* better support for non-800x600 resolutions

* Merged CPreGameTextHandler into CGeneralTextHandler and moved to VCMI_Lib.dll (update your project files)
* Genius AI will be used as a default AI
* more code for save/load
This commit is contained in:
Michał W. Urbańczyk
2008-11-28 01:36:34 +00:00
parent aeb1f6d012
commit c4bcf7b880
36 changed files with 681 additions and 492 deletions
+3 -3
View File
@@ -118,7 +118,7 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
Optimization="3"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="&quot;D:\!GameDevelopment\VCMI\libs\include&quot;;G:\vcmt\repa\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
@@ -140,9 +140,9 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="VCMI_lib.lib"
OutputFile="D:\Gry\heroes3\AI\genius.dll"
OutputFile="../GeniusAI.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="C:\boost\boost_1_36_0\lib;&quot;D:\!GameDevelopment\VCMI\svn\trunk&quot;;&quot;D:\!GameDevelopment\VCMI\libs\lib&quot;;G:\vcmt\repa\libs"
AdditionalLibraryDirectories="G:\vcmt\repa\libs"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"