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Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible This kills incremental build compile times
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@ -2,6 +2,7 @@
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#include "CQuery.h"
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#include "CGameHandler.h"
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#include "../lib/BattleState.h"
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#include "../lib/mapObjects/MiscObjects.h"
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boost::mutex Queries::mx;
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