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Removed all #include's of CMap.h from headers.

To all - please, avoid #include's in headers as much as possible
This kills incremental build compile times
This commit is contained in:
Ivan Savenko
2015-12-02 21:05:10 +02:00
parent bef7048460
commit c3ce4b25df
33 changed files with 151 additions and 119 deletions

View File

@@ -12,11 +12,13 @@
#pragma once
#include "../CRandomGenerator.h"
#include "CMap.h"
#include "../int3.h"
#include "../GameConstants.h"
class CGObjectInstance;
class CTerrainViewPatternConfig;
struct TerrainViewPattern;
class CMap;
/// Represents a map rectangle.
struct DLL_LINKAGE MapRect