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	CRewardableObject: remove now unused soundID
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						 DJWarmonger
						DJWarmonger
					
				
			
			
				
	
			
			
			
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					c5ca75bc53
				
			| @@ -119,7 +119,6 @@ void CRandomRewardObjectInfo::configureObject(CRewardableObject * object, CRando | ||||
|  | ||||
| 	//TODO: visitMode and selectMode | ||||
|  | ||||
| 	object->soundID = parameters["soundID"].Float(); | ||||
| 	object->resetDuration = parameters["resetDuration"].Float(); | ||||
| 	object->canRefuse =parameters["canRefuse"].Bool(); | ||||
| } | ||||
|   | ||||
| @@ -102,7 +102,6 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const | ||||
| 		{ | ||||
| 			InfoWindow iw; | ||||
| 			iw.player = h->tempOwner; | ||||
| 			iw.soundID = soundID; | ||||
| 			iw.text = vi.message; | ||||
| 			vi.reward.loadComponents(iw.components, h); | ||||
| 			cb->showInfoDialog(&iw); | ||||
| @@ -114,7 +113,6 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const | ||||
| 	{ | ||||
| 		BlockingDialog sd(canRefuse, rewards.size() > 1); | ||||
| 		sd.player = h->tempOwner; | ||||
| 		sd.soundID = soundID; | ||||
| 		sd.text = onSelect; | ||||
| 		for (auto index : rewards) | ||||
| 			sd.components.push_back(getVisitInfo(index, h).reward.getDisplayedComponent(h)); | ||||
| @@ -138,7 +136,6 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const | ||||
| 			{ | ||||
| 				InfoWindow iw; | ||||
| 				iw.player = h->tempOwner; | ||||
| 				iw.soundID = soundID; | ||||
| 				if (!onEmpty.toString().empty()) | ||||
| 					iw.text = onEmpty; | ||||
| 				else | ||||
| @@ -182,7 +179,6 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const | ||||
| 		logGlobal->debug("Revisiting already visited object"); | ||||
| 		InfoWindow iw; | ||||
| 		iw.player = h->tempOwner; | ||||
| 		iw.soundID = soundID; | ||||
| 		if (!onVisited.toString().empty()) | ||||
| 			iw.text = onVisited; | ||||
| 		else | ||||
| @@ -451,7 +447,6 @@ void CRewardableObject::newTurn(CRandomGenerator & rand) const | ||||
| } | ||||
|  | ||||
| CRewardableObject::CRewardableObject(): | ||||
| 	soundID(soundBase::invalid), | ||||
| 	selectMode(0), | ||||
| 	visitMode(0), | ||||
| 	selectedReward(0), | ||||
|   | ||||
| @@ -220,8 +220,6 @@ protected: | ||||
| 	MetaString onVisited; | ||||
| 	MetaString onEmpty; | ||||
|  | ||||
| 	/// sound that will be played alongside with *any* message | ||||
| 	ui16 soundID; | ||||
| 	/// how reward will be selected, uses ESelectMode enum | ||||
| 	ui8 selectMode; | ||||
| 	/// contols who can visit an object, uses EVisitMode enum | ||||
| @@ -271,7 +269,11 @@ public: | ||||
| 		h & onVisited; | ||||
| 		h & onEmpty; | ||||
| 		h & visitMode; | ||||
| 		h & soundID; | ||||
| 		if(version < 778) | ||||
| 		{ | ||||
| 			ui16 soundID = 0; | ||||
| 			h & soundID; | ||||
| 		} | ||||
| 		h & selectMode; | ||||
| 		h & selectedReward; | ||||
| 	} | ||||
|   | ||||
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