diff --git a/server/battles/BattleActionProcessor.cpp b/server/battles/BattleActionProcessor.cpp index a55e42db3..598aa9192 100644 --- a/server/battles/BattleActionProcessor.cpp +++ b/server/battles/BattleActionProcessor.cpp @@ -1301,6 +1301,7 @@ void BattleActionProcessor::handleAfterAttackCasting(const CBattleInfoCallback & // send empty event to client // temporary(?) workaround to force animations to trigger StacksInjured fakeEvent; + fakeEvent.battleID = battle.getBattle()->getBattleID(); gameHandler->sendAndApply(&fakeEvent); }