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Using correct priorityTier for Clusterization

Clusterizer now uses PriorityTier = 5 for evaluation, which is used to generate priority for guarded objects
This commit is contained in:
Xilmi 2024-09-02 00:00:36 +02:00
parent 64c3fbd519
commit c667ca46d1
2 changed files with 4 additions and 4 deletions

View File

@ -467,7 +467,7 @@ void ObjectClusterizer::clusterizeObject(
heroesProcessed.insert(path.targetHero);
float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)));
float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)), 5);
if(ai->settings->isUseFuzzy() && priority < MIN_PRIORITY)
continue;
@ -490,7 +490,7 @@ void ObjectClusterizer::clusterizeObject(
heroesProcessed.insert(path.targetHero);
float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)));
float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)), 5);
if (ai->settings->isUseFuzzy() && priority < MIN_PRIORITY)
continue;

View File

@ -180,7 +180,7 @@ Goals::TTaskVec Nullkiller::buildPlan(TGoalVec & tasks, int priorityTier) const
for(size_t i = r.begin(); i != r.end(); i++)
{
auto task = tasks[i];
if (task->asTask()->priority <= 0 || priorityTier != 3)
if (task->asTask()->priority <= 0 || priorityTier != 0)
task->asTask()->priority = evaluator->evaluate(task, priorityTier);
}
});
@ -385,7 +385,7 @@ void Nullkiller::makeTurn()
if(bestTask->priority > 0)
{
logAi->info("Performing task %s with prio: %d", bestTask->toString(), bestTask->priority);
logAi->info("Pass %d: Performing task %s with prio: %d", bestTask->toString(), bestTask->priority);
if(!executeTask(bestTask))
return;