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Remove copy-pasted code in rewardable town building leading to hero not
registered as visitor
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@ -95,19 +95,7 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance * hero, int3
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}
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else
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{
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if (answer == 0)
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return; //Player refused
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if(answer > 0 && answer - 1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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markAsVisited(hero);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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onBlockingDialogAnswered(hero, answer);
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}
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}
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