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Fix tests
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@ -121,6 +121,10 @@ public:
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return gameState.get();
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}
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void createBoat(const int3 & visitablePosition, BoatId type, PlayerColor initiator) override
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{
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}
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bool moveHero(ObjectInstanceID hid, int3 dst, EMovementMode movementMode) override
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{
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return false;
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