mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-21 00:19:29 +02:00
Optimize button responsiveness during pregame options
This commit is contained in:
@ -173,34 +173,47 @@ InfoCard::InfoCard()
|
||||
|
||||
labelGroupPlayersAssigned = std::make_shared<CLabelGroup>(FONT_SMALL, TOPLEFT, Colors::WHITE);
|
||||
labelGroupPlayersUnassigned = std::make_shared<CLabelGroup>(FONT_SMALL, TOPLEFT, Colors::WHITE);
|
||||
disableLabelRedraws();
|
||||
}
|
||||
setChat(false);
|
||||
}
|
||||
|
||||
void InfoCard::disableLabelRedraws()
|
||||
{
|
||||
labelSaveDate->setAutoRedraw(false);
|
||||
mapName->setAutoRedraw(false);
|
||||
mapDescription->label->setAutoRedraw(false);
|
||||
labelVictoryConditionText->setAutoRedraw(false);
|
||||
labelLossConditionText->setAutoRedraw(false);
|
||||
labelDifficulty->setAutoRedraw(false);
|
||||
labelDifficultyPercent->setAutoRedraw(false);
|
||||
}
|
||||
|
||||
void InfoCard::changeSelection()
|
||||
{
|
||||
if(!SEL->getMapInfo())
|
||||
auto mapInfo = SEL->getMapInfo();
|
||||
if(!mapInfo)
|
||||
return;
|
||||
|
||||
labelSaveDate->setText(SEL->getMapInfo()->date);
|
||||
mapName->setText(SEL->getMapInfo()->getName());
|
||||
mapDescription->setText(SEL->getMapInfo()->getDescription());
|
||||
labelSaveDate->setText(mapInfo->date);
|
||||
mapName->setText(mapInfo->getName());
|
||||
mapDescription->setText(mapInfo->getDescription());
|
||||
|
||||
mapDescription->label->scrollTextTo(0);
|
||||
mapDescription->label->scrollTextTo(0, false);
|
||||
if(mapDescription->slider)
|
||||
mapDescription->slider->moveToMin();
|
||||
|
||||
if(SEL->screenType == ESelectionScreen::campaignList)
|
||||
return;
|
||||
|
||||
iconsMapSizes->setFrame(SEL->getMapInfo()->getMapSizeIconId());
|
||||
const CMapHeader * header = SEL->getMapInfo()->mapHeader.get();
|
||||
iconsMapSizes->setFrame(mapInfo->getMapSizeIconId());
|
||||
const CMapHeader * header = mapInfo->mapHeader.get();
|
||||
iconsVictoryCondition->setFrame(header->victoryIconIndex);
|
||||
labelVictoryConditionText->setText(header->victoryMessage);
|
||||
iconsLossCondition->setFrame(header->defeatIconIndex);
|
||||
labelLossConditionText->setText(header->defeatMessage);
|
||||
flagbox->recreate();
|
||||
labelDifficulty->setText(CGI->generaltexth->arraytxt[142 + SEL->getMapInfo()->mapHeader->difficulty]);
|
||||
labelDifficulty->setText(CGI->generaltexth->arraytxt[142 + mapInfo->mapHeader->difficulty]);
|
||||
iconDifficulty->setSelected(SEL->getCurrentDifficulty());
|
||||
const std::array<std::string, 5> difficultyPercent = {"80%", "100%", "130%", "160%", "200%"};
|
||||
labelDifficultyPercent->setText(difficultyPercent[SEL->getCurrentDifficulty()]);
|
||||
|
Reference in New Issue
Block a user