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Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible This kills incremental build compile times
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@@ -1,4 +1,4 @@
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/*
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/*
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*
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* CGMarket.cpp, part of VCMI engine
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*
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@@ -17,6 +17,7 @@
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#include "../IGameCallback.h"
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#include "../CCreatureHandler.h"
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#include "../CGameState.h"
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#include "CGTownInstance.h"
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///helpers
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static void openWindow(const OpenWindow::EWindow type, const int id1, const int id2 = -1)
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