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Remove copy-pasted code in rewardable town building leading to hero not
registered as visitor
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parent
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@ -95,19 +95,7 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance * hero, int3
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}
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else
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{
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if (answer == 0)
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return; //Player refused
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if(answer > 0 && answer - 1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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markAsVisited(hero);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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onBlockingDialogAnswered(hero, answer);
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}
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}
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@ -131,21 +131,7 @@ void TownRewardableBuildingInstance::heroLevelUpDone(const CGHeroInstance *hero)
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void TownRewardableBuildingInstance::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
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{
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if(answer == 0)
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return; // player refused
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if(visitors.find(hero->id) != visitors.end())
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return; // query not for this building
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if(answer > 0 && answer-1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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onBlockingDialogAnswered(hero, answer);
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}
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void TownRewardableBuildingInstance::grantReward(ui32 rewardID, const CGHeroInstance * hero) const
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@ -366,4 +366,21 @@ void Rewardable::Interface::doHeroVisit(const CGHeroInstance *h) const
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}
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}
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void Rewardable::Interface::onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const
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{
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if (answer == 0)
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return; //Player refused
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if(answer > 0 && answer - 1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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markAsVisited(hero);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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}
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VCMI_LIB_NAMESPACE_END
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@ -48,6 +48,8 @@ protected:
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virtual void markAsVisited(const CGHeroInstance * hero) const = 0;
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virtual void markAsScouted(const CGHeroInstance * hero) const = 0;
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virtual void grantReward(ui32 rewardID, const CGHeroInstance * hero) const = 0;
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void onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const;
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public:
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/// filters list of visit info and returns rewards that can be granted to current hero
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