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code review
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@ -389,4 +389,7 @@ void OptionsTabBase::recreate()
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w->setItem(1);
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}
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}
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if(auto buttonCheatAllowed = widget<CToggleButton>("buttonCheatAllowed"))
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buttonCheatAllowed->setSelectedSilent(SEL->getStartInfo()->cheatAllowed);
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}
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@ -54,10 +54,10 @@ void registerTypesLobbyPacks(Serializer &s)
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s.template registerType<CLobbyPackToServer, LobbySetPlayer>();
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s.template registerType<CLobbyPackToServer, LobbySetPlayerName>();
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s.template registerType<CLobbyPackToServer, LobbySetTurnTime>();
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s.template registerType<CLobbyPackToServer, LobbySetCheatAllowed>();
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s.template registerType<CLobbyPackToServer, LobbySetSimturns>();
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s.template registerType<CLobbyPackToServer, LobbySetDifficulty>();
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s.template registerType<CLobbyPackToServer, LobbyForceSetPlayer>();
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s.template registerType<CLobbyPackToServer, LobbySetCheatAllowed>();
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}
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VCMI_LIB_NAMESPACE_END
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@ -14,7 +14,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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const ui32 SERIALIZATION_VERSION = 831;
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const ui32 SERIALIZATION_VERSION = 832;
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const ui32 MINIMAL_SERIALIZATION_VERSION = 831;
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const std::string SAVEGAME_MAGIC = "VCMISVG";
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