsonNode boolNode(bool value);
|
|
||||||
DLL_LINKAGE JsonNode floatNode(double value);
|
|
||||||
DLL_LINKAGE JsonNode stringNode(const std::string & value);
|
|
||||||
DLL_LINKAGE JsonNode intNode(si64 value);
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace JsonDetail
|
namespace JsonDetail
|
||||||
{
|
{
|
||||||
// conversion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
|
// conversion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
|
465
lib/json/JsonParser.cpp
Normal file
465
lib/json/JsonParser.cpp
Normal file
@ -0,0 +1,465 @@
|
|||||||
|
/*
|
||||||
|
* JsonParser.cpp, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "StdInc.h"
|
||||||
|
#include "JsonParser.h"
|
||||||
|
|
||||||
|
#include "../TextOperations.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
JsonParser::JsonParser(const char * inputString, size_t stringSize):
|
||||||
|
input(inputString, stringSize),
|
||||||
|
lineCount(1),
|
||||||
|
lineStart(0),
|
||||||
|
pos(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode JsonParser::parse(const std::string & fileName)
|
||||||
|
{
|
||||||
|
JsonNode root;
|
||||||
|
|
||||||
|
if (input.size() == 0)
|
||||||
|
{
|
||||||
|
error("File is empty", false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
|
||||||
|
error("Not a valid UTF-8 file", false);
|
||||||
|
|
||||||
|
extractValue(root);
|
||||||
|
extractWhitespace(false);
|
||||||
|
|
||||||
|
//Warn if there are any non-whitespace symbols left
|
||||||
|
if (pos < input.size())
|
||||||
|
error("Not all file was parsed!", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!errors.empty())
|
||||||
|
{
|
||||||
|
logMod->warn("File %s is not a valid JSON file!", fileName);
|
||||||
|
logMod->warn(errors);
|
||||||
|
}
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::isValid()
|
||||||
|
{
|
||||||
|
return errors.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractSeparator()
|
||||||
|
{
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if ( input[pos] !=':')
|
||||||
|
return error("Separator expected");
|
||||||
|
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractValue(JsonNode &node)
|
||||||
|
{
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (input[pos])
|
||||||
|
{
|
||||||
|
case '\"': return extractString(node);
|
||||||
|
case 'n' : return extractNull(node);
|
||||||
|
case 't' : return extractTrue(node);
|
||||||
|
case 'f' : return extractFalse(node);
|
||||||
|
case '{' : return extractStruct(node);
|
||||||
|
case '[' : return extractArray(node);
|
||||||
|
case '-' : return extractFloat(node);
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
if (input[pos] >= '0' && input[pos] <= '9')
|
||||||
|
return extractFloat(node);
|
||||||
|
return error("Value expected!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractWhitespace(bool verbose)
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
while(pos < input.size() && static_cast<ui8>(input[pos]) <= ' ')
|
||||||
|
{
|
||||||
|
if (input[pos] == '\n')
|
||||||
|
{
|
||||||
|
lineCount++;
|
||||||
|
lineStart = pos+1;
|
||||||
|
}
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
if (pos >= input.size() || input[pos] != '/')
|
||||||
|
break;
|
||||||
|
|
||||||
|
pos++;
|
||||||
|
if (pos == input.size())
|
||||||
|
break;
|
||||||
|
if (input[pos] == '/')
|
||||||
|
pos++;
|
||||||
|
else
|
||||||
|
error("Comments must consist of two slashes!", true);
|
||||||
|
|
||||||
|
while (pos < input.size() && input[pos] != '\n')
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pos >= input.size() && verbose)
|
||||||
|
return error("Unexpected end of file!");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractEscaping(std::string &str)
|
||||||
|
{
|
||||||
|
switch(input[pos])
|
||||||
|
{
|
||||||
|
break; case '\"': str += '\"';
|
||||||
|
break; case '\\': str += '\\';
|
||||||
|
break; case 'b': str += '\b';
|
||||||
|
break; case 'f': str += '\f';
|
||||||
|
break; case 'n': str += '\n';
|
||||||
|
break; case 'r': str += '\r';
|
||||||
|
break; case 't': str += '\t';
|
||||||
|
break; case '/': str += '/';
|
||||||
|
break; default: return error("Unknown escape sequence!", true);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractString(std::string &str)
|
||||||
|
{
|
||||||
|
if (input[pos] != '\"')
|
||||||
|
return error("String expected!");
|
||||||
|
pos++;
|
||||||
|
|
||||||
|
size_t first = pos;
|
||||||
|
|
||||||
|
while (pos != input.size())
|
||||||
|
{
|
||||||
|
if (input[pos] == '\"') // Correct end of string
|
||||||
|
{
|
||||||
|
str.append( &input[first], pos-first);
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (input[pos] == '\\') // Escaping
|
||||||
|
{
|
||||||
|
str.append( &input[first], pos-first);
|
||||||
|
pos++;
|
||||||
|
if (pos == input.size())
|
||||||
|
break;
|
||||||
|
extractEscaping(str);
|
||||||
|
first = pos + 1;
|
||||||
|
}
|
||||||
|
if (input[pos] == '\n') // end-of-line
|
||||||
|
{
|
||||||
|
str.append( &input[first], pos-first);
|
||||||
|
return error("Closing quote not found!", true);
|
||||||
|
}
|
||||||
|
if(static_cast<unsigned char>(input[pos]) < ' ') // control character
|
||||||
|
{
|
||||||
|
str.append( &input[first], pos-first);
|
||||||
|
first = pos+1;
|
||||||
|
error("Illegal character in the string!", true);
|
||||||
|
}
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
return error("Unterminated string!");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractString(JsonNode &node)
|
||||||
|
{
|
||||||
|
std::string str;
|
||||||
|
if (!extractString(str))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
node.setType(JsonNode::JsonType::DATA_STRING);
|
||||||
|
node.String() = str;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractLiteral(const std::string &literal)
|
||||||
|
{
|
||||||
|
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
|
||||||
|
{
|
||||||
|
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|
||||||
|
|| (input[pos]>'A' && input[pos]<'Z')))
|
||||||
|
pos++;
|
||||||
|
return error("Unknown literal found", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
pos += literal.size();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractNull(JsonNode &node)
|
||||||
|
{
|
||||||
|
if (!extractLiteral("null"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
node.clear();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractTrue(JsonNode &node)
|
||||||
|
{
|
||||||
|
if (!extractLiteral("true"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
node.Bool() = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractFalse(JsonNode &node)
|
||||||
|
{
|
||||||
|
if (!extractLiteral("false"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
node.Bool() = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractStruct(JsonNode &node)
|
||||||
|
{
|
||||||
|
node.setType(JsonNode::JsonType::DATA_STRUCT);
|
||||||
|
pos++;
|
||||||
|
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Empty struct found
|
||||||
|
if (input[pos] == '}')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
std::string key;
|
||||||
|
if (!extractString(key))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// split key string into actual key and meta-flags
|
||||||
|
std::vector<std::string> keyAndFlags;
|
||||||
|
boost::split(keyAndFlags, key, boost::is_any_of("#"));
|
||||||
|
key = keyAndFlags[0];
|
||||||
|
// check for unknown flags - helps with debugging
|
||||||
|
std::vector<std::string> knownFlags = { "override" };
|
||||||
|
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||||
|
{
|
||||||
|
if(!vstd::contains(knownFlags, keyAndFlags[i]))
|
||||||
|
error("Encountered unknown flag #" + keyAndFlags[i], true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (node.Struct().find(key) != node.Struct().end())
|
||||||
|
error("Duplicate element encountered!", true);
|
||||||
|
|
||||||
|
if (!extractSeparator())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!extractElement(node.Struct()[key], '}'))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// flags from key string belong to referenced element
|
||||||
|
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||||
|
node.Struct()[key].flags.push_back(keyAndFlags[i]);
|
||||||
|
|
||||||
|
if (input[pos] == '}')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractArray(JsonNode &node)
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
node.setType(JsonNode::JsonType::DATA_VECTOR);
|
||||||
|
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Empty array found
|
||||||
|
if (input[pos] == ']')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
//NOTE: currently 50% of time is this vector resizing.
|
||||||
|
//May be useful to use list during parsing and then swap() all items to vector
|
||||||
|
node.Vector().resize(node.Vector().size()+1);
|
||||||
|
|
||||||
|
if (!extractElement(node.Vector().back(), ']'))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (input[pos] == ']')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractElement(JsonNode &node, char terminator)
|
||||||
|
{
|
||||||
|
if (!extractValue(node))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
bool comma = (input[pos] == ',');
|
||||||
|
if (comma )
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
if (!extractWhitespace())
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (input[pos] == terminator)
|
||||||
|
{
|
||||||
|
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
|
||||||
|
//if (comma)
|
||||||
|
//error("Extra comma found!", true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!comma)
|
||||||
|
error("Comma expected!", true);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::extractFloat(JsonNode &node)
|
||||||
|
{
|
||||||
|
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
|
||||||
|
bool negative=false;
|
||||||
|
double result=0;
|
||||||
|
si64 integerPart = 0;
|
||||||
|
bool isFloat = false;
|
||||||
|
|
||||||
|
if (input[pos] == '-')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
negative = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (input[pos] < '0' || input[pos] > '9')
|
||||||
|
return error("Number expected!");
|
||||||
|
|
||||||
|
//Extract integer part
|
||||||
|
while (input[pos] >= '0' && input[pos] <= '9')
|
||||||
|
{
|
||||||
|
integerPart = integerPart*10+(input[pos]-'0');
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = static_cast<double>(integerPart);
|
||||||
|
|
||||||
|
if (input[pos] == '.')
|
||||||
|
{
|
||||||
|
//extract fractional part
|
||||||
|
isFloat = true;
|
||||||
|
pos++;
|
||||||
|
double fractMult = 0.1;
|
||||||
|
if (input[pos] < '0' || input[pos] > '9')
|
||||||
|
return error("Decimal part expected!");
|
||||||
|
|
||||||
|
while (input[pos] >= '0' && input[pos] <= '9')
|
||||||
|
{
|
||||||
|
result = result + fractMult*(input[pos]-'0');
|
||||||
|
fractMult /= 10;
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(input[pos] == 'e')
|
||||||
|
{
|
||||||
|
//extract exponential part
|
||||||
|
pos++;
|
||||||
|
isFloat = true;
|
||||||
|
bool powerNegative = false;
|
||||||
|
double power = 0;
|
||||||
|
|
||||||
|
if(input[pos] == '-')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
powerNegative = true;
|
||||||
|
}
|
||||||
|
else if(input[pos] == '+')
|
||||||
|
{
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (input[pos] < '0' || input[pos] > '9')
|
||||||
|
return error("Exponential part expected!");
|
||||||
|
|
||||||
|
while (input[pos] >= '0' && input[pos] <= '9')
|
||||||
|
{
|
||||||
|
power = power*10 + (input[pos]-'0');
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(powerNegative)
|
||||||
|
power = -power;
|
||||||
|
|
||||||
|
result *= std::pow(10, power);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(isFloat)
|
||||||
|
{
|
||||||
|
if(negative)
|
||||||
|
result = -result;
|
||||||
|
|
||||||
|
node.setType(JsonNode::JsonType::DATA_FLOAT);
|
||||||
|
node.Float() = result;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if(negative)
|
||||||
|
integerPart = -integerPart;
|
||||||
|
|
||||||
|
node.setType(JsonNode::JsonType::DATA_INTEGER);
|
||||||
|
node.Integer() = integerPart;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool JsonParser::error(const std::string &message, bool warning)
|
||||||
|
{
|
||||||
|
std::ostringstream stream;
|
||||||
|
std::string type(warning?" warning: ":" error: ");
|
||||||
|
|
||||||
|
stream << "At line " << lineCount << ", position "<<pos-lineStart
|
||||||
|
<< type << message <<"\n";
|
||||||
|
errors += stream.str();
|
||||||
|
|
||||||
|
return warning;
|
||||||
|
}
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
82
lib/json/JsonParser.h
Normal file
82
lib/json/JsonParser.h
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
/*
|
||||||
|
* JsonParser.h, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "JsonNode.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
//Tiny string class that uses const char* as data for speed, members are private
|
||||||
|
//for ease of debugging and some compatibility with std::string
|
||||||
|
class constString
|
||||||
|
{
|
||||||
|
const char *data;
|
||||||
|
const size_t datasize;
|
||||||
|
|
||||||
|
public:
|
||||||
|
constString(const char * inputString, size_t stringSize):
|
||||||
|
data(inputString),
|
||||||
|
datasize(stringSize)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
inline size_t size() const
|
||||||
|
{
|
||||||
|
return datasize;
|
||||||
|
};
|
||||||
|
|
||||||
|
inline const char& operator[] (size_t position)
|
||||||
|
{
|
||||||
|
assert (position < datasize);
|
||||||
|
return data[position];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
//Internal class for string -> JsonNode conversion
|
||||||
|
class JsonParser
|
||||||
|
{
|
||||||
|
std::string errors; // Contains description of all encountered errors
|
||||||
|
constString input; // Input data
|
||||||
|
ui32 lineCount; // Currently parsed line, starting from 1
|
||||||
|
size_t lineStart; // Position of current line start
|
||||||
|
size_t pos; // Current position of parser
|
||||||
|
|
||||||
|
//Helpers
|
||||||
|
bool extractEscaping(std::string &str);
|
||||||
|
bool extractLiteral(const std::string &literal);
|
||||||
|
bool extractString(std::string &string);
|
||||||
|
bool extractWhitespace(bool verbose = true);
|
||||||
|
bool extractSeparator();
|
||||||
|
bool extractElement(JsonNode &node, char terminator);
|
||||||
|
|
||||||
|
//Methods for extracting JSON data
|
||||||
|
bool extractArray(JsonNode &node);
|
||||||
|
bool extractFalse(JsonNode &node);
|
||||||
|
bool extractFloat(JsonNode &node);
|
||||||
|
bool extractNull(JsonNode &node);
|
||||||
|
bool extractString(JsonNode &node);
|
||||||
|
bool extractStruct(JsonNode &node);
|
||||||
|
bool extractTrue(JsonNode &node);
|
||||||
|
bool extractValue(JsonNode &node);
|
||||||
|
|
||||||
|
//Add error\warning message to list
|
||||||
|
bool error(const std::string &message, bool warning=false);
|
||||||
|
|
||||||
|
public:
|
||||||
|
JsonParser(const char * inputString, size_t stringSize);
|
||||||
|
|
||||||
|
/// do actual parsing. filename is name of file that will printed to console if any errors were found
|
||||||
|
JsonNode parse(const std::string & fileName);
|
||||||
|
|
||||||
|
/// returns true if parsing was successful
|
||||||
|
bool isValid();
|
||||||
|
};
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
@ -13,21 +13,22 @@
|
|||||||
|
|
||||||
#include <vstd/StringUtils.h>
|
#include <vstd/StringUtils.h>
|
||||||
|
|
||||||
#include "JsonNode.h"
|
#include "JsonUtils.h"
|
||||||
#include "CRandomGenerator.h"
|
|
||||||
#include "constants/StringConstants.h"
|
#include "../CRandomGenerator.h"
|
||||||
#include "VCMI_Lib.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "CArtHandler.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "CCreatureHandler.h"
|
#include "../CArtHandler.h"
|
||||||
#include "CCreatureSet.h"
|
#include "../CCreatureHandler.h"
|
||||||
#include "spells/CSpellHandler.h"
|
#include "../CCreatureSet.h"
|
||||||
#include "CSkillHandler.h"
|
#include "../spells/CSpellHandler.h"
|
||||||
#include "CHeroHandler.h"
|
#include "../CSkillHandler.h"
|
||||||
#include "IGameCallback.h"
|
#include "../CHeroHandler.h"
|
||||||
#include "gameState/CGameState.h"
|
#include "../IGameCallback.h"
|
||||||
#include "mapObjects/IObjectInterface.h"
|
#include "../gameState/CGameState.h"
|
||||||
#include "modding/IdentifierStorage.h"
|
#include "../mapObjects/IObjectInterface.h"
|
||||||
#include "modding/ModScope.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
|
#include "../modding/ModScope.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* JsonNode.cpp, part of VCMI engine
|
* JsonUtils.cpp, part of VCMI engine
|
||||||
*
|
*
|
||||||
* Authors: listed in file AUTHORS in main folder
|
* Authors: listed in file AUTHORS in main folder
|
||||||
*
|
*
|
||||||
@ -9,437 +9,25 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "JsonNode.h"
|
#include "JsonUtils.h"
|
||||||
|
|
||||||
#include "ScopeGuard.h"
|
#include "JsonValidator.h"
|
||||||
|
|
||||||
#include "bonuses/BonusParams.h"
|
#include "../ScopeGuard.h"
|
||||||
#include "bonuses/Bonus.h"
|
#include "../bonuses/BonusParams.h"
|
||||||
#include "bonuses/Limiters.h"
|
#include "../bonuses/Bonus.h"
|
||||||
#include "bonuses/Propagators.h"
|
#include "../bonuses/Limiters.h"
|
||||||
#include "bonuses/Updaters.h"
|
#include "../bonuses/Propagators.h"
|
||||||
#include "filesystem/Filesystem.h"
|
#include "../bonuses/Updaters.h"
|
||||||
#include "modding/IdentifierStorage.h"
|
#include "../filesystem/Filesystem.h"
|
||||||
#include "VCMI_Lib.h" //for identifier resolution
|
#include "../modding/IdentifierStorage.h"
|
||||||
#include "CGeneralTextHandler.h"
|
#include "../VCMI_Lib.h" //for identifier resolution
|
||||||
#include "JsonDetail.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "battle/BattleHex.h"
|
#include "../battle/BattleHex.h"
|
||||||
|
|
||||||
namespace
|
|
||||||
{
|
|
||||||
// to avoid duplicating const and non-const code
|
|
||||||
template<typename Node>
|
|
||||||
Node & resolvePointer(Node & in, const std::string & pointer)
|
|
||||||
{
|
|
||||||
if(pointer.empty())
|
|
||||||
return in;
|
|
||||||
assert(pointer[0] == '/');
|
|
||||||
|
|
||||||
size_t splitPos = pointer.find('/', 1);
|
|
||||||
|
|
||||||
std::string entry = pointer.substr(1, splitPos - 1);
|
|
||||||
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
|
|
||||||
|
|
||||||
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
|
|
||||||
{
|
|
||||||
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
|
|
||||||
throw std::runtime_error("Invalid Json pointer");
|
|
||||||
|
|
||||||
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
|
|
||||||
throw std::runtime_error("Invalid Json pointer");
|
|
||||||
|
|
||||||
auto index = boost::lexical_cast<size_t>(entry);
|
|
||||||
|
|
||||||
if (in.Vector().size() > index)
|
|
||||||
return in.Vector()[index].resolvePointer(remainer);
|
|
||||||
}
|
|
||||||
return in[entry].resolvePointer(remainer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
|
||||||
|
|
||||||
using namespace JsonDetail;
|
|
||||||
|
|
||||||
class LibClasses;
|
|
||||||
class CModHandler;
|
|
||||||
|
|
||||||
static const JsonNode nullNode;
|
static const JsonNode nullNode;
|
||||||
|
|
||||||
JsonNode::JsonNode(JsonType Type)
|
|
||||||
{
|
|
||||||
setType(Type);
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode::JsonNode(const std::byte *data, size_t datasize)
|
|
||||||
:JsonNode(reinterpret_cast<const char*>(data), datasize)
|
|
||||||
{}
|
|
||||||
|
|
||||||
JsonNode::JsonNode(const char *data, size_t datasize)
|
|
||||||
{
|
|
||||||
JsonParser parser(data, datasize);
|
|
||||||
*this = parser.parse("<unknown>");
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode::JsonNode(const JsonPath & fileURI)
|
|
||||||
{
|
|
||||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
|
||||||
|
|
||||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
|
||||||
*this = parser.parse(fileURI.getName());
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
|
|
||||||
{
|
|
||||||
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
|
|
||||||
|
|
||||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
|
||||||
*this = parser.parse(fileURI.getName());
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
|
|
||||||
{
|
|
||||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
|
||||||
|
|
||||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
|
||||||
*this = parser.parse(fileURI.getName());
|
|
||||||
isValidSyntax = parser.isValid();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::operator == (const JsonNode &other) const
|
|
||||||
{
|
|
||||||
return data == other.data;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::operator != (const JsonNode &other) const
|
|
||||||
{
|
|
||||||
return !(*this == other);
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode::JsonType JsonNode::getType() const
|
|
||||||
{
|
|
||||||
return static_cast<JsonType>(data.index());
|
|
||||||
}
|
|
||||||
|
|
||||||
void JsonNode::setMeta(const std::string & metadata, bool recursive)
|
|
||||||
{
|
|
||||||
meta = metadata;
|
|
||||||
if (recursive)
|
|
||||||
{
|
|
||||||
switch (getType())
|
|
||||||
{
|
|
||||||
break; case JsonType::DATA_VECTOR:
|
|
||||||
{
|
|
||||||
for(auto & node : Vector())
|
|
||||||
{
|
|
||||||
node.setMeta(metadata);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break; case JsonType::DATA_STRUCT:
|
|
||||||
{
|
|
||||||
for(auto & node : Struct())
|
|
||||||
{
|
|
||||||
node.second.setMeta(metadata);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void JsonNode::setType(JsonType Type)
|
|
||||||
{
|
|
||||||
if (getType() == Type)
|
|
||||||
return;
|
|
||||||
|
|
||||||
//float<->int conversion
|
|
||||||
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
|
|
||||||
{
|
|
||||||
si64 converted = static_cast<si64>(std::get<double>(data));
|
|
||||||
data = JsonData(converted);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
|
|
||||||
{
|
|
||||||
double converted = static_cast<double>(std::get<si64>(data));
|
|
||||||
data = JsonData(converted);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Set new node type
|
|
||||||
switch(Type)
|
|
||||||
{
|
|
||||||
break; case JsonType::DATA_NULL: data = JsonData();
|
|
||||||
break; case JsonType::DATA_BOOL: data = JsonData(false);
|
|
||||||
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
|
|
||||||
break; case JsonType::DATA_STRING: data = JsonData(std::string());
|
|
||||||
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
|
|
||||||
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
|
|
||||||
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isNull() const
|
|
||||||
{
|
|
||||||
return getType() == JsonType::DATA_NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isNumber() const
|
|
||||||
{
|
|
||||||
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isString() const
|
|
||||||
{
|
|
||||||
return getType() == JsonType::DATA_STRING;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isVector() const
|
|
||||||
{
|
|
||||||
return getType() == JsonType::DATA_VECTOR;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isStruct() const
|
|
||||||
{
|
|
||||||
return getType() == JsonType::DATA_STRUCT;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::containsBaseData() const
|
|
||||||
{
|
|
||||||
switch(getType())
|
|
||||||
{
|
|
||||||
case JsonType::DATA_NULL:
|
|
||||||
return false;
|
|
||||||
case JsonType::DATA_STRUCT:
|
|
||||||
for(const auto & elem : Struct())
|
|
||||||
{
|
|
||||||
if(elem.second.containsBaseData())
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
default:
|
|
||||||
//other types (including vector) cannot be extended via merge
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::isCompact() const
|
|
||||||
{
|
|
||||||
switch(getType())
|
|
||||||
{
|
|
||||||
case JsonType::DATA_VECTOR:
|
|
||||||
for(const JsonNode & elem : Vector())
|
|
||||||
{
|
|
||||||
if(!elem.isCompact())
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case JsonType::DATA_STRUCT:
|
|
||||||
{
|
|
||||||
auto propertyCount = Struct().size();
|
|
||||||
if(propertyCount == 0)
|
|
||||||
return true;
|
|
||||||
else if(propertyCount == 1)
|
|
||||||
return Struct().begin()->second.isCompact();
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
default:
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool JsonNode::TryBoolFromString(bool & success) const
|
|
||||||
{
|
|
||||||
success = true;
|
|
||||||
if(getType() == JsonNode::JsonType::DATA_BOOL)
|
|
||||||
return Bool();
|
|
||||||
|
|
||||||
success = getType() == JsonNode::JsonType::DATA_STRING;
|
|
||||||
if(success)
|
|
||||||
{
|
|
||||||
auto boolParamStr = String();
|
|
||||||
boost::algorithm::trim(boolParamStr);
|
|
||||||
boost::algorithm::to_lower(boolParamStr);
|
|
||||||
success = boolParamStr == "true";
|
|
||||||
|
|
||||||
if(success)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
success = boolParamStr == "false";
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void JsonNode::clear()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool & JsonNode::Bool()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_BOOL);
|
|
||||||
return std::get<bool>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
double & JsonNode::Float()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_FLOAT);
|
|
||||||
return std::get<double>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
si64 & JsonNode::Integer()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_INTEGER);
|
|
||||||
return std::get<si64>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string & JsonNode::String()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_STRING);
|
|
||||||
return std::get<std::string>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonVector & JsonNode::Vector()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_VECTOR);
|
|
||||||
return std::get<JsonVector>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonMap & JsonNode::Struct()
|
|
||||||
{
|
|
||||||
setType(JsonType::DATA_STRUCT);
|
|
||||||
return std::get<JsonMap>(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
const bool boolDefault = false;
|
|
||||||
bool JsonNode::Bool() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
|
|
||||||
|
|
||||||
if (getType() == JsonType::DATA_BOOL)
|
|
||||||
return std::get<bool>(data);
|
|
||||||
|
|
||||||
return boolDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
const double floatDefault = 0;
|
|
||||||
double JsonNode::Float() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
|
||||||
|
|
||||||
if(getType() == JsonType::DATA_FLOAT)
|
|
||||||
return std::get<double>(data);
|
|
||||||
|
|
||||||
if(getType() == JsonType::DATA_INTEGER)
|
|
||||||
return static_cast<double>(std::get<si64>(data));
|
|
||||||
|
|
||||||
return floatDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
const si64 integerDefault = 0;
|
|
||||||
si64 JsonNode::Integer() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
|
||||||
|
|
||||||
if(getType() == JsonType::DATA_INTEGER)
|
|
||||||
return std::get<si64>(data);
|
|
||||||
|
|
||||||
if(getType() == JsonType::DATA_FLOAT)
|
|
||||||
return static_cast<si64>(std::get<double>(data));
|
|
||||||
|
|
||||||
return integerDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::string stringDefault = std::string();
|
|
||||||
const std::string & JsonNode::String() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
|
|
||||||
|
|
||||||
if (getType() == JsonType::DATA_STRING)
|
|
||||||
return std::get<std::string>(data);
|
|
||||||
|
|
||||||
return stringDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
const JsonVector vectorDefault = JsonVector();
|
|
||||||
const JsonVector & JsonNode::Vector() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
|
|
||||||
|
|
||||||
if (getType() == JsonType::DATA_VECTOR)
|
|
||||||
return std::get<JsonVector>(data);
|
|
||||||
|
|
||||||
return vectorDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
const JsonMap mapDefault = JsonMap();
|
|
||||||
const JsonMap & JsonNode::Struct() const
|
|
||||||
{
|
|
||||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
|
|
||||||
|
|
||||||
if (getType() == JsonType::DATA_STRUCT)
|
|
||||||
return std::get<JsonMap>(data);
|
|
||||||
|
|
||||||
return mapDefault;
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode & JsonNode::operator[](const std::string & child)
|
|
||||||
{
|
|
||||||
return Struct()[child];
|
|
||||||
}
|
|
||||||
|
|
||||||
const JsonNode & JsonNode::operator[](const std::string & child) const
|
|
||||||
{
|
|
||||||
auto it = Struct().find(child);
|
|
||||||
if (it != Struct().end())
|
|
||||||
return it->second;
|
|
||||||
return nullNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode & JsonNode::operator[](size_t child)
|
|
||||||
{
|
|
||||||
if (child >= Vector().size() )
|
|
||||||
Vector().resize(child + 1);
|
|
||||||
return Vector()[child];
|
|
||||||
}
|
|
||||||
|
|
||||||
const JsonNode & JsonNode::operator[](size_t child) const
|
|
||||||
{
|
|
||||||
if (child < Vector().size() )
|
|
||||||
return Vector()[child];
|
|
||||||
|
|
||||||
return nullNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
|
|
||||||
{
|
|
||||||
return ::resolvePointer(*this, jsonPointer);
|
|
||||||
}
|
|
||||||
|
|
||||||
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
|
|
||||||
{
|
|
||||||
return ::resolvePointer(*this, jsonPointer);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<std::byte> JsonNode::toBytes(bool compact) const
|
|
||||||
{
|
|
||||||
std::string jsonString = toJson(compact);
|
|
||||||
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
|
|
||||||
auto dataEnd = dataBegin + jsonString.size();
|
|
||||||
std::vector<std::byte> result(dataBegin, dataEnd);
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string JsonNode::toJson(bool compact) const
|
|
||||||
{
|
|
||||||
std::ostringstream out;
|
|
||||||
JsonWriter writer(out, compact);
|
|
||||||
writer.writeNode(*this);
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
///JsonUtils
|
|
||||||
|
|
||||||
static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
|
static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
|
||||||
{
|
{
|
||||||
if (node.isNull())
|
if (node.isNull())
|
||||||
@ -1145,7 +733,7 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
|
|||||||
if (!value->isNull())
|
if (!value->isNull())
|
||||||
{
|
{
|
||||||
//ALL_CREATURES old propagator compatibility
|
//ALL_CREATURES old propagator compatibility
|
||||||
if(value->String() == "ALL_CREATURES")
|
if(value->String() == "ALL_CREATURES")
|
||||||
{
|
{
|
||||||
logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
|
logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
|
||||||
b->addLimiter(std::make_shared<CreatureLevelLimiter>());
|
b->addLimiter(std::make_shared<CreatureLevelLimiter>());
|
||||||
@ -1182,7 +770,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
|||||||
CSelector base = Selector::none;
|
CSelector base = Selector::none;
|
||||||
for(const auto & andN : value->Vector())
|
for(const auto & andN : value->Vector())
|
||||||
base = base.Or(parseSelector(andN));
|
base = base.Or(parseSelector(andN));
|
||||||
|
|
||||||
ret = ret.And(base);
|
ret = ret.And(base);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1192,7 +780,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
|||||||
CSelector base = Selector::none;
|
CSelector base = Selector::none;
|
||||||
for(const auto & andN : value->Vector())
|
for(const auto & andN : value->Vector())
|
||||||
base = base.Or(parseSelector(andN));
|
base = base.Or(parseSelector(andN));
|
||||||
|
|
||||||
ret = ret.And(base.Not());
|
ret = ret.And(base.Not());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1237,7 +825,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
|||||||
else if(src)
|
else if(src)
|
||||||
ret = ret.And(Selector::sourceTypeSel(*src));
|
ret = ret.And(Selector::sourceTypeSel(*src));
|
||||||
|
|
||||||
|
|
||||||
value = &ability["targetSourceType"];
|
value = &ability["targetSourceType"];
|
||||||
if(value->isString())
|
if(value->isString())
|
||||||
{
|
{
|
||||||
@ -1649,5 +1237,3 @@ DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
|
|||||||
node.Integer() = value;
|
node.Integer() = value;
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_END
|
|
104
lib/json/JsonUtils.h
Normal file
104
lib/json/JsonUtils.h
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
/*
|
||||||
|
* JsonUtils.h, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "JsonNode.h"
|
||||||
|
#include "../GameConstants.h"
|
||||||
|
|
||||||
|
namespace JsonUtils
|
||||||
|
{
|
||||||
|
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
|
||||||
|
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
|
||||||
|
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
|
||||||
|
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
|
||||||
|
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
|
||||||
|
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
|
||||||
|
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief recursively merges source into dest, replacing identical fields
|
||||||
|
* struct : recursively calls this function
|
||||||
|
* arrays : each entry will be merged recursively
|
||||||
|
* values : value in source will replace value in dest
|
||||||
|
* null : if value in source is present but set to null it will delete entry in dest
|
||||||
|
* @note this function will destroy data in source
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief recursively merges source into dest, replacing identical fields
|
||||||
|
* struct : recursively calls this function
|
||||||
|
* arrays : each entry will be merged recursively
|
||||||
|
* values : value in source will replace value in dest
|
||||||
|
* null : if value in source is present but set to null it will delete entry in dest
|
||||||
|
* @note this function will preserve data stored in source by creating copy
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
|
||||||
|
|
||||||
|
/** @brief recursively merges descendant into copy of base node
|
||||||
|
* Result emulates inheritance semantic
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief construct node representing the common structure of input nodes
|
||||||
|
* @param pruneEmpty - omit common properties whose intersection is empty
|
||||||
|
* different types: null
|
||||||
|
* struct: recursive intersect on common properties
|
||||||
|
* other: input if equal, null otherwise
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
|
||||||
|
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief construct node representing the difference "node - base"
|
||||||
|
* merging difference with base gives node
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief generate one Json structure from multiple files
|
||||||
|
* @param files - list of filenames with parts of json structure
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
|
||||||
|
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
|
||||||
|
|
||||||
|
/// This version loads all files with same name (overridden by mods)
|
||||||
|
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief removes all nodes that are identical to default entry in schema
|
||||||
|
* @param node - JsonNode to minimize
|
||||||
|
* @param schemaName - name of schema to use
|
||||||
|
* @note for minimizing data must be valid against given schema
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
|
||||||
|
/// opposed to minimize, adds all missing, required entries that have default value
|
||||||
|
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief validate node against specified schema
|
||||||
|
* @param node - JsonNode to check
|
||||||
|
* @param schemaName - name of schema to use
|
||||||
|
* @param dataName - some way to identify data (printed in console in case of errors)
|
||||||
|
* @returns true if data in node fully compilant with schema
|
||||||
|
*/
|
||||||
|
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
|
||||||
|
|
||||||
|
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
|
||||||
|
/// example: schema "vcmi:settings" is used to check user settings
|
||||||
|
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
|
||||||
|
|
||||||
|
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
|
||||||
|
DLL_LINKAGE JsonNode boolNode(bool value);
|
||||||
|
DLL_LINKAGE JsonNode floatNode(double value);
|
||||||
|
DLL_LINKAGE JsonNode stringNode(const std::string & value);
|
||||||
|
DLL_LINKAGE JsonNode intNode(si64 value);
|
||||||
|
}
|
687
lib/json/JsonValidator.cpp
Normal file
687
lib/json/JsonValidator.cpp
Normal file
@ -0,0 +1,687 @@
|
|||||||
|
/*
|
||||||
|
* JsonValidator.cpp, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "StdInc.h"
|
||||||
|
#include "JsonValidator.h"
|
||||||
|
|
||||||
|
#include "JsonUtils.h"
|
||||||
|
|
||||||
|
#include "../VCMI_Lib.h"
|
||||||
|
#include "../filesystem/Filesystem.h"
|
||||||
|
#include "../modding/ModScope.h"
|
||||||
|
#include "../modding/CModHandler.h"
|
||||||
|
#include "../ScopeGuard.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
//TODO: integer support
|
||||||
|
|
||||||
|
static const std::unordered_map<std::string, JsonNode::JsonType> stringToType =
|
||||||
|
{
|
||||||
|
{"null", JsonNode::JsonType::DATA_NULL},
|
||||||
|
{"boolean", JsonNode::JsonType::DATA_BOOL},
|
||||||
|
{"number", JsonNode::JsonType::DATA_FLOAT},
|
||||||
|
{"string", JsonNode::JsonType::DATA_STRING},
|
||||||
|
{"array", JsonNode::JsonType::DATA_VECTOR},
|
||||||
|
{"object", JsonNode::JsonType::DATA_STRUCT}
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
namespace Common
|
||||||
|
{
|
||||||
|
std::string emptyCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
// check is not needed - e.g. incorporated into another check
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string notImplementedCheck(Validation::ValidationData & validator,
|
||||||
|
const JsonNode & baseSchema,
|
||||||
|
const JsonNode & schema,
|
||||||
|
const JsonNode & data)
|
||||||
|
{
|
||||||
|
return "Not implemented entry in schema";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string schemaListCheck(Validation::ValidationData & validator,
|
||||||
|
const JsonNode & baseSchema,
|
||||||
|
const JsonNode & schema,
|
||||||
|
const JsonNode & data,
|
||||||
|
const std::string & errorMsg,
|
||||||
|
const std::function<bool(size_t)> & isValid)
|
||||||
|
{
|
||||||
|
std::string errors = "<tested schemas>\n";
|
||||||
|
size_t result = 0;
|
||||||
|
|
||||||
|
for(const auto & schemaEntry : schema.Vector())
|
||||||
|
{
|
||||||
|
std::string error = check(schemaEntry, data, validator);
|
||||||
|
if (error.empty())
|
||||||
|
{
|
||||||
|
result++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
errors += error;
|
||||||
|
errors += "<end of schema>\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (isValid(result))
|
||||||
|
return "";
|
||||||
|
else
|
||||||
|
return validator.makeErrorMessage(errorMsg) + errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string allOfCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
return schemaListCheck(validator, baseSchema, schema, data, "Failed to pass all schemas", [&](size_t count)
|
||||||
|
{
|
||||||
|
return count == schema.Vector().size();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string anyOfCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
return schemaListCheck(validator, baseSchema, schema, data, "Failed to pass any schema", [&](size_t count)
|
||||||
|
{
|
||||||
|
return count > 0;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string oneOfCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
return schemaListCheck(validator, baseSchema, schema, data, "Failed to pass exactly one schema", [&](size_t count)
|
||||||
|
{
|
||||||
|
return count == 1;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string notCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (check(schema, data, validator).empty())
|
||||||
|
return validator.makeErrorMessage("Successful validation against negative check");
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string enumCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
for(const auto & enumEntry : schema.Vector())
|
||||||
|
{
|
||||||
|
if (data == enumEntry)
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
return validator.makeErrorMessage("Key must have one of predefined values");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string typeCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
const auto & typeName = schema.String();
|
||||||
|
auto it = stringToType.find(typeName);
|
||||||
|
if(it == stringToType.end())
|
||||||
|
{
|
||||||
|
return validator.makeErrorMessage("Unknown type in schema:" + typeName);
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonNode::JsonType type = it->second;
|
||||||
|
|
||||||
|
//FIXME: hack for integer values
|
||||||
|
if(data.isNumber() && type == JsonNode::JsonType::DATA_FLOAT)
|
||||||
|
return "";
|
||||||
|
|
||||||
|
if(type != data.getType() && data.getType() != JsonNode::JsonType::DATA_NULL)
|
||||||
|
return validator.makeErrorMessage("Type mismatch! Expected " + schema.String());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string refCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string URI = schema.String();
|
||||||
|
//node must be validated using schema pointed by this reference and not by data here
|
||||||
|
//Local reference. Turn it into more easy to handle remote ref
|
||||||
|
if (boost::algorithm::starts_with(URI, "#"))
|
||||||
|
{
|
||||||
|
const std::string name = validator.usedSchemas.back();
|
||||||
|
const std::string nameClean = name.substr(0, name.find('#'));
|
||||||
|
URI = nameClean + URI;
|
||||||
|
}
|
||||||
|
return check(URI, data, validator);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string formatCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
auto formats = Validation::getKnownFormats();
|
||||||
|
std::string errors;
|
||||||
|
auto checker = formats.find(schema.String());
|
||||||
|
if (checker != formats.end())
|
||||||
|
{
|
||||||
|
if (data.isString())
|
||||||
|
{
|
||||||
|
std::string result = checker->second(data);
|
||||||
|
if (!result.empty())
|
||||||
|
errors += validator.makeErrorMessage(result);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
errors += validator.makeErrorMessage("Format value must be string: " + schema.String());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
errors += validator.makeErrorMessage("Unsupported format type: " + schema.String());
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace String
|
||||||
|
{
|
||||||
|
std::string maxLengthCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.String().size() > schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("String is longer than %d symbols") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string minLengthCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.String().size() < schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("String is shorter than %d symbols") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Number
|
||||||
|
{
|
||||||
|
|
||||||
|
std::string maximumCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (baseSchema["exclusiveMaximum"].Bool())
|
||||||
|
{
|
||||||
|
if (data.Float() >= schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Value is bigger than %d") % schema.Float()).str());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (data.Float() > schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Value is bigger than %d") % schema.Float()).str());
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string minimumCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (baseSchema["exclusiveMinimum"].Bool())
|
||||||
|
{
|
||||||
|
if (data.Float() <= schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Value is smaller than %d") % schema.Float()).str());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (data.Float() < schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Value is smaller than %d") % schema.Float()).str());
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string multipleOfCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
double result = data.Float() / schema.Float();
|
||||||
|
if (floor(result) != result)
|
||||||
|
return validator.makeErrorMessage((boost::format("Value is not divisible by %d") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Vector
|
||||||
|
{
|
||||||
|
std::string itemEntryCheck(Validation::ValidationData & validator, const JsonVector & items, const JsonNode & schema, size_t index)
|
||||||
|
{
|
||||||
|
validator.currentPath.emplace_back();
|
||||||
|
validator.currentPath.back().Float() = static_cast<double>(index);
|
||||||
|
auto onExit = vstd::makeScopeGuard([&]()
|
||||||
|
{
|
||||||
|
validator.currentPath.pop_back();
|
||||||
|
});
|
||||||
|
|
||||||
|
if (!schema.isNull())
|
||||||
|
return check(schema, items[index], validator);
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string itemsCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
for (size_t i=0; i<data.Vector().size(); i++)
|
||||||
|
{
|
||||||
|
if (schema.getType() == JsonNode::JsonType::DATA_VECTOR)
|
||||||
|
{
|
||||||
|
if (schema.Vector().size() > i)
|
||||||
|
errors += itemEntryCheck(validator, data.Vector(), schema.Vector()[i], i);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
errors += itemEntryCheck(validator, data.Vector(), schema, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string additionalItemsCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
// "items" is struct or empty (defaults to empty struct) - validation always successful
|
||||||
|
const JsonNode & items = baseSchema["items"];
|
||||||
|
if (items.getType() != JsonNode::JsonType::DATA_VECTOR)
|
||||||
|
return "";
|
||||||
|
|
||||||
|
for (size_t i=items.Vector().size(); i<data.Vector().size(); i++)
|
||||||
|
{
|
||||||
|
if (schema.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||||
|
errors += itemEntryCheck(validator, data.Vector(), schema, i);
|
||||||
|
else if(!schema.isNull() && !schema.Bool())
|
||||||
|
errors += validator.makeErrorMessage("Unknown entry found");
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string minItemsCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.Vector().size() < schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Length is smaller than %d") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string maxItemsCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.Vector().size() > schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Length is bigger than %d") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string uniqueItemsCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (schema.Bool())
|
||||||
|
{
|
||||||
|
for (auto itA = schema.Vector().begin(); itA != schema.Vector().end(); itA++)
|
||||||
|
{
|
||||||
|
auto itB = itA;
|
||||||
|
while (++itB != schema.Vector().end())
|
||||||
|
{
|
||||||
|
if (*itA == *itB)
|
||||||
|
return validator.makeErrorMessage("List must consist from unique items");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Struct
|
||||||
|
{
|
||||||
|
std::string maxPropertiesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.Struct().size() > schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Number of entries is bigger than %d") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string minPropertiesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
if (data.Struct().size() < schema.Float())
|
||||||
|
return validator.makeErrorMessage((boost::format("Number of entries is less than %d") % schema.Float()).str());
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string uniquePropertiesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
for (auto itA = data.Struct().begin(); itA != data.Struct().end(); itA++)
|
||||||
|
{
|
||||||
|
auto itB = itA;
|
||||||
|
while (++itB != data.Struct().end())
|
||||||
|
{
|
||||||
|
if (itA->second == itB->second)
|
||||||
|
return validator.makeErrorMessage("List must consist from unique items");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string requiredCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
for(const auto & required : schema.Vector())
|
||||||
|
{
|
||||||
|
if (data[required.String()].isNull())
|
||||||
|
errors += validator.makeErrorMessage("Required entry " + required.String() + " is missing");
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string dependenciesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
for(const auto & deps : schema.Struct())
|
||||||
|
{
|
||||||
|
if (!data[deps.first].isNull())
|
||||||
|
{
|
||||||
|
if (deps.second.getType() == JsonNode::JsonType::DATA_VECTOR)
|
||||||
|
{
|
||||||
|
JsonVector depList = deps.second.Vector();
|
||||||
|
for(auto & depEntry : depList)
|
||||||
|
{
|
||||||
|
if (data[depEntry.String()].isNull())
|
||||||
|
errors += validator.makeErrorMessage("Property " + depEntry.String() + " required for " + deps.first + " is missing");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!check(deps.second, data, validator).empty())
|
||||||
|
errors += validator.makeErrorMessage("Requirements for " + deps.first + " are not fulfilled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string propertyEntryCheck(Validation::ValidationData & validator, const JsonNode &node, const JsonNode & schema, const std::string & nodeName)
|
||||||
|
{
|
||||||
|
validator.currentPath.emplace_back();
|
||||||
|
validator.currentPath.back().String() = nodeName;
|
||||||
|
auto onExit = vstd::makeScopeGuard([&]()
|
||||||
|
{
|
||||||
|
validator.currentPath.pop_back();
|
||||||
|
});
|
||||||
|
|
||||||
|
// there is schema specifically for this item
|
||||||
|
if (!schema.isNull())
|
||||||
|
return check(schema, node, validator);
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string propertiesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
|
||||||
|
for(const auto & entry : data.Struct())
|
||||||
|
errors += propertyEntryCheck(validator, entry.second, schema[entry.first], entry.first);
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string additionalPropertiesCheck(Validation::ValidationData & validator, const JsonNode & baseSchema, const JsonNode & schema, const JsonNode & data)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
for(const auto & entry : data.Struct())
|
||||||
|
{
|
||||||
|
if (baseSchema["properties"].Struct().count(entry.first) == 0)
|
||||||
|
{
|
||||||
|
// try generic additionalItems schema
|
||||||
|
if (schema.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||||
|
errors += propertyEntryCheck(validator, entry.second, schema, entry.first);
|
||||||
|
|
||||||
|
// or, additionalItems field can be bool which indicates if such items are allowed
|
||||||
|
else if(!schema.isNull() && !schema.Bool()) // present and set to false - error
|
||||||
|
errors += validator.makeErrorMessage("Unknown entry found: " + entry.first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Formats
|
||||||
|
{
|
||||||
|
bool testFilePresence(const std::string & scope, const ResourcePath & resource)
|
||||||
|
{
|
||||||
|
std::set<std::string> allowedScopes;
|
||||||
|
if(scope != ModScope::scopeBuiltin() && !scope.empty()) // all real mods may have dependencies
|
||||||
|
{
|
||||||
|
//NOTE: recursive dependencies are not allowed at the moment - update code if this changes
|
||||||
|
bool found = true;
|
||||||
|
allowedScopes = VLC->modh->getModDependencies(scope, found);
|
||||||
|
|
||||||
|
if(!found)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
allowedScopes.insert(ModScope::scopeBuiltin()); // all mods can use H3 files
|
||||||
|
}
|
||||||
|
allowedScopes.insert(scope); // mods can use their own files
|
||||||
|
|
||||||
|
for(const auto & entry : allowedScopes)
|
||||||
|
{
|
||||||
|
if (CResourceHandler::get(entry)->existsResource(resource))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define TEST_FILE(scope, prefix, file, type) \
|
||||||
|
if (testFilePresence(scope, ResourcePath(prefix + file, type))) \
|
||||||
|
return ""
|
||||||
|
|
||||||
|
std::string testAnimation(const std::string & path, const std::string & scope)
|
||||||
|
{
|
||||||
|
TEST_FILE(scope, "Sprites/", path, EResType::ANIMATION);
|
||||||
|
TEST_FILE(scope, "Sprites/", path, EResType::JSON);
|
||||||
|
return "Animation file \"" + path + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string textFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
TEST_FILE(node.meta, "", node.String(), EResType::JSON);
|
||||||
|
return "Text file \"" + node.String() + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string musicFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
TEST_FILE(node.meta, "Music/", node.String(), EResType::SOUND);
|
||||||
|
TEST_FILE(node.meta, "", node.String(), EResType::SOUND);
|
||||||
|
return "Music file \"" + node.String() + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string soundFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
TEST_FILE(node.meta, "Sounds/", node.String(), EResType::SOUND);
|
||||||
|
return "Sound file \"" + node.String() + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string defFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
return testAnimation(node.String(), node.meta);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string animationFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
return testAnimation(node.String(), node.meta);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string imageFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
TEST_FILE(node.meta, "Data/", node.String(), EResType::IMAGE);
|
||||||
|
TEST_FILE(node.meta, "Sprites/", node.String(), EResType::IMAGE);
|
||||||
|
if (node.String().find(':') != std::string::npos)
|
||||||
|
return testAnimation(node.String().substr(0, node.String().find(':')), node.meta);
|
||||||
|
return "Image file \"" + node.String() + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string videoFile(const JsonNode & node)
|
||||||
|
{
|
||||||
|
TEST_FILE(node.meta, "Video/", node.String(), EResType::VIDEO);
|
||||||
|
return "Video file \"" + node.String() + "\" was not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
#undef TEST_FILE
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TValidatorMap createCommonFields()
|
||||||
|
{
|
||||||
|
Validation::TValidatorMap ret;
|
||||||
|
|
||||||
|
ret["format"] = Common::formatCheck;
|
||||||
|
ret["allOf"] = Common::allOfCheck;
|
||||||
|
ret["anyOf"] = Common::anyOfCheck;
|
||||||
|
ret["oneOf"] = Common::oneOfCheck;
|
||||||
|
ret["enum"] = Common::enumCheck;
|
||||||
|
ret["type"] = Common::typeCheck;
|
||||||
|
ret["not"] = Common::notCheck;
|
||||||
|
ret["$ref"] = Common::refCheck;
|
||||||
|
|
||||||
|
// fields that don't need implementation
|
||||||
|
ret["title"] = Common::emptyCheck;
|
||||||
|
ret["$schema"] = Common::emptyCheck;
|
||||||
|
ret["default"] = Common::emptyCheck;
|
||||||
|
ret["description"] = Common::emptyCheck;
|
||||||
|
ret["definitions"] = Common::emptyCheck;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TValidatorMap createStringFields()
|
||||||
|
{
|
||||||
|
Validation::TValidatorMap ret = createCommonFields();
|
||||||
|
ret["maxLength"] = String::maxLengthCheck;
|
||||||
|
ret["minLength"] = String::minLengthCheck;
|
||||||
|
|
||||||
|
ret["pattern"] = Common::notImplementedCheck;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TValidatorMap createNumberFields()
|
||||||
|
{
|
||||||
|
Validation::TValidatorMap ret = createCommonFields();
|
||||||
|
ret["maximum"] = Number::maximumCheck;
|
||||||
|
ret["minimum"] = Number::minimumCheck;
|
||||||
|
ret["multipleOf"] = Number::multipleOfCheck;
|
||||||
|
|
||||||
|
ret["exclusiveMaximum"] = Common::emptyCheck;
|
||||||
|
ret["exclusiveMinimum"] = Common::emptyCheck;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TValidatorMap createVectorFields()
|
||||||
|
{
|
||||||
|
Validation::TValidatorMap ret = createCommonFields();
|
||||||
|
ret["items"] = Vector::itemsCheck;
|
||||||
|
ret["minItems"] = Vector::minItemsCheck;
|
||||||
|
ret["maxItems"] = Vector::maxItemsCheck;
|
||||||
|
ret["uniqueItems"] = Vector::uniqueItemsCheck;
|
||||||
|
ret["additionalItems"] = Vector::additionalItemsCheck;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TValidatorMap createStructFields()
|
||||||
|
{
|
||||||
|
Validation::TValidatorMap ret = createCommonFields();
|
||||||
|
ret["additionalProperties"] = Struct::additionalPropertiesCheck;
|
||||||
|
ret["uniqueProperties"] = Struct::uniquePropertiesCheck;
|
||||||
|
ret["maxProperties"] = Struct::maxPropertiesCheck;
|
||||||
|
ret["minProperties"] = Struct::minPropertiesCheck;
|
||||||
|
ret["dependencies"] = Struct::dependenciesCheck;
|
||||||
|
ret["properties"] = Struct::propertiesCheck;
|
||||||
|
ret["required"] = Struct::requiredCheck;
|
||||||
|
|
||||||
|
ret["patternProperties"] = Common::notImplementedCheck;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Validation::TFormatMap createFormatMap()
|
||||||
|
{
|
||||||
|
Validation::TFormatMap ret;
|
||||||
|
ret["textFile"] = Formats::textFile;
|
||||||
|
ret["musicFile"] = Formats::musicFile;
|
||||||
|
ret["soundFile"] = Formats::soundFile;
|
||||||
|
ret["defFile"] = Formats::defFile;
|
||||||
|
ret["animationFile"] = Formats::animationFile;
|
||||||
|
ret["imageFile"] = Formats::imageFile;
|
||||||
|
ret["videoFile"] = Formats::videoFile;
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Validation
|
||||||
|
{
|
||||||
|
std::string ValidationData::makeErrorMessage(const std::string &message)
|
||||||
|
{
|
||||||
|
std::string errors;
|
||||||
|
errors += "At ";
|
||||||
|
if (!currentPath.empty())
|
||||||
|
{
|
||||||
|
for(const JsonNode &path : currentPath)
|
||||||
|
{
|
||||||
|
errors += "/";
|
||||||
|
if (path.getType() == JsonNode::JsonType::DATA_STRING)
|
||||||
|
errors += path.String();
|
||||||
|
else
|
||||||
|
errors += std::to_string(static_cast<unsigned>(path.Float()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
errors += "<root>";
|
||||||
|
errors += "\n\t Error: " + message + "\n";
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string check(const std::string & schemaName, const JsonNode & data)
|
||||||
|
{
|
||||||
|
ValidationData validator;
|
||||||
|
return check(schemaName, data, validator);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator)
|
||||||
|
{
|
||||||
|
validator.usedSchemas.push_back(schemaName);
|
||||||
|
auto onscopeExit = vstd::makeScopeGuard([&]()
|
||||||
|
{
|
||||||
|
validator.usedSchemas.pop_back();
|
||||||
|
});
|
||||||
|
return check(JsonUtils::getSchema(schemaName), data, validator);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator)
|
||||||
|
{
|
||||||
|
const TValidatorMap & knownFields = getKnownFieldsFor(data.getType());
|
||||||
|
std::string errors;
|
||||||
|
for(const auto & entry : schema.Struct())
|
||||||
|
{
|
||||||
|
auto checker = knownFields.find(entry.first);
|
||||||
|
if (checker != knownFields.end())
|
||||||
|
errors += checker->second(validator, schema, entry.second, data);
|
||||||
|
//else
|
||||||
|
// errors += validator.makeErrorMessage("Unknown entry in schema " + entry.first);
|
||||||
|
}
|
||||||
|
return errors;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type)
|
||||||
|
{
|
||||||
|
static const TValidatorMap commonFields = createCommonFields();
|
||||||
|
static const TValidatorMap numberFields = createNumberFields();
|
||||||
|
static const TValidatorMap stringFields = createStringFields();
|
||||||
|
static const TValidatorMap vectorFields = createVectorFields();
|
||||||
|
static const TValidatorMap structFields = createStructFields();
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case JsonNode::JsonType::DATA_FLOAT:
|
||||||
|
case JsonNode::JsonType::DATA_INTEGER:
|
||||||
|
return numberFields;
|
||||||
|
case JsonNode::JsonType::DATA_STRING: return stringFields;
|
||||||
|
case JsonNode::JsonType::DATA_VECTOR: return vectorFields;
|
||||||
|
case JsonNode::JsonType::DATA_STRUCT: return structFields;
|
||||||
|
default: return commonFields;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const TFormatMap & getKnownFormats()
|
||||||
|
{
|
||||||
|
static TFormatMap knownFormats = createFormatMap();
|
||||||
|
return knownFormats;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // Validation namespace
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
49
lib/json/JsonValidator.h
Normal file
49
lib/json/JsonValidator.h
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
* JsonValidator.h, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "JsonNode.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
|
||||||
|
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
|
||||||
|
namespace Validation
|
||||||
|
{
|
||||||
|
/// struct used to pass data around during validation
|
||||||
|
struct ValidationData
|
||||||
|
{
|
||||||
|
/// path from root node to current one.
|
||||||
|
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
|
||||||
|
std::vector<JsonNode> currentPath;
|
||||||
|
|
||||||
|
/// Stack of used schemas. Last schema is the one used currently.
|
||||||
|
/// May contain multiple items in case if remote references were found
|
||||||
|
std::vector<std::string> usedSchemas;
|
||||||
|
|
||||||
|
/// generates error message
|
||||||
|
std::string makeErrorMessage(const std::string &message);
|
||||||
|
};
|
||||||
|
|
||||||
|
using TFormatValidator = std::function<std::string(const JsonNode &)>;
|
||||||
|
using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
|
||||||
|
using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
|
||||||
|
using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
|
||||||
|
|
||||||
|
/// map of known fields in schema
|
||||||
|
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
|
||||||
|
const TFormatMap & getKnownFormats();
|
||||||
|
|
||||||
|
std::string check(const std::string & schemaName, const JsonNode & data);
|
||||||
|
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
|
||||||
|
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
|
||||||
|
}
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
144
lib/json/JsonWriter.cpp
Normal file
144
lib/json/JsonWriter.cpp
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
/*
|
||||||
|
* JsonWriter.cpp, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "StdInc.h"
|
||||||
|
#include "JsonWriter.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
template<typename Iterator>
|
||||||
|
void JsonWriter::writeContainer(Iterator begin, Iterator end)
|
||||||
|
{
|
||||||
|
if (begin == end)
|
||||||
|
return;
|
||||||
|
|
||||||
|
prefix += '\t';
|
||||||
|
|
||||||
|
writeEntry(begin++);
|
||||||
|
|
||||||
|
while (begin != end)
|
||||||
|
{
|
||||||
|
out << (compactMode ? ", " : ",\n");
|
||||||
|
writeEntry(begin++);
|
||||||
|
}
|
||||||
|
|
||||||
|
out << (compactMode ? "" : "\n");
|
||||||
|
prefix.resize(prefix.size()-1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
|
||||||
|
{
|
||||||
|
if(!compactMode)
|
||||||
|
{
|
||||||
|
if (!entry->second.meta.empty())
|
||||||
|
out << prefix << " // " << entry->second.meta << "\n";
|
||||||
|
if(!entry->second.flags.empty())
|
||||||
|
out << prefix << " // flags: " << boost::algorithm::join(entry->second.flags, ", ") << "\n";
|
||||||
|
out << prefix;
|
||||||
|
}
|
||||||
|
writeString(entry->first);
|
||||||
|
out << " : ";
|
||||||
|
writeNode(entry->second);
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
|
||||||
|
{
|
||||||
|
if(!compactMode)
|
||||||
|
{
|
||||||
|
if (!entry->meta.empty())
|
||||||
|
out << prefix << " // " << entry->meta << "\n";
|
||||||
|
if(!entry->flags.empty())
|
||||||
|
out << prefix << " // flags: " << boost::algorithm::join(entry->flags, ", ") << "\n";
|
||||||
|
out << prefix;
|
||||||
|
}
|
||||||
|
writeNode(*entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonWriter::writeString(const std::string &string)
|
||||||
|
{
|
||||||
|
static const std::string escaped = "\"\\\b\f\n\r\t/";
|
||||||
|
|
||||||
|
static const std::array<char, 8> escaped_code = {'\"', '\\', 'b', 'f', 'n', 'r', 't', '/'};
|
||||||
|
|
||||||
|
out <<'\"';
|
||||||
|
size_t pos = 0;
|
||||||
|
size_t start = 0;
|
||||||
|
for (; pos<string.size(); pos++)
|
||||||
|
{
|
||||||
|
//we need to check if special character was been already escaped
|
||||||
|
if((string[pos] == '\\')
|
||||||
|
&& (pos+1 < string.size())
|
||||||
|
&& (std::find(escaped_code.begin(), escaped_code.end(), string[pos+1]) != escaped_code.end()) )
|
||||||
|
{
|
||||||
|
pos++; //write unchanged, next simbol also checked
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
size_t escapedPos = escaped.find(string[pos]);
|
||||||
|
|
||||||
|
if (escapedPos != std::string::npos)
|
||||||
|
{
|
||||||
|
out.write(string.data()+start, pos - start);
|
||||||
|
out << '\\' << escaped_code[escapedPos];
|
||||||
|
start = pos+1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
out.write(string.data()+start, pos - start);
|
||||||
|
out <<'\"';
|
||||||
|
}
|
||||||
|
|
||||||
|
void JsonWriter::writeNode(const JsonNode &node)
|
||||||
|
{
|
||||||
|
bool originalMode = compactMode;
|
||||||
|
if(compact && !compactMode && node.isCompact())
|
||||||
|
compactMode = true;
|
||||||
|
|
||||||
|
switch(node.getType())
|
||||||
|
{
|
||||||
|
break; case JsonNode::JsonType::DATA_NULL:
|
||||||
|
out << "null";
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_BOOL:
|
||||||
|
if (node.Bool())
|
||||||
|
out << "true";
|
||||||
|
else
|
||||||
|
out << "false";
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_FLOAT:
|
||||||
|
out << node.Float();
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_STRING:
|
||||||
|
writeString(node.String());
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_VECTOR:
|
||||||
|
out << "[" << (compactMode ? " " : "\n");
|
||||||
|
writeContainer(node.Vector().begin(), node.Vector().end());
|
||||||
|
out << (compactMode ? " " : prefix) << "]";
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_STRUCT:
|
||||||
|
out << "{" << (compactMode ? " " : "\n");
|
||||||
|
writeContainer(node.Struct().begin(), node.Struct().end());
|
||||||
|
out << (compactMode ? " " : prefix) << "}";
|
||||||
|
|
||||||
|
break; case JsonNode::JsonType::DATA_INTEGER:
|
||||||
|
out << node.Integer();
|
||||||
|
}
|
||||||
|
|
||||||
|
compactMode = originalMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonWriter::JsonWriter(std::ostream & output, bool compact)
|
||||||
|
: out(output), compact(compact)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
35
lib/json/JsonWriter.h
Normal file
35
lib/json/JsonWriter.h
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* JsonWriter.h, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "JsonNode.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
class JsonWriter
|
||||||
|
{
|
||||||
|
//prefix for each line (tabulation)
|
||||||
|
std::string prefix;
|
||||||
|
std::ostream & out;
|
||||||
|
//sets whether compact nodes are written in single-line format
|
||||||
|
bool compact;
|
||||||
|
//tracks whether we are currently using single-line format
|
||||||
|
bool compactMode = false;
|
||||||
|
public:
|
||||||
|
template<typename Iterator>
|
||||||
|
void writeContainer(Iterator begin, Iterator end);
|
||||||
|
void writeEntry(JsonMap::const_iterator entry);
|
||||||
|
void writeEntry(JsonVector::const_iterator entry);
|
||||||
|
void writeString(const std::string & string);
|
||||||
|
void writeNode(const JsonNode & node);
|
||||||
|
JsonWriter(std::ostream & output, bool compact);
|
||||||
|
};
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
@ -13,8 +13,9 @@
|
|||||||
|
|
||||||
#include "IObjectInfo.h"
|
#include "IObjectInfo.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
|
#include "../modding/IdentifierStorage.h"
|
||||||
#include "../mapObjects/CGObjectInstance.h"
|
#include "../mapObjects/CGObjectInstance.h"
|
||||||
#include "../mapObjects/ObjectTemplate.h"
|
#include "../mapObjects/ObjectTemplate.h"
|
||||||
|
|
||||||
|
@ -9,9 +9,9 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "../constants/EntityIdentifiers.h"
|
||||||
#include "RandomMapInfo.h"
|
#include "RandomMapInfo.h"
|
||||||
#include "SObjectSounds.h"
|
#include "SObjectSounds.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "CBankInstanceConstructor.h"
|
#include "CBankInstanceConstructor.h"
|
||||||
|
|
||||||
#include "../JsonRandom.h"
|
#include "../json/JsonRandom.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../IGameCallback.h"
|
#include "../IGameCallback.h"
|
||||||
#include "../CRandomGenerator.h"
|
#include "../CRandomGenerator.h"
|
||||||
|
@ -14,6 +14,7 @@
|
|||||||
|
|
||||||
#include "../CCreatureSet.h"
|
#include "../CCreatureSet.h"
|
||||||
#include "../ResourceSet.h"
|
#include "../ResourceSet.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../mapObjects/CBank.h"
|
#include "../mapObjects/CBank.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -12,12 +12,12 @@
|
|||||||
|
|
||||||
#include "../filesystem/Filesystem.h"
|
#include "../filesystem/Filesystem.h"
|
||||||
#include "../filesystem/CBinaryReader.h"
|
#include "../filesystem/CBinaryReader.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "../GameConstants.h"
|
#include "../GameConstants.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../GameSettings.h"
|
#include "../GameSettings.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../CSoundBase.h"
|
#include "../CSoundBase.h"
|
||||||
|
|
||||||
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
|
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
|
||||||
|
@ -9,8 +9,9 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "../constants/EntityIdentifiers.h"
|
||||||
#include "../IHandlerBase.h"
|
#include "../IHandlerBase.h"
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
#include "../CHeroHandler.h"
|
#include "../CHeroHandler.h"
|
||||||
#include "../CTownHandler.h"
|
#include "../CTownHandler.h"
|
||||||
#include "../IGameCallback.h"
|
#include "../IGameCallback.h"
|
||||||
#include "../JsonRandom.h"
|
#include "../json/JsonRandom.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
|
|
||||||
#include "../CCreatureHandler.h"
|
#include "../CCreatureHandler.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../JsonRandom.h"
|
#include "../json/JsonRandom.h"
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "../mapObjects/CGDwelling.h"
|
#include "../mapObjects/CGDwelling.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
|
@ -10,6 +10,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "CDefaultObjectTypeHandler.h"
|
#include "CDefaultObjectTypeHandler.h"
|
||||||
|
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../mapObjects/CGDwelling.h"
|
#include "../mapObjects/CGDwelling.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "CDefaultObjectTypeHandler.h"
|
#include "CDefaultObjectTypeHandler.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../mapObjects/MiscObjects.h"
|
#include "../mapObjects/MiscObjects.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "CDefaultObjectTypeHandler.h"
|
#include "CDefaultObjectTypeHandler.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../mapObjects/MiscObjects.h"
|
#include "../mapObjects/MiscObjects.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -32,6 +32,7 @@
|
|||||||
#include "../StartInfo.h"
|
#include "../StartInfo.h"
|
||||||
#include "CGTownInstance.h"
|
#include "CGTownInstance.h"
|
||||||
#include "../campaign/CampaignState.h"
|
#include "../campaign/CampaignState.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../pathfinder/TurnInfo.h"
|
#include "../pathfinder/TurnInfo.h"
|
||||||
#include "../serializer/JsonSerializeFormat.h"
|
#include "../serializer/JsonSerializeFormat.h"
|
||||||
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
#include "CGObjectInstance.h"
|
#include "CGObjectInstance.h"
|
||||||
#include "../filesystem/ResourcePath.h"
|
#include "../filesystem/ResourcePath.h"
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -16,7 +16,6 @@
|
|||||||
#include "../GameConstants.h"
|
#include "../GameConstants.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
|
|
||||||
#include "../mapObjectConstructors/CRewardableConstructor.h"
|
#include "../mapObjectConstructors/CRewardableConstructor.h"
|
||||||
|
@ -15,6 +15,7 @@
|
|||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "../CTownHandler.h"
|
#include "../CTownHandler.h"
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../modding/CModHandler.h"
|
#include "../modding/CModHandler.h"
|
||||||
#include "../CHeroHandler.h"
|
#include "../CHeroHandler.h"
|
||||||
#include "../Languages.h"
|
#include "../Languages.h"
|
||||||
|
@ -10,6 +10,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "../constants/EntityIdentifiers.h"
|
||||||
|
#include "../constants/Enumerations.h"
|
||||||
#include "../constants/VariantIdentifier.h"
|
#include "../constants/VariantIdentifier.h"
|
||||||
#include "../modding/CModInfo.h"
|
#include "../modding/CModInfo.h"
|
||||||
#include "../LogicalExpression.h"
|
#include "../LogicalExpression.h"
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "CMapService.h"
|
#include "CMapService.h"
|
||||||
|
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../filesystem/Filesystem.h"
|
#include "../filesystem/Filesystem.h"
|
||||||
#include "../filesystem/CBinaryReader.h"
|
#include "../filesystem/CBinaryReader.h"
|
||||||
#include "../filesystem/CCompressedStream.h"
|
#include "../filesystem/CCompressedStream.h"
|
||||||
|
@ -12,7 +12,6 @@
|
|||||||
#include "MapEditUtils.h"
|
#include "MapEditUtils.h"
|
||||||
|
|
||||||
#include "../filesystem/Filesystem.h"
|
#include "../filesystem/Filesystem.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
#include "CMap.h"
|
#include "CMap.h"
|
||||||
#include "CMapOperation.h"
|
#include "CMapOperation.h"
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
#include "../filesystem/CInputStream.h"
|
#include "../filesystem/CInputStream.h"
|
||||||
#include "../filesystem/COutputStream.h"
|
#include "../filesystem/COutputStream.h"
|
||||||
#include "../JsonDetail.h"
|
#include "../json/JsonWriter.h"
|
||||||
#include "CMap.h"
|
#include "CMap.h"
|
||||||
#include "MapFormat.h"
|
#include "MapFormat.h"
|
||||||
#include "../ArtifactUtils.h"
|
#include "../ArtifactUtils.h"
|
||||||
@ -1201,7 +1201,7 @@ CMapSaverJson::~CMapSaverJson() = default;
|
|||||||
void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
|
void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
|
||||||
{
|
{
|
||||||
std::ostringstream out;
|
std::ostringstream out;
|
||||||
JsonWriter writer(out);
|
JsonWriter writer(out, false);
|
||||||
writer.writeNode(data);
|
writer.writeNode(data);
|
||||||
out.flush();
|
out.flush();
|
||||||
|
|
||||||
|
@ -11,7 +11,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "CMapService.h"
|
#include "CMapService.h"
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
#include "../filesystem/CZipSaver.h"
|
#include "../filesystem/CZipSaver.h"
|
||||||
#include "../filesystem/CZipLoader.h"
|
#include "../filesystem/CZipLoader.h"
|
||||||
|
@ -11,7 +11,6 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "MapIdentifiersH3M.h"
|
#include "MapIdentifiersH3M.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "../CTownHandler.h"
|
#include "../CTownHandler.h"
|
||||||
#include "../CHeroHandler.h"
|
#include "../CHeroHandler.h"
|
||||||
|
@ -25,6 +25,7 @@
|
|||||||
#include "../ScriptHandler.h"
|
#include "../ScriptHandler.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../filesystem/Filesystem.h"
|
#include "../filesystem/Filesystem.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../spells/CSpellHandler.h"
|
#include "../spells/CSpellHandler.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
#include "ModVerificationInfo.h"
|
#include "ModVerificationInfo.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include "../ScriptHandler.h"
|
#include "../ScriptHandler.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../TerrainHandler.h"
|
#include "../TerrainHandler.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||||
#include "../rmg/CRmgTemplateStorage.h"
|
#include "../rmg/CRmgTemplateStorage.h"
|
||||||
#include "../spells/CSpellHandler.h"
|
#include "../spells/CSpellHandler.h"
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -13,7 +13,6 @@
|
|||||||
#include "CModHandler.h"
|
#include "CModHandler.h"
|
||||||
#include "ModScope.h"
|
#include "ModScope.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
#include "../constants/StringConstants.h"
|
#include "../constants/StringConstants.h"
|
||||||
#include "../spells/CSpellHandler.h"
|
#include "../spells/CSpellHandler.h"
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -9,9 +9,9 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <vcmi/Metatype.h>
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
#include <vcmi/Metatype.h>
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@
|
|||||||
|
|
||||||
#include "../CGeneralTextHandler.h"
|
#include "../CGeneralTextHandler.h"
|
||||||
#include "../IGameCallback.h"
|
#include "../IGameCallback.h"
|
||||||
#include "../JsonRandom.h"
|
#include "../json/JsonRandom.h"
|
||||||
#include "../mapObjects/IObjectInterface.h"
|
#include "../mapObjects/IObjectInterface.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
#include "../CRandomGenerator.h"
|
#include "../CRandomGenerator.h"
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
#include "../json/JsonNode.h"
|
||||||
#include "../mapObjectConstructors/IObjectInfo.h"
|
#include "../mapObjectConstructors/IObjectInfo.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -10,8 +10,6 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "JsonDeserializer.h"
|
#include "JsonDeserializer.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
#include <vstd/StringUtils.h>
|
#include <vstd/StringUtils.h>
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
@ -10,8 +10,6 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "JsonSerializeFormat.h"
|
#include "JsonSerializeFormat.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
//JsonSerializeHelper
|
//JsonSerializeHelper
|
||||||
|
@ -9,7 +9,8 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
#include "../constants/IdentifierBase.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
#include "../modding/ModScope.h"
|
#include "../modding/ModScope.h"
|
||||||
#include "../VCMI_Lib.h"
|
#include "../VCMI_Lib.h"
|
||||||
|
@ -10,8 +10,6 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "JsonSerializer.h"
|
#include "JsonSerializer.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):
|
JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):
|
||||||
|
@ -10,10 +10,9 @@
|
|||||||
#include "StdInc.h"
|
#include "StdInc.h"
|
||||||
#include "JsonUpdater.h"
|
#include "JsonUpdater.h"
|
||||||
|
|
||||||
#include "../JsonNode.h"
|
|
||||||
|
|
||||||
#include "../bonuses/CBonusSystemNode.h"
|
#include "../bonuses/CBonusSystemNode.h"
|
||||||
#include "../bonuses/Bonus.h"
|
#include "../bonuses/Bonus.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
#include "../battle/BattleInfo.h"
|
#include "../battle/BattleInfo.h"
|
||||||
#include "../battle/CBattleInfoCallback.h"
|
#include "../battle/CBattleInfoCallback.h"
|
||||||
#include "../battle/Unit.h"
|
#include "../battle/Unit.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../mapObjects/CGHeroInstance.h" //todo: remove
|
#include "../mapObjects/CGHeroInstance.h" //todo: remove
|
||||||
#include "../serializer/CSerializer.h"
|
#include "../serializer/CSerializer.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
|
@ -13,7 +13,6 @@
|
|||||||
#include <vcmi/spells/Spell.h>
|
#include <vcmi/spells/Spell.h>
|
||||||
#include <vcmi/spells/Service.h>
|
#include <vcmi/spells/Service.h>
|
||||||
#include <vcmi/spells/Magic.h>
|
#include <vcmi/spells/Magic.h>
|
||||||
#include "../JsonNode.h"
|
|
||||||
#include "../IHandlerBase.h"
|
#include "../IHandlerBase.h"
|
||||||
#include "../ConstTransitivePtr.h"
|
#include "../ConstTransitivePtr.h"
|
||||||
#include "../int3.h"
|
#include "../int3.h"
|
||||||
@ -21,6 +20,7 @@
|
|||||||
#include "../battle/BattleHex.h"
|
#include "../battle/BattleHex.h"
|
||||||
#include "../bonuses/Bonus.h"
|
#include "../bonuses/Bonus.h"
|
||||||
#include "../filesystem/ResourcePath.h"
|
#include "../filesystem/ResourcePath.h"
|
||||||
|
#include "../json/JsonNode.h"
|
||||||
|
|
||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@
|
|||||||
#include "../battle/Unit.h"
|
#include "../battle/Unit.h"
|
||||||
#include "../bonuses/BonusParams.h"
|
#include "../bonuses/BonusParams.h"
|
||||||
#include "../bonuses/BonusList.h"
|
#include "../bonuses/BonusList.h"
|
||||||
|
#include "../json/JsonUtils.h"
|
||||||
#include "../modding/IdentifierStorage.h"
|
#include "../modding/IdentifierStorage.h"
|
||||||
#include "../modding/ModUtility.h"
|
#include "../modding/ModUtility.h"
|
||||||
#include "../serializer/JsonSerializeFormat.h"
|
#include "../serializer/JsonSerializeFormat.h"
|
||||||
|
@ -18,6 +18,7 @@
|
|||||||
#include "../../bonuses/Limiters.h"
|
#include "../../bonuses/Limiters.h"
|
||||||
#include "../../battle/IBattleState.h"
|
#include "../../battle/IBattleState.h"
|
||||||
#include "../../battle/CBattleInfoCallback.h"
|
#include "../../battle/CBattleInfoCallback.h"
|
||||||
|
#include "../../json/JsonUtils.h"
|
||||||
#include "../../serializer/JsonSerializeFormat.h"
|
#include "../../serializer/JsonSerializeFormat.h"
|
||||||
#include "../../networkPacks/PacksForClient.h"
|
#include "../../networkPacks/PacksForClient.h"
|
||||||
#include "../../networkPacks/PacksForClientBattle.h"
|
#include "../../networkPacks/PacksForClientBattle.h"
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user