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Reduce boost includes further
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36
Global.h
36
Global.h
@ -162,15 +162,34 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
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#include <boost/algorithm/string.hpp>
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#include <boost/container/small_vector.hpp>
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#include <boost/container/static_vector.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem/fstream.hpp>
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// C++ 20 -> std::source_location::function_name
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#include <boost/current_function.hpp>
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// C++ 17 -> std::filesystem
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#include <boost/filesystem/directory.hpp>
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#include <boost/filesystem/exception.hpp>
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#include <boost/filesystem/file_status.hpp>
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#include <boost/filesystem/operations.hpp>
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#include <boost/filesystem/path.hpp>
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#include <boost/format.hpp>
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#include <boost/logic/tribool.hpp>
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#include <boost/multi_array.hpp>
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// C++ 20 -> std::range
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#include <boost/range/adaptor/filtered.hpp>
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#include <boost/range/adaptor/reversed.hpp>
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#include <boost/range/algorithm.hpp>
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#include <boost/range/algorithm/copy.hpp>
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#include <boost/range/algorithm/count.hpp>
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#include <boost/range/algorithm/count_if.hpp>
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#include <boost/range/algorithm/fill.hpp>
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#include <boost/range/algorithm/find.hpp>
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#include <boost/range/algorithm/find_if.hpp>
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#include <boost/range/algorithm/max_element.hpp>
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#include <boost/range/algorithm/min_element.hpp>
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#include <boost/range/algorithm/remove.hpp>
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#include <boost/range/algorithm/remove_if.hpp>
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#include <boost/range/algorithm/replace.hpp>
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#include <boost/range/algorithm/sort.hpp>
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#include <boost/range/algorithm/unique.hpp>
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#include <boost/range/algorithm/upper_bound.hpp>
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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@ -180,7 +199,6 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
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/* Usings */
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/* ---------------------------------------------------------------------------- */
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using namespace std::placeholders;
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namespace range = boost::range;
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/* ---------------------------------------------------------------------------- */
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/* Typedefs */
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@ -319,7 +337,7 @@ namespace vstd
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template <typename Container, typename Func>
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int find_pos_if(const Container & c, const Func &f)
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{
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auto ret = boost::range::find_if(c, f);
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auto ret = std::find_if(c.begin(), c.end(), f);
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if(ret != std::end(c))
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return std::distance(std::begin(c), ret);
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@ -470,13 +488,13 @@ namespace vstd
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template <typename Container, typename Item>
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void erase(Container &c, const Item &item)
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{
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c.erase(boost::remove(c, item), c.end());
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c.erase(std::remove(c.begin(), c.end(), item), c.end());
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}
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template<typename Range, typename Predicate>
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void erase_if(Range &vec, Predicate pred)
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{
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vec.erase(boost::remove_if(vec, pred),vec.end());
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vec.erase(std::remove_if(vec.begin(), vec.end(), pred), vec.end());
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}
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template<typename Elem, typename Predicate>
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@ -563,7 +581,7 @@ namespace vstd
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* Current bugfix is to don't use a typedef for decltype(*std::begin(rng)) and to use decltype
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* directly for both function parameters.
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*/
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return boost::min_element(rng, [&] (decltype(*std::begin(rng)) lhs, decltype(*std::begin(rng)) rhs) -> bool
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return std::min_element(rng.begin(), rng.end(), [&] (decltype(*std::begin(rng)) lhs, decltype(*std::begin(rng)) rhs) -> bool
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{
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return vf(lhs) < vf(rhs);
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});
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@ -578,7 +596,7 @@ namespace vstd
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* Current bugfix is to don't use a typedef for decltype(*std::begin(rng)) and to use decltype
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* directly for both function parameters.
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*/
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return boost::max_element(rng, [&] (decltype(*std::begin(rng)) lhs, decltype(*std::begin(rng)) rhs) -> bool
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return std::max_element(rng.begin(), rng.end(), [&] (decltype(*std::begin(rng)) lhs, decltype(*std::begin(rng)) rhs) -> bool
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{
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return vf(lhs) < vf(rhs);
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});
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@ -308,7 +308,7 @@ void AdventureMapShortcuts::endTurn()
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void AdventureMapShortcuts::showThievesGuild()
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{
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//find first town with tavern
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auto itr = range::find_if(GAME->interface()->localState->getOwnedTowns(), [](const CGTownInstance * town)
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auto itr = boost::range::find_if(GAME->interface()->localState->getOwnedTowns(), [](const CGTownInstance * town)
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{
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return town->hasBuilt(BuildingID::TAVERN);
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});
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@ -132,7 +132,7 @@ bool StartBatchCopyDataProgram(
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(boost::format("start \"\" /D %1% %2%") % currentPath % (to / exeName)); // Start game in 'currentPath"
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const bfs::path bathFilename = to / "_temp.bat";
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bfs::ofstream bathFile(bathFilename, bfs::ofstream::trunc | bfs::ofstream::out);
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std::ofstream bathFile(bathFilename.c_str(), std::ofstream::trunc | std::ofstream::out);
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if (!bathFile.is_open())
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return false;
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bathFile << (boost::format(base) % exeName % from % (from / "*.*") % to % startGameString.str()).str();
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@ -372,7 +372,7 @@ const JsonNode & CampaignState::getHeroByType(HeroTypeID heroID) const
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void CampaignState::setCurrentMapAsConquered(std::vector<CGHeroInstance *> heroes)
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{
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range::sort(heroes, [](const CGHeroInstance * a, const CGHeroInstance * b)
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boost::range::sort(heroes, [](const CGHeroInstance * a, const CGHeroInstance * b)
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{
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return a->getValueForCampaign() > b->getValueForCampaign();
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});
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