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Remove copy-pasted code in rewardable town building leading to hero not

registered as visitor
This commit is contained in:
Ivan Savenko
2024-10-11 15:02:48 +00:00
parent d1e7cb72c2
commit c55a75cc4e
4 changed files with 21 additions and 28 deletions

View File

@ -366,4 +366,21 @@ void Rewardable::Interface::doHeroVisit(const CGHeroInstance *h) const
}
}
void Rewardable::Interface::onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const
{
if (answer == 0)
return; //Player refused
if(answer > 0 && answer - 1 < configuration.info.size())
{
auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
markAsVisited(hero);
grantReward(list[answer - 1], hero);
}
else
{
throw std::runtime_error("Unhandled choice");
}
}
VCMI_LIB_NAMESPACE_END