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Battles: change naming from drawbridge to gate for everything

This way code is shorter and cleaner while in future we may support towns with gate only.
This commit is contained in:
Arseniy Shestakov
2016-02-13 17:40:31 +03:00
parent b946c52242
commit c5cfc8467f
16 changed files with 66 additions and 66 deletions

View File

@@ -220,7 +220,7 @@ public:
void battleCatapultAttacked(const CatapultAttack & ca) override; //called when catapult makes an attack
void battleStacksRemoved(const BattleStacksRemoved & bsr) override; //called when certain stack is completely removed from battlefield
void battleObstaclePlaced(const CObstacleInstance &obstacle) override;
void battleDrawbridgeStateChanged(const EDrawbridgeState state) override;
void battleGateStateChanged(const EGateState state) override;
void yourTacticPhase(int distance) override;
//-------------//