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Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible This kills incremental build compile times
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@ -6,6 +6,7 @@
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#include "spells/CSpellHandler.h"
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#include "VCMI_Lib.h"
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#include "CTownHandler.h"
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#include "mapObjects/CGTownInstance.h"
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/*
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* CBattleCallback.cpp, part of VCMI engine
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