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Version set to 0.8b - for dev release.
Minor.
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@ -2338,7 +2338,7 @@ void CCreInfoWindow::init(const CCreature *cre, const CStackInstance *stack, int
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printAtMiddle(c->namePl,149,30,FONT_SMALL,tytulowy,*bitmap); //creature name
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printAtMiddle(c->namePl,149,30,FONT_SMALL,tytulowy,*bitmap); //creature name
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printLine(0, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK));
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printLine(0, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::ATTACK));
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printLine(1, CGI->generaltexth->primarySkillNames[0], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE));
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printLine(1, CGI->generaltexth->primarySkillNames[1], cre->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE), finalNode->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE));
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if(c->shots)
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if(c->shots)
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printLine(2, CGI->generaltexth->allTexts[198], c->shots);
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printLine(2, CGI->generaltexth->allTexts[198], c->shots);
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2
global.h
2
global.h
@ -23,7 +23,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte)
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#define THC
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#define THC
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#endif
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#endif
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#define NAME_VER ("VCMI 0.80")
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#define NAME_VER ("VCMI 0.8b")
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extern std::string NAME; //full name
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extern std::string NAME; //full name
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extern std::string NAME_AFFIX; //client / server
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extern std::string NAME_AFFIX; //client / server
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#define CONSOLE_LOGGING_LEVEL 5
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#define CONSOLE_LOGGING_LEVEL 5
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@ -1170,7 +1170,7 @@ CGameState::~CGameState()
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delete mx;
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delete mx;
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delete map;
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delete map;
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delete curB;
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delete curB;
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delete scenarioOps;
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//delete scenarioOps;
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delete applierGs;
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delete applierGs;
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delete objCaller;
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delete objCaller;
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}
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}
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