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- Refactored victory loss condition checks
- Added toString() method to EVictoryLossCheckResult enum class to improve debugging - Removed mostly unused CFunctionList2 - Added missing header files for vcmiclient project to CMakeLists - Tweaked SDL suggests bpp message a bit - Added showInfoDialogAndWait (info dialog and waits, used from client thread) and showOkDialog (callback to ok click, used from GUI thread) to player interface - Added showOkDialog method to CInfoWindow (unused for now, but may be used later)
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@@ -371,6 +371,7 @@ public:
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bool operator!=(EVictoryLossCheckResult const & other) const;
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bool victory() const;
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bool loss() const;
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std::string toString() const;
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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