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@ -965,7 +965,7 @@ void CPlayerInterface::battleStacksAttacked(const std::vector<BattleStackAttacke
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info.killed = elem.killed();
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info.rebirth = elem.willRebirth();
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info.cloneKilled = elem.cloneKilled();
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info.fireShield = elem.fireShield();
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info.fireShield = elem.fireShield();
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if (elem.isSpell())
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info.spellEffect = elem.spellID;
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