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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Renamed files in client/battle to match new names of classes

This commit is contained in:
Ivan Savenko 2022-12-09 13:38:46 +02:00
parent 3f9a0a855e
commit c855823528
38 changed files with 142 additions and 144 deletions

View File

@ -2,19 +2,19 @@ set(client_SRCS
StdInc.cpp
../CCallback.cpp
battle/CBattleActionsController.cpp
battle/CBattleAnimations.cpp
battle/CBattleControlPanel.cpp
battle/CBattleEffectsController.cpp
battle/CBattleFieldController.cpp
battle/CBattleInterfaceClasses.cpp
battle/CBattleInterface.cpp
battle/CBattleObstacleController.cpp
battle/CBattleProjectileController.cpp
battle/CBattleRenderer.cpp
battle/CBattleSiegeController.cpp
battle/CBattleStacksController.cpp
battle/CCreatureAnimation.cpp
battle/BattleActionsController.cpp
battle/BattleAnimationClasses.cpp
battle/BattleControlPanel.cpp
battle/BattleEffectsController.cpp
battle/BattleFieldController.cpp
battle/BattleInterfaceClasses.cpp
battle/BattleInterface.cpp
battle/BattleObstacleController.cpp
battle/BattleProjectileController.cpp
battle/BattleRenderer.cpp
battle/BattleSiegeController.cpp
battle/BattleStacksController.cpp
battle/CreatureAnimation.cpp
gui/CAnimation.cpp
gui/CCanvas.cpp
@ -85,19 +85,19 @@ set(client_SRCS
set(client_HEADERS
StdInc.h
battle/CBattleActionsController.h
battle/CBattleAnimations.h
battle/CBattleControlPanel.h
battle/CBattleEffectsController.h
battle/CBattleFieldController.h
battle/CBattleInterfaceClasses.h
battle/CBattleInterface.h
battle/CBattleObstacleController.h
battle/CBattleProjectileController.h
battle/CBattleRenderer.h
battle/CBattleSiegeController.h
battle/CBattleStacksController.h
battle/CCreatureAnimation.h
battle/BattleActionsController.h
battle/BattleAnimationClasses.h
battle/BattleControlPanel.h
battle/BattleEffectsController.h
battle/BattleFieldController.h
battle/BattleInterfaceClasses.h
battle/BattleInterface.h
battle/BattleObstacleController.h
battle/BattleProjectileController.h
battle/BattleRenderer.h
battle/BattleSiegeController.h
battle/BattleStacksController.h
battle/CreatureAnimation.h
gui/CAnimation.h
gui/CCanvas.h

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@ -12,11 +12,11 @@
#include <vcmi/Artifact.h>
#include "windows/CAdvmapInterface.h"
#include "battle/CBattleInterface.h"
#include "battle/CBattleEffectsController.h"
#include "battle/CBattleFieldController.h"
#include "battle/CBattleInterfaceClasses.h"
#include "battle/CBattleControlPanel.h"
#include "battle/BattleInterface.h"
#include "battle/BattleEffectsController.h"
#include "battle/BattleFieldController.h"
#include "battle/BattleInterfaceClasses.h"
#include "battle/BattleControlPanel.h"
#include "../CCallback.h"
#include "windows/CCastleInterface.h"
#include "gui/CCursorHandler.h"

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@ -42,7 +42,7 @@
#include "mainmenu/CMainMenu.h"
#include "mainmenu/CCampaignScreen.h"
#include "lobby/CBonusSelection.h"
#include "battle/CBattleInterface.h"
#include "battle/BattleInterface.h"
#include "../lib/CThreadHelper.h"
#include "../lib/registerTypes/RegisterTypes.h"
#include "gui/CGuiHandler.h"

View File

@ -30,7 +30,7 @@
#include "windows/GUIClasses.h"
#include "../lib/CConfigHandler.h"
#include "gui/SDL_Extensions.h"
#include "battle/CBattleInterface.h"
#include "battle/BattleInterface.h"
#include "../lib/mapping/CCampaignHandler.h"
#include "../lib/CGameState.h"
#include "../lib/CStack.h"

View File

@ -8,14 +8,14 @@
*
*/
#include "StdInc.h"
#include "CBattleActionsController.h"
#include "BattleActionsController.h"
#include "CBattleControlPanel.h"
#include "CBattleStacksController.h"
#include "CBattleInterface.h"
#include "CBattleFieldController.h"
#include "CBattleSiegeController.h"
#include "CBattleInterfaceClasses.h"
#include "BattleControlPanel.h"
#include "BattleStacksController.h"
#include "BattleInterface.h"
#include "BattleFieldController.h"
#include "BattleSiegeController.h"
#include "BattleInterfaceClasses.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"

View File

@ -8,18 +8,18 @@
*
*/
#include "StdInc.h"
#include "CBattleAnimations.h"
#include "BattleAnimationClasses.h"
#include <boost/math/constants/constants.hpp>
#include "CBattleInterfaceClasses.h"
#include "CBattleInterface.h"
#include "CBattleProjectileController.h"
#include "CBattleSiegeController.h"
#include "CBattleFieldController.h"
#include "CBattleEffectsController.h"
#include "CBattleStacksController.h"
#include "CCreatureAnimation.h"
#include "BattleInterfaceClasses.h"
#include "BattleInterface.h"
#include "BattleProjectileController.h"
#include "BattleSiegeController.h"
#include "BattleFieldController.h"
#include "BattleEffectsController.h"
#include "BattleStacksController.h"
#include "CreatureAnimation.h"
#include "../CGameInfo.h"
#include "../CMusicHandler.h"

View File

@ -8,12 +8,12 @@
*
*/
#include "StdInc.h"
#include "CBattleControlPanel.h"
#include "BattleControlPanel.h"
#include "CBattleInterface.h"
#include "CBattleInterfaceClasses.h"
#include "CBattleStacksController.h"
#include "CBattleActionsController.h"
#include "BattleInterface.h"
#include "BattleInterfaceClasses.h"
#include "BattleStacksController.h"
#include "BattleActionsController.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"

View File

@ -8,15 +8,15 @@
*
*/
#include "StdInc.h"
#include "CBattleEffectsController.h"
#include "BattleEffectsController.h"
#include "CBattleAnimations.h"
#include "CBattleControlPanel.h"
#include "CBattleInterface.h"
#include "CBattleInterfaceClasses.h"
#include "CBattleFieldController.h"
#include "CBattleStacksController.h"
#include "CBattleRenderer.h"
#include "BattleAnimationClasses.h"
#include "BattleControlPanel.h"
#include "BattleInterface.h"
#include "BattleInterfaceClasses.h"
#include "BattleFieldController.h"
#include "BattleStacksController.h"
#include "BattleRenderer.h"
#include "../CMusicHandler.h"
#include "../CGameInfo.h"

View File

@ -8,17 +8,17 @@
*
*/
#include "StdInc.h"
#include "CBattleFieldController.h"
#include "BattleFieldController.h"
#include "CBattleInterface.h"
#include "CBattleActionsController.h"
#include "CBattleInterfaceClasses.h"
#include "CBattleEffectsController.h"
#include "CBattleSiegeController.h"
#include "CBattleStacksController.h"
#include "CBattleObstacleController.h"
#include "CBattleProjectileController.h"
#include "CBattleRenderer.h"
#include "BattleInterface.h"
#include "BattleActionsController.h"
#include "BattleInterfaceClasses.h"
#include "BattleEffectsController.h"
#include "BattleSiegeController.h"
#include "BattleStacksController.h"
#include "BattleObstacleController.h"
#include "BattleProjectileController.h"
#include "BattleRenderer.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"

View File

@ -8,20 +8,20 @@
*
*/
#include "StdInc.h"
#include "CBattleInterface.h"
#include "BattleInterface.h"
#include "CBattleAnimations.h"
#include "CBattleActionsController.h"
#include "CBattleInterfaceClasses.h"
#include "CCreatureAnimation.h"
#include "CBattleProjectileController.h"
#include "CBattleEffectsController.h"
#include "CBattleObstacleController.h"
#include "CBattleSiegeController.h"
#include "CBattleFieldController.h"
#include "CBattleControlPanel.h"
#include "CBattleStacksController.h"
#include "CBattleRenderer.h"
#include "BattleAnimationClasses.h"
#include "BattleActionsController.h"
#include "BattleInterfaceClasses.h"
#include "CreatureAnimation.h"
#include "BattleProjectileController.h"
#include "BattleEffectsController.h"
#include "BattleObstacleController.h"
#include "BattleSiegeController.h"
#include "BattleFieldController.h"
#include "BattleControlPanel.h"
#include "BattleStacksController.h"
#include "BattleRenderer.h"
#include "../CGameInfo.h"
#include "../CMessage.h"

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@ -8,14 +8,14 @@
*
*/
#include "StdInc.h"
#include "CBattleInterfaceClasses.h"
#include "BattleInterfaceClasses.h"
#include "CBattleInterface.h"
#include "CBattleActionsController.h"
#include "CBattleSiegeController.h"
#include "CBattleFieldController.h"
#include "CBattleStacksController.h"
#include "CBattleControlPanel.h"
#include "BattleInterface.h"
#include "BattleActionsController.h"
#include "BattleSiegeController.h"
#include "BattleFieldController.h"
#include "BattleStacksController.h"
#include "BattleControlPanel.h"
#include "../CGameInfo.h"
#include "../CMessage.h"

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@ -8,13 +8,13 @@
*
*/
#include "StdInc.h"
#include "CBattleObstacleController.h"
#include "BattleObstacleController.h"
#include "CBattleInterface.h"
#include "CBattleFieldController.h"
#include "CBattleAnimations.h"
#include "CBattleStacksController.h"
#include "CBattleRenderer.h"
#include "BattleInterface.h"
#include "BattleFieldController.h"
#include "BattleAnimationClasses.h"
#include "BattleStacksController.h"
#include "BattleRenderer.h"
#include "../CPlayerInterface.h"
#include "../gui/CAnimation.h"

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@ -8,12 +8,12 @@
*
*/
#include "StdInc.h"
#include "CBattleProjectileController.h"
#include "BattleProjectileController.h"
#include "CBattleInterface.h"
#include "CBattleSiegeController.h"
#include "CBattleStacksController.h"
#include "CCreatureAnimation.h"
#include "BattleInterface.h"
#include "BattleSiegeController.h"
#include "BattleStacksController.h"
#include "CreatureAnimation.h"
#include "../gui/Geometries.h"
#include "../gui/CAnimation.h"

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@ -8,14 +8,13 @@
*
*/
#include "StdInc.h"
#include "CBattleRenderer.h"
#include "BattleRenderer.h"
#include "CBattleInterface.h"
#include "CBattleEffectsController.h"
#include "CBattleSiegeController.h"
#include "CBattleStacksController.h"
#include "CBattleObstacleController.h"
#include "BattleInterface.h"
#include "BattleEffectsController.h"
#include "BattleSiegeController.h"
#include "BattleStacksController.h"
#include "BattleObstacleController.h"
void BattleRenderer::collectObjects()
{

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@ -8,14 +8,14 @@
*
*/
#include "StdInc.h"
#include "CBattleSiegeController.h"
#include "BattleSiegeController.h"
#include "CBattleAnimations.h"
#include "CBattleInterface.h"
#include "CBattleInterfaceClasses.h"
#include "CBattleStacksController.h"
#include "CBattleFieldController.h"
#include "CBattleRenderer.h"
#include "BattleAnimationClasses.h"
#include "BattleInterface.h"
#include "BattleInterfaceClasses.h"
#include "BattleStacksController.h"
#include "BattleFieldController.h"
#include "BattleRenderer.h"
#include "../CMusicHandler.h"
#include "../CGameInfo.h"

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@ -8,19 +8,18 @@
*
*/
#include "StdInc.h"
#include "CBattleStacksController.h"
#include "BattleStacksController.h"
#include "CBattleSiegeController.h"
#include "CBattleInterfaceClasses.h"
#include "CBattleInterface.h"
#include "CBattleAnimations.h"
#include "CBattleFieldController.h"
#include "CBattleEffectsController.h"
#include "CBattleProjectileController.h"
#include "CBattleControlPanel.h"
#include "CBattleRenderer.h"
#include "CCreatureAnimation.h"
#include "BattleSiegeController.h"
#include "BattleInterfaceClasses.h"
#include "BattleInterface.h"
#include "BattleAnimationClasses.h"
#include "BattleFieldController.h"
#include "BattleEffectsController.h"
#include "BattleProjectileController.h"
#include "BattleControlPanel.h"
#include "BattleRenderer.h"
#include "CreatureAnimation.h"
#include "../CPlayerInterface.h"
#include "../CMusicHandler.h"

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@ -8,7 +8,7 @@
*
*/
#include "StdInc.h"
#include "CCreatureAnimation.h"
#include "CreatureAnimation.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/CCreatureHandler.h"

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@ -21,7 +21,7 @@
#include "../../lib/CConfigHandler.h"
#include "../CMT.h"
#include "../CPlayerInterface.h"
#include "../battle/CBattleInterface.h"
#include "../battle/BattleInterface.h"
extern std::queue<SDL_Event> SDLEventsQueue;
extern boost::mutex eventsM;

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@ -31,8 +31,8 @@
#include "../windows/CAdvmapInterface.h"
#include "../windows/GUIClasses.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/CBattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../../CCallback.h"
#include "../../lib/StartInfo.h"

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@ -16,8 +16,8 @@
#include "../CMusicHandler.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../battle/CBattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h"
#include "../windows/InfoWindows.h"

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@ -17,8 +17,8 @@
#include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../CBitmapHandler.h"
#include "../Graphics.h"

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@ -24,7 +24,7 @@
#include "../CVideoHandler.h"
#include "../Graphics.h"
#include "../battle/CBattleInterface.h"
#include "../battle/BattleInterface.h"
#include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h"
#include "../gui/SDL_Extensions.h"

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@ -20,8 +20,8 @@
#include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../Graphics.h"
#include "../CGameInfo.h"

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@ -26,8 +26,8 @@
#include "../mapHandler.h"
#include "../CServerHandler.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/CBattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h"

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@ -26,8 +26,8 @@
#include "../gui/CGuiHandler.h"
#include "../gui/CCursorHandler.h"
#include "../battle/CBattleInterface.h"
#include "../battle/CBattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../../CCallback.h"