Renamed files in client/battle to match new names of classes

This commit is contained in:
Ivan Savenko committed 2022-12-09 13:38:46 +02:00
1 parent 3f9a0a855e
commit c855823528
38 files changed
+142 -144

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+26 -26
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@@ -2,19 +2,19 @@ set(client_SRCS
StdInc.cpp StdInc.cpp
../CCallback.cpp ../CCallback.cpp
battle/CBattleActionsController.cpp battle/BattleActionsController.cpp
battle/CBattleAnimations.cpp battle/BattleAnimationClasses.cpp
battle/CBattleControlPanel.cpp battle/BattleControlPanel.cpp
battle/CBattleEffectsController.cpp battle/BattleEffectsController.cpp
battle/CBattleFieldController.cpp battle/BattleFieldController.cpp
battle/CBattleInterfaceClasses.cpp battle/BattleInterfaceClasses.cpp
battle/CBattleInterface.cpp battle/BattleInterface.cpp
battle/CBattleObstacleController.cpp battle/BattleObstacleController.cpp
battle/CBattleProjectileController.cpp battle/BattleProjectileController.cpp
battle/CBattleRenderer.cpp battle/BattleRenderer.cpp
battle/CBattleSiegeController.cpp battle/BattleSiegeController.cpp
battle/CBattleStacksController.cpp battle/BattleStacksController.cpp
battle/CCreatureAnimation.cpp battle/CreatureAnimation.cpp
gui/CAnimation.cpp gui/CAnimation.cpp
gui/CCanvas.cpp gui/CCanvas.cpp
@@ -85,19 +85,19 @@ set(client_SRCS
set(client_HEADERS set(client_HEADERS
StdInc.h StdInc.h
battle/CBattleActionsController.h battle/BattleActionsController.h
battle/CBattleAnimations.h battle/BattleAnimationClasses.h
battle/CBattleControlPanel.h battle/BattleControlPanel.h
battle/CBattleEffectsController.h battle/BattleEffectsController.h
battle/CBattleFieldController.h battle/BattleFieldController.h
battle/CBattleInterfaceClasses.h battle/BattleInterfaceClasses.h
battle/CBattleInterface.h battle/BattleInterface.h
battle/CBattleObstacleController.h battle/BattleObstacleController.h
battle/CBattleProjectileController.h battle/BattleProjectileController.h
battle/CBattleRenderer.h battle/BattleRenderer.h
battle/CBattleSiegeController.h battle/BattleSiegeController.h
battle/CBattleStacksController.h battle/BattleStacksController.h
battle/CCreatureAnimation.h battle/CreatureAnimation.h
gui/CAnimation.h gui/CAnimation.h
gui/CCanvas.h gui/CCanvas.h
+5 -5
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@@ -12,11 +12,11 @@
#include <vcmi/Artifact.h> #include <vcmi/Artifact.h>
#include "windows/CAdvmapInterface.h" #include "windows/CAdvmapInterface.h"
#include "battle/CBattleInterface.h" #include "battle/BattleInterface.h"
#include "battle/CBattleEffectsController.h" #include "battle/BattleEffectsController.h"
#include "battle/CBattleFieldController.h" #include "battle/BattleFieldController.h"
#include "battle/CBattleInterfaceClasses.h" #include "battle/BattleInterfaceClasses.h"
#include "battle/CBattleControlPanel.h" #include "battle/BattleControlPanel.h"
#include "../CCallback.h" #include "../CCallback.h"
#include "windows/CCastleInterface.h" #include "windows/CCastleInterface.h"
#include "gui/CCursorHandler.h" #include "gui/CCursorHandler.h"
+1 -1
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@@ -42,7 +42,7 @@
#include "mainmenu/CMainMenu.h" #include "mainmenu/CMainMenu.h"
#include "mainmenu/CCampaignScreen.h" #include "mainmenu/CCampaignScreen.h"
#include "lobby/CBonusSelection.h" #include "lobby/CBonusSelection.h"
#include "battle/CBattleInterface.h" #include "battle/BattleInterface.h"
#include "../lib/CThreadHelper.h" #include "../lib/CThreadHelper.h"
#include "../lib/registerTypes/RegisterTypes.h" #include "../lib/registerTypes/RegisterTypes.h"
#include "gui/CGuiHandler.h" #include "gui/CGuiHandler.h"
+1 -1
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@@ -30,7 +30,7 @@
#include "windows/GUIClasses.h" #include "windows/GUIClasses.h"
#include "../lib/CConfigHandler.h" #include "../lib/CConfigHandler.h"
#include "gui/SDL_Extensions.h" #include "gui/SDL_Extensions.h"
#include "battle/CBattleInterface.h" #include "battle/BattleInterface.h"
#include "../lib/mapping/CCampaignHandler.h" #include "../lib/mapping/CCampaignHandler.h"
#include "../lib/CGameState.h" #include "../lib/CGameState.h"
#include "../lib/CStack.h" #include "../lib/CStack.h"
@@ -8,14 +8,14 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleActionsController.h" #include "BattleActionsController.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
@@ -8,18 +8,18 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include <boost/math/constants/constants.hpp> #include <boost/math/constants/constants.hpp>
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleProjectileController.h" #include "BattleProjectileController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleEffectsController.h" #include "BattleEffectsController.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CCreatureAnimation.h" #include "CreatureAnimation.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CMusicHandler.h" #include "../CMusicHandler.h"
File renamed without changes.
@@ -8,12 +8,12 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleActionsController.h" #include "BattleActionsController.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
File renamed without changes.
@@ -8,15 +8,15 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleEffectsController.h" #include "BattleEffectsController.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "../CMusicHandler.h" #include "../CMusicHandler.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
@@ -8,17 +8,17 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleActionsController.h" #include "BattleActionsController.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleEffectsController.h" #include "BattleEffectsController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleObstacleController.h" #include "BattleObstacleController.h"
#include "CBattleProjectileController.h" #include "BattleProjectileController.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
File renamed without changes.
@@ -8,20 +8,20 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include "CBattleActionsController.h" #include "BattleActionsController.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CCreatureAnimation.h" #include "CreatureAnimation.h"
#include "CBattleProjectileController.h" #include "BattleProjectileController.h"
#include "CBattleEffectsController.h" #include "BattleEffectsController.h"
#include "CBattleObstacleController.h" #include "BattleObstacleController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CMessage.h" #include "../CMessage.h"
File renamed without changes.
@@ -8,14 +8,14 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleActionsController.h" #include "BattleActionsController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CMessage.h" #include "../CMessage.h"
@@ -8,13 +8,13 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleObstacleController.h" #include "BattleObstacleController.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
#include "../gui/CAnimation.h" #include "../gui/CAnimation.h"
@@ -8,12 +8,12 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleProjectileController.h" #include "BattleProjectileController.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CCreatureAnimation.h" #include "CreatureAnimation.h"
#include "../gui/Geometries.h" #include "../gui/Geometries.h"
#include "../gui/CAnimation.h" #include "../gui/CAnimation.h"
@@ -8,14 +8,13 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "BattleEffectsController.h"
#include "CBattleEffectsController.h" #include "BattleSiegeController.h"
#include "CBattleSiegeController.h" #include "BattleStacksController.h"
#include "CBattleStacksController.h" #include "BattleObstacleController.h"
#include "CBattleObstacleController.h"
void BattleRenderer::collectObjects() void BattleRenderer::collectObjects()
{ {
File renamed without changes.
@@ -8,14 +8,14 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "../CMusicHandler.h" #include "../CMusicHandler.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
File renamed without changes.
@@ -8,19 +8,18 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CBattleStacksController.h" #include "BattleStacksController.h"
#include "CBattleSiegeController.h" #include "BattleSiegeController.h"
#include "CBattleInterfaceClasses.h" #include "BattleInterfaceClasses.h"
#include "CBattleInterface.h" #include "BattleInterface.h"
#include "CBattleAnimations.h" #include "BattleAnimationClasses.h"
#include "CBattleFieldController.h" #include "BattleFieldController.h"
#include "CBattleEffectsController.h" #include "BattleEffectsController.h"
#include "CBattleProjectileController.h" #include "BattleProjectileController.h"
#include "CBattleControlPanel.h" #include "BattleControlPanel.h"
#include "CBattleRenderer.h" #include "BattleRenderer.h"
#include "CreatureAnimation.h"
#include "CCreatureAnimation.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
#include "../CMusicHandler.h" #include "../CMusicHandler.h"
@@ -8,7 +8,7 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CCreatureAnimation.h" #include "CreatureAnimation.h"
#include "../../lib/CConfigHandler.h" #include "../../lib/CConfigHandler.h"
#include "../../lib/CCreatureHandler.h" #include "../../lib/CCreatureHandler.h"
File renamed without changes.
+1 -1
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@@ -21,7 +21,7 @@
#include "../../lib/CConfigHandler.h" #include "../../lib/CConfigHandler.h"
#include "../CMT.h" #include "../CMT.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
extern std::queue<SDL_Event> SDLEventsQueue; extern std::queue<SDL_Event> SDLEventsQueue;
extern boost::mutex eventsM; extern boost::mutex eventsM;
+2 -2
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@@ -31,8 +31,8 @@
#include "../windows/CAdvmapInterface.h" #include "../windows/CAdvmapInterface.h"
#include "../windows/GUIClasses.h" #include "../windows/GUIClasses.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../../CCallback.h" #include "../../CCallback.h"
#include "../../lib/StartInfo.h" #include "../../lib/StartInfo.h"
+2 -2
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@@ -16,8 +16,8 @@
#include "../CMusicHandler.h" #include "../CMusicHandler.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
#include "../CPlayerInterface.h" #include "../CPlayerInterface.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../gui/CAnimation.h" #include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../windows/InfoWindows.h" #include "../windows/InfoWindows.h"
+2 -2
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@@ -17,8 +17,8 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h" #include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../CBitmapHandler.h" #include "../CBitmapHandler.h"
#include "../Graphics.h" #include "../Graphics.h"
+1 -1
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@@ -24,7 +24,7 @@
#include "../CVideoHandler.h" #include "../CVideoHandler.h"
#include "../Graphics.h" #include "../Graphics.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../gui/CAnimation.h" #include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../gui/SDL_Extensions.h" #include "../gui/SDL_Extensions.h"
+2 -2
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@@ -20,8 +20,8 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h" #include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../Graphics.h" #include "../Graphics.h"
#include "../CGameInfo.h" #include "../CGameInfo.h"
+2 -2
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@@ -26,8 +26,8 @@
#include "../mapHandler.h" #include "../mapHandler.h"
#include "../CServerHandler.h" #include "../CServerHandler.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../gui/CAnimation.h" #include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
+2 -2
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@@ -26,8 +26,8 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h" #include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h" #include "../battle/BattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h" #include "../battle/BattleInterfaceClasses.h"
#include "../../CCallback.h" #include "../../CCallback.h"