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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect

This commit is contained in:
AlexVinS
2015-02-15 04:53:01 +03:00
parent b71d985d49
commit c46999bcb8
6 changed files with 13 additions and 11 deletions

View File

@@ -41,7 +41,7 @@ public:
class ILockedUpdatable: public IUpdateable
{
public:
virtual void runLocked(std::function<void(IUpdateable * )> cb) = 0;
virtual void runLocked(std::function<void()> cb) = 0;
virtual ~ILockedUpdatable(){}; //d-tor
};