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* fixed crash when there was no hero available to hire for some player
* pregmae wont crash if user gives wrong resolution number * fixed 1024x600 screen resolution * selection dialog (eg. for treasure chests) can be closed with enter key * orientation of hero can't be change if movement points are exhausted * numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison) * campfire, borderguard, bordergate, questguard will be accessible from the top * spells not known by hero can't be casted * restored checking mana points before casting spell
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@@ -330,7 +330,7 @@ void CHeroWindow::setHero(const CGHeroInstance *Hero)
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backpack.push_back(add);
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}
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activeArtPlace = NULL;
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dismissButton->block(hero->visitedTown);
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dismissButton->block(!!hero->visitedTown);
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leftArtRoll->block(hero->artifacts.size()<6);
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rightArtRoll->block(hero->artifacts.size()<6);
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if(hero->getSecSkillLevel(19)==0)
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