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Partial support for Clone spell.
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@@ -1312,6 +1312,11 @@ DLL_LINKAGE void BattleSetStackProperty::applyGs(CGameState *gs)
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stack->popBonuses(Selector::type(Bonus::BIND_EFFECT));
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break;
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}
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case CLONED:
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{
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stack->state.insert(EBattleStackState::CLONED);
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break;
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}
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}
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}
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