1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-05 00:49:09 +02:00

Version set to 0.8b - for dev release.

Minor.
This commit is contained in:
Michał W. Urbańczyk
2010-05-26 22:54:00 +00:00
parent 3111a904ae
commit c55397f3ab
3 changed files with 3 additions and 3 deletions

View File

@ -2338,7 +2338,7 @@ void CCreInfoWindow::init(const CCreature *cre, const CStackInstance *stack, int
printAtMiddle(c->namePl,149,30,FONT_SMALL,tytulowy,*bitmap); //creature name printAtMiddle(c->namePl,149,30,FONT_SMALL,tytulowy,*bitmap); //creature name
printLine(0, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK)); printLine(0, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK));
printLine(1, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE)); printLine(1, CGI->generaltexth->primarySkillNames[1], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE));
if(c->shots) if(c->shots)
printLine(2, CGI->generaltexth->allTexts[198], c->shots); printLine(2, CGI->generaltexth->allTexts[198], c->shots);

View File

@ -23,7 +23,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte)
#define THC #define THC
#endif #endif
#define NAME_VER ("VCMI 0.80") #define NAME_VER ("VCMI 0.8b")
extern std::string NAME; //full name extern std::string NAME; //full name
extern std::string NAME_AFFIX; //client / server extern std::string NAME_AFFIX; //client / server
#define CONSOLE_LOGGING_LEVEL 5 #define CONSOLE_LOGGING_LEVEL 5

View File

@ -1170,7 +1170,7 @@ CGameState::~CGameState()
delete mx; delete mx;
delete map; delete map;
delete curB; delete curB;
delete scenarioOps; //delete scenarioOps;
delete applierGs; delete applierGs;
delete objCaller; delete objCaller;
} }