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Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible This kills incremental build compile times
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@ -29,6 +29,7 @@
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#include "../../lib/NetPacks.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/CondSh.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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/*
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* CBattleInterfaceClasses.cpp, part of VCMI engine
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