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Merge pull request #5352 from IvanSavenko/assets_generation

[1.6.5] In-memory assets generation
This commit is contained in:
Ivan Savenko
2025-02-01 14:23:06 +02:00
committed by GitHub
16 changed files with 257 additions and 272 deletions

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@@ -34,7 +34,6 @@
#include "../render/IImage.h"
#include "../render/IRenderHandler.h"
#include "../render/IScreenHandler.h"
#include "../render/AssetGenerator.h"
#include "../CMT.h"
#include "../PlayerLocalState.h"
#include "../CPlayerInterface.h"
@@ -65,8 +64,6 @@ AdventureMapInterface::AdventureMapInterface():
pos.w = GH.screenDimensions().x;
pos.h = GH.screenDimensions().y;
AssetGenerator::createPaletteShiftedSprites();
shortcuts = std::make_shared<AdventureMapShortcuts>(*this);
widget = std::make_shared<AdventureMapWidget>(shortcuts);